DOOR Game Cover

"DOOR" is a meditative puzzle game that explores the concept of doors and their potential hidden meanings. Players face hundreds of different doors across various locations, deciding which ones to open to uncover the main secret. The game features symbols, ciphers, colors, time, lies, and sound-based puzzles, challenging players to decipher and unlock their hidden mysteries.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 76 reviews
humor2 positive mentions
  • The game features a unique and visually impressive winter wonderland zone, along with other distinct areas that provide fun and engaging puzzles.
  • It's a good introductory puzzle game for beginners, with puzzles that are challenging yet solvable, often requiring logical thinking and exploration.
  • The art style and overall design of the game are appealing, and many players found the puzzles to be enjoyable and rewarding to solve.
  • The game lacks customization options and settings, which limits the player's ability to tailor their experience.
  • Many puzzles can be overly obscure or illogical, leading to frustration, especially when players are required to restart large sections of the game after making mistakes.
  • There are significant accessibility issues, particularly with sound and color-based puzzles, which can make certain sections unplayable for those with hearing or color vision deficiencies.
  • graphics7 mentions

    The graphics are praised for their beautiful art style and atmospheric design, contributing to an enticing experience. However, some users feel that the details appear rushed and simplistic, drawing comparisons to other minimalist games. Overall, while the visuals are appreciated, there are mixed feelings about their depth and replayability.

    • “The graphics and eerie solitude of the otherwise enticing game are making me enjoy it while it lasts.”
    • “The art style is beautiful and well done.”
    • “Gamers' expectations are set far too high these days, and personally, I fully support developers who understand simple mechanics and visuals that make a game good.”
    • “The puzzles are coherent, and the whole universe is nice, but it seems pretty rushed when you go into the details of the graphics and the world itself.”
    • “I expected the graphics to be minimal.”
    • “Much like The Witness (in both visuals and gameplay), it is very basic: no explanations, and no hints.”
  • music7 mentions

    The music in the game has received mixed reviews; while some players appreciate the visual and auditory aesthetics, others find the musical puzzles frustrating, particularly for those with hearing difficulties. Suggestions for improvement include adding alternative soundtracks or modifying existing ones to enhance the overall experience, as the current music can become repetitive and annoying over time.

    • “Visually, the game is attractive, the color palette and choice of music are excellent.”
    • “A simple modification that goes a long way would also be to add either another soundtrack or to modify the one at hand to make it a bit more enticing and fun to listen to, as it gets almost annoying after an hour in.”
    • “The dramatic music of the trailer will instill a feeling opposite to what the game will do to you.”
    • “Winter Door uses musical notes for puzzle solving, and if you have hearing problems like me or are unable to tell notes apart for any reason, the game offers absolutely no alternative for it.”
    • “A simple modification that goes a long way would be to add either another soundtrack or to modify the one at hand to make it a bit more enticing and fun to listen to, as it gets almost annoying after an hour in.”
    • “The dramatic music of the trailer will instill a feeling opposite to what the game will actually deliver.”
  • gameplay7 mentions

    The gameplay of the game is described as mediocre, with basic mechanics that lack depth and variety, such as no jumping or crouching. While it features a puzzle-solving element reminiscent of "The Witness," it struggles with repetitiveness and limited engagement, making it feel more like a door-opening simulator than a compelling puzzle experience. Overall, players feel there are superior puzzle games available that offer more satisfying gameplay.

    • “Gamers' expectations are set far too high these days, and personally I fully support developers who understand simple mechanics and visuals that make a game good.”
    • “I do not have other games that can be compared to this, except 'The Witness.' If you are not familiar with it, it's just a puzzle game filled with 400+ puzzles with clever mechanics and minimalistic presentation.”
    • “This is a very good door opening simulator, combined with fun puzzle-solving mechanics.”
    • “Its gameplay is mediocre, and there are so many better puzzle games out there.”
    • “Much like The Witness (in both visuals and gameplay), it is very basic: no explanations, and no hints.”
    • “From a gameplay perspective, this game doesn't boast much; there is no jumping, no crouching (not that you would need these, but they would help alleviate some of the boredom of getting back to where you were). Running back to where you were because you failed a door can be a problem, but it does help reinforce the information vital for the section at hand.”
  • humor2 mentions

    The humor in the game is generally well-received, with players finding it funny and enjoyable, despite some frustrations. Many recommend it as a worthwhile indie experience that can provide a good laugh over a few hours of gameplay.

    • “This game is hilarious and keeps you laughing throughout!”
    • “It's funny to play, a bit frustrating at times, but why not spend your 3 hours on this good indie game?”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 2 analyzed playthroughs

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