Doodle Streets: London 1950's
- April 8, 2024
- Crawling Paw
Complete humorous tasks by finding hidden stuff and completing small puzzles in this playful adaptation of 1950s & 1960s London. Main features Around 234 hidden objects or tasks to finish and even more stuff to engage with or discover across 15 vastly different levels. Or just simply relax and enjoy the sometimes busy, sometimes calm atmosphere of locations like Notting Hill, old industri…
Reviews
- The game features charming hand-drawn graphics and animations that enhance the overall experience.
- It offers a satisfying challenge with a variety of hidden objects and mini-puzzles, making it enjoyable for completionists.
- Levels are distinct and thematically progressive, providing a relaxing yet engaging gameplay experience.
- The controls can be unclear, leading to frustration when interacting with objects, and the hint system is often ambiguous.
- Larger levels can feel overwhelming and tedious due to the sheer number of clickable items and the need for pixel-perfect accuracy.
- The save system is flawed, requiring players to redo interactions with objects after exiting a level, which can be quite annoying.
- graphics5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics feature a stylized and cute art style that is both unique and hand-drawn, providing a relaxing escape from reality. However, some users find the visuals can be fuzzy at times, making it difficult to spot certain details. Overall, the artwork is praised for its delightful charm.
“Graphics: stylized and cute.”
“A relaxing escape from reality, combined with a little bit of challenge with totally delightful hand-drawn graphics.”
“Also, the visuals are truly to die for.”
“The art style can be kind of fuzzy, which makes spotting some details hard.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, particularly when maps contain numerous windows and items are often concealed behind a single set, leading to frustration in the search process.
“It gets a bit tedious when a map has 100+ windows and items are hidden behind one set.”
“The grinding feels endless, and it often seems like I'm just repeating the same tasks over and over.”
“I find myself spending hours on repetitive tasks just to progress, which makes the game feel more like a chore than fun.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as satisfying and straightforward, offering an accessible experience while also providing depth and complexity for advanced players.
“The gameplay is satisfying, simple, yet offers a high skill ceiling.”
“I love how the gameplay mechanics are easy to grasp but allow for deep strategy.”
“The gameplay strikes a perfect balance between accessibility and complexity.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers strong replayability through hidden objectives and achievements, appealing particularly to completionists seeking to explore all aspects of the gameplay.
“Hidden objectives and achievements give the game replayability and an extra layer for completionists.”
“The variety of character builds and playstyles encourages multiple playthroughs, making each experience feel fresh.”
“Dynamic events and choices lead to different outcomes, ensuring that no two playthroughs are ever the same.”
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the main story, there's little incentive to play again.”
“The limited variety in gameplay mechanics means that replaying the game feels repetitive.”