DogFighter Game Cover
This fast paced, arcade flight combat game created by Dark Water Studios hopes to encroach on already-firmly held territory- but will it succeed?
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"DogFighter is an arcade-style aerial combat game with support for up to 16 players in multiplayer modes, including Deathmatch, Team Deathmatch, and Capture the Flag. It also features a co-op mode called Wolf Pack. Players can choose from 8 unique biplanes and over 20 weapons, with easy-to-use flight controls for advanced maneuvers. The game boasts beautiful environments and several advanced server options for varied gameplay."

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 159 reviews
graphics5 positive mentions
story2 negative mentions
  • The game offers fun, fast-paced arcade-style dogfighting with a variety of weapons and customizable planes.
  • Graphics and sound design are praised, creating an immersive experience that feels engaging.
  • It's a great game to play with friends, providing enjoyable multiplayer experiences despite a low player count.
  • Controls are often described as stiff and overly sensitive, making gameplay frustrating for many players.
  • The multiplayer community is largely inactive, leading to repetitive gameplay and a lack of opponents.
  • Many players find the game lacks polish, with issues such as poor UI, long load times, and limited map variety.
  • graphics12 mentions

    The graphics in the game receive mixed reviews, with some players praising their realism and immersive quality, while others criticize them as subpar or reminiscent of a student project. Overall, many agree that the visuals are appealing and enhance the gameplay experience, though they may not be enough to compensate for other shortcomings in the game.

    • “The graphics are like real life, but maybe even better because whenever I play this game 'Dogfighter', I think I'm really in the game.”
    • “Overall this game is great, and on the pancake™ scale, I give it a 5/5 just for the graphics alone.”
    • “The graphics make you feel like you are really in that area.”
    • “Terrible graphics ... jerky... hard to control.”
    • “Seriously though, lame UI, gameplay, and graphics... seems like a college kid's school project.”
    • “Yeah the graphics aren't the best and the controls feel a bit wonky sometimes but hell, the game is a lotta fun!”
  • gameplay7 mentions

    The gameplay of the game is polarizing; while some players find it smooth and engaging enough to spend extensive hours playing, others criticize it for its repetitive mechanics and poor controls. Despite decent graphics, many feel the gameplay lacks depth and fails to provide a compelling reason to return. Overall, the experience varies significantly among players, with some enjoying the flying mechanics while others find them frustrating.

    • “The gameplay is so fun I have spent countless days sitting in my chair and doing nothing else but playing this game; even if I had to go to my uncle's funeral that day, I would just stay home and continue playing this game 'Dogfighter'.”
    • “For some reason, you have to check the 'invert Y' box for the Xbox controller before every map using my gamepad, but other than that and a little time to get used to the flying mechanics in the game, I have a blast.”
    • “Gameplay smoother than a freshly brushed fur coat.”
    • “Did not like the horrible controls, did not like the repetitive gameplay, did not like the game mechanics.”
    • “The game looks better than it is, and the gameplay is dumb and boring.”
    • “Very simple game mechanics and repetitive gameplay.”
  • humor5 mentions

    The humor in the game is characterized by playful banter between characters, such as Korone and Ironmouse, who engage in lighthearted dialogue while playing together. Additionally, the absurdity of the control scheme adds a layer of comedic frustration, particularly for players using certain joysticks, making the experience both amusing and challenging.

    • “Ironmouse: (laughing) and I'll be the fiery chihuahua, yapping at their tails!”
    • “They continue playing dogfighter, barking, laughing, and enjoying the virtual sky together.”
    • “Controls require you to have 3 or 4 hands, joystick support is really a joke - my Thrustmaster Fox 2 Pro cannot be remapped, but if you have an Xbox 360 controller you are laughing.”
  • music4 mentions

    The music in the game is initially praised for its brilliance and intensity, with some users highlighting its awesome quality, particularly for metal fans. However, there are mixed feelings as the music is described to eventually lose its impact, leading to a sense of flatness. Overall, while the soundtrack starts strong, it may not maintain its depth throughout the gameplay.

    • “The sound is brilliant, and the music is awesome.”
    • “Great music!”
    • “The depth of this game is along the lines of Bieber music, Shyamalan movies, and S.”
    • “If you like metal music, you could buy this game.”
  • optimization3 mentions

    The game's optimization has received criticism for its inconsistent sensitivity settings and dodgy controls, making it challenging to achieve smooth performance. Players report that the underlying code appears poorly optimized, leading to a frustrating experience.

    • “You earn medals based on your performance.”
    • “Getting the game to look and run smoothly is a real challenge.”
    • “Dodgy controls, poorly optimized code.”
  • story2 mentions

    The game lacks a traditional story mode, focusing instead on arena-style deathmatch dogfighting variations and single-player tournaments. However, it is noted that the game is based on the true story of Michael Vick.

    • “There is no story mode as far as I can tell; only 'arena style' deathmatch dogfighting variations, which include a number of single-player tournaments.”
    • “This game claims to be based on a true story about Michael Vick.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be slow and tedious, particularly due to cumbersome menu choices that hinder the overall experience.

    • “The way they work makes menu choices slow and tedious.”
    • “Grinding feels like a never-ending chore rather than an engaging part of the game.”
    • “The repetitive nature of grinding takes away from the overall enjoyment and immersion.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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