DOOR
- April 22, 2018
- svgames
- 5h median play time
"DOOR is a single-player Mystery Shooter game where you must open hundreds of doors to uncover their secrets in various locations. With 80% of puzzles randomly generated, the game features two modes: Casual and Einstein, the latter offering a permadeath challenge. It takes around 5 hours to complete this meditative, abstract puzzle game."
Reviews
- The game features a unique concept with a variety of puzzles that are not too hard but still engaging, making it suitable for beginners in puzzle gaming.
- The art style and overall design of the game are visually appealing, enhancing the puzzle-solving experience.
- Many players found the game enjoyable and a good way to pass the time, with some praising its logical puzzles and the satisfaction of solving them.
- The game lacks customization options and settings, which limits the player's ability to tailor their experience.
- Several puzzles are considered overly obscure or illogical, leading to frustration and confusion, especially for players who struggle with sound or color-based challenges.
- The penalty for making mistakes is harsh, as players are often forced to restart large sections of the game, which can make the experience feel tedious and repetitive.
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics of the game are praised for their beautiful art style and atmospheric quality, contributing to an engaging experience. However, some reviewers note that the details appear rushed and basic, drawing comparisons to other minimalist games like "The Witness." Overall, while the visuals are appealing, there are concerns about depth and re-playability.
“The graphics and eerie solitude of the game are making me enjoy it while it lasts.”
“It definitely has potential and the art style is beautiful, well done.”
“Gamers' expectations are set far too high these days, and personally, I fully support developers who understand simple mechanics and visuals that make a game good.”
“The puzzles are coherent, and the whole universe is nice, but it seems pretty rushed when you go into the details of the graphics and the world itself.”
“Much like The Witness (in both visuals and gameplay), it is very basic: no explanations, and no hints.”
“I expected the graphics to be minimal.”
- music14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The music in the game has received mixed reviews, with some players finding it annoying and repetitive, particularly in puzzle-solving scenarios that rely heavily on musical notes. Those with hearing difficulties may struggle, as there are no alternative solutions provided for music-based puzzles. While the overall color palette and music choice are praised for their visual appeal, many suggest that a more varied soundtrack could enhance the experience.
“Visually, the game is attractive, the color palette and choice of music are excellent.”
“The dramatic music of the trailer will instill a feeling opposite to what the game will do to you.”
“Winter door uses musical notes for puzzle solving, and if you have hearing problems like me or just unable to tell notes apart for any reason, the game offers absolutely no alternative for it.”
“A simple modification that goes a long way would also be to add either another soundtrack or to modify the one at hand to make it a bit more enticing and fun to listen to, as it gets almost annoying after an hour in.”
“And the winter area is music based, so if you are like me and struggle with hearing minute differences in sound (especially while said sound is being distorted by other noises) then you will probably not enjoy this puzzle part either.”
- gameplay14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The gameplay of "Door" is described as mediocre and overly simplistic, lacking essential mechanics like jumping or crouching, which can lead to boredom during navigation. While it features fun puzzle-solving elements, it suffers from a lack of guidance and comparison to superior puzzle games, particularly "The Witness." Overall, it is seen as a basic puzzle experience that may not meet the expectations of modern gamers.
“Gamers' expectations are set far too high these days, and personally I fully support developers who understand simple mechanics and visuals that make a game good.”
“I do not have other games that can be compared to this, except 'Witness.' If you are not familiar with it, it's just a puzzle game filled with 400+ puzzles with clever mechanics and minimalistic exhibition.”
“This is a very good door opening simulator, combined with fun puzzle-solving mechanics.”
“Its gameplay is mediocre, and there are so many better puzzle games out there.”
“Much like The Witness (in both visuals and gameplay), it is very basic: no explanations, and no hints.”
“From a gameplay perspective, this game doesn't boast much; there is no jumping, no crouching (not that you would need these, but they would help with some of the boredom of getting back to where you were). Running back to where you were because you failed a door can be a problem, but it does help enforce the information vital for the section at hand.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it funny and enjoyable despite some frustrations. Many recommend it as a worthwhile way to spend a few hours, highlighting its charm as an indie title.
“Funny game.”
“Funny to play, a bit frustrating, but why not? Waste your 3 hours on this good indie game!”