Don't get lost Game Cover

A procedurally-generated, open-world, first-person colony sim. Build colonies in an infinite world, alone or with friends via Steam or self-hosted multiplayer.

  • PC
  • Windows
  • Linux

Reviews

80%
Audience ScoreBased on 357 reviews
graphics9 positive mentions
grinding6 negative mentions
  • The game has a lot of potential and offers a unique blend of crafting and colony simulation mechanics.
  • It's a fun and engaging experience, especially when played with friends, providing a good amount of depth despite its rough edges.
  • The game is free, making it accessible for players to try out without any financial risk.
  • The user interface is clunky and difficult to navigate, making it hard for players to understand crafting and building mechanics.
  • The building system is often frustrating and unintuitive, leading to a steep learning curve that can deter new players.
  • There are numerous bugs and performance issues, including lag spikes and crashes, which significantly impact the gameplay experience.
  • graphics36 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the minimalistic and charming art style, while others criticize the performance issues, such as frame lag and unoptimized visuals. Many users note that the graphics are simple and low-poly, which can detract from the overall experience, but some find the aesthetic appealing and fitting for the gameplay. Overall, while the graphics may not be cutting-edge, they are often described as having a unique charm that complements the game's mechanics.

    • “On max graphics, the game looks beautifully minimalistic.”
    • “The game's art style is also worth mentioning.”
    • “The unity style graphics may seem simple at first glance, but they have a certain charm that grows on you.”
    • “There can be large frame lag spikes on higher graphics quality, while the world can feel empty with its limited number of animals.”
    • “The nearly unreadable UI, the haphazard and inconvenient controls, item selection, and placement method, the terrible graphics (I think even Angband has more appealing graphics), the ridiculously unoptimized performance, the unnavigable terrain, the really tedious gathering of 100 million logs to get started on anything.”
    • “Needs definitely a better UI for crafting, inventory, and recipe book as well as upgraded graphics; it doesn't have to be 'high graphics', but using the low poly it could have a bit more shapes.”
  • gameplay30 mentions

    The gameplay is characterized by a unique blend of building, automation, and resource gathering mechanics that offer both depth and creativity, despite some frustrations with the building system and controls. Players appreciate the relaxing yet challenging experience, with many noting the game's potential for creative expression and the enjoyment derived from its quirky mechanics. While the graphics are simple and some bugs exist, the overall gameplay experience is engaging and rewarding, making it a worthwhile choice for fans of sandbox survival games.

    • “This sandbox survival game takes the traditional mining mechanics and turns them on their head, allowing you to extract resources from the surface of mountains, trees, and even rocks themselves.”
    • “Its unique resource gathering mechanics, automation features, and building style make for an experience that's both relaxing and challenging.”
    • “Interesting automation and colony mechanics where you build towns for settlers to live in that will work workstations to craft your items, and you can build free-form Rube Goldberg contraptions that move items with gravity-powered gutters.”
    • “Really annoying building system, keybinds, gameplay, and music.”
    • “I can see potential for this game, but it seems to focus too heavily on its colony simulation rather than making the player's gameplay better.”
    • “Takes a while to learn the mechanics, but after you figure it out, it's really fun!”
  • music13 mentions

    The music in the game has received mixed reviews, with some players finding the soundtrack catchy and well-suited to the game's relaxed atmosphere, while others criticize it for being repetitive and annoying over time. Despite its laid-back vibe, many users express a desire for more variety in the music, as the limited tracks can detract from the overall experience. Overall, while the music enhances the gameplay for some, it quickly becomes a point of frustration for others.

    • “One of the best games I have ever played. If you are looking for a relaxing time and industry building, this game is just for you. The soundtrack is just amazing; the graphics are not so good, but it doesn't matter. The gameplay is amazing, and I truly recommend this game to anyone.”
    • “This game is better than the last six AAA games I've played recently, and the soundtrack really hits just right.”
    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The music got annoying really quick.”
    • “I hope better/different music gets added soon, the one song gets pretty annoying.”
    • “Game crashed horribly during literally the first five minutes and the music sounds AI generated.”
  • humor9 mentions

    The humor in the game is highlighted by its quirky mechanics, such as players embodying semi-immortal gods and experiencing amusing graphical bugs, like NPC heads detaching and floating away. While the game features some bugs, they often add to the comedic experience rather than detract from gameplay, making it a fun choice for playing with friends. Overall, players find the game to be genuinely funny, enhancing their enjoyment.

    • “The funny part, I would say, is how we're just a semi-immortal god that does not require food or warmth to survive.”
    • “I made a funny town and then got raided by shadow demons that are supposed to be zombies.”
    • “There are even a couple of humorous graphical bugs, such as the NPCs' heads slowly becoming detached from their bodies and floating away, but other than looking funny, it has no effect on gameplay.”
  • optimization8 mentions

    The game's optimization is widely criticized, with players reporting severely unoptimized performance, including low frame rates and lag spikes, particularly when AI pathfinding is involved. The user interface is described as nearly unreadable, and the overall graphics are considered subpar, leading to a frustrating experience that detracts from gameplay. Many users express hope for future improvements, as the current state significantly hampers enjoyment.

    • “I'm left wondering if the crafting system was a design choice or an optimization to reduce latency for the application of the crafting system.”
    • “Could be pretty fun if you want to endure the 12 frames per second; hope this gets some optimization and I'll give it another go, but until then, I'll pass for now.”
    • “Biggest downside at the moment is the performance; me and my friends played for about 2-3 hours and we found that if the AI can path a really long way, it can really spike the lag.”
    • “The nearly unreadable UI, the haphazard and inconvenient controls, item selection, and placement method, the terrible graphics (I think even Angband has more appealing graphics), the ridiculously unoptimized performance, the unnavigable terrain, the really tedious gathering of 100 million logs to get started on anything, the enemies ganging up on you before you even had the time to craft a single tool, and the horrible start menu that would make Windows 95 cringe once you realize this map is terminally flawed.”
    • “Could be pretty fun if you want to endure the 12 frames per second. Hope this gets some optimization and I'll give it another go, but until then, I'll pass for now.”
    • “Biggest downside at the moment is the performance. My friends and I played for about 2-3 hours and found that if the AI can path a really long way, it can really spike the lag. Also, the ability to accidentally place paths inside of each other meant there were a lot of extra polygons being loaded.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to the cumbersome crafting system and inefficient controls. The need to gather excessive resources, coupled with a poorly designed user interface and unoptimized performance, contributes to a laborious experience that detracts from enjoyment. Overall, the grinding feels more like a chore than a rewarding gameplay element.

    • “Regardless, the crafting system feels tedious having to cycle items in and out over and over again to craft different items.”
    • “The nearly unreadable UI, the haphazard and inconvenient controls, item selection, and placement method, the terrible graphics (I think even Angband has more appealing graphics), the ridiculously unoptimized performance, the unnavigable terrain, the really tedious gathering of 100 million logs to get started on anything, the enemies ganging up on you before you even had the time to craft a single tool, and the going back to a horrible start menu that would make Windows 95 cringe once you realize this map is terminally flawed...”
    • “Farming is like work.”
  • stability5 mentions

    Overall, the stability of the game is mixed; while some users report a smooth experience after hardware upgrades, others encounter significant bugs, particularly in multiplayer, where issues like item loss and visibility problems are common. Additionally, the user interface is criticized for being confusing and prone to glitches.

    • “After upgrading my aging relic of a PC, it runs great and is extremely fun.”
    • “The game is bug-free.”
    • “The stability of the game allows for a smooth and enjoyable experience.”
    • “The UI is not only unfriendly, but can also be buggy at times.”
    • “Multiplayer is very buggy and almost unplayable; inventory loses items and objects placed by other players may or may not show up for you.”
    • “The menus are confusing and unappealing, and there are some duplication glitches.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by a laid-back vibe supported by a catchy yet repetitive soundtrack, which some players find lacks the engaging depth of other titles like Minecraft, leading to a perception of boredom.

    • “The soundtrack is catchy yet somewhat repetitive, creating a laid-back vibe that perfectly complements the game's relaxed atmosphere.”
    • “It's just that it's quite boring and doesn't really have that atmosphere like Minecraft.”
  • story2 mentions

    The story is praised for its uniqueness and impactful moral, emphasizing resilience and the unpredictability of life. Players appreciate how it intertwines with the game's stunning graphics, enhancing the overall experience.

    • “The graphics are stunning and the story is unique.”
    • “The moral of the story is that you never know what life holds in store for you. If I had given up when all the odds were stacked against me, I wouldn't be where I am today.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Don't get lost

Play time

10hMedian play time
8hAverage play time
2-13hSpent by most gamers
*Based on 2 analyzed playthroughs

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