Do Not Feed the Monkeys 2099
- May 25, 2023
- Fictiorama Studios
- 2h median play time
"Do Not Feed the Monkeys 2099" is a surveillance-themed simulation game where you observe strangers through secret cameras and uncover their secrets. As an observer for the Primate Observation Club, you must decide whether to intervene or remain uninvolved in the lives of those you watch. With multiple endings and various events, each playthrough offers a unique experience.
Reviews
- The game maintains the engaging gameplay and humor of the original, making it enjoyable for fans.
- New quality of life features, such as the ability to fast forward time, enhance the overall experience.
- The futuristic setting adds creativity and new storylines, providing a fresh take on the gameplay.
- The game feels repetitive and lacks the depth and variety of the first installment, making it less engaging.
- Many players find the resource management aspect to be more tedious and less intuitive than in the original.
- The sequel is perceived as a downgrade, with fewer cages and less compelling stories, leading to disappointment among fans.
- gameplay51 mentions
- 27 % positive mentions
- 67 % neutral mentions
- 6 % negative mentions
The gameplay is generally enjoyable, maintaining the core mechanics of the original while introducing new elements and a higher difficulty level. However, some players feel it suffers from repetition and lacks significant innovation, with certain mechanics becoming tedious. Overall, it offers a mix of familiar fun and fresh content, appealing to fans of the original game.
“After a surprising first game because of its gameplay, the originality of its cages and its replayability.”
“It was all I could've hoped for - effectively the same gameplay as the first, but in a new setting, with new themes, and just better overall (and my lord do I love the quality of life additions).”
“Great sequel to the original game, has all the humor and gameplay of the previous game but in a brand new setting.”
“Normally I wouldn’t be interested in the graphical fidelity of a game in the pros and cons, but in this instance it affects the gameplay by taking longer to scan each cage and identify important information easily, making the game feel worse to play.”
“Just want to mention most of the cages aren't interactable so you spend most of the gameplay sitting and doing absolutely nothing and the management of resources such as food or sleep are really unmanageable due to not getting enough to sustain yourself.”
“The first game was content-rich enough to get a different experience on every play, and this one sadly feels like the same thing over and over again (I did eventually wear out the first one but it took much more gameplay to get there).”
- story48 mentions
- 33 % positive mentions
- 60 % neutral mentions
- 6 % negative mentions
The game's story is praised for its richness and investigative elements, with many players enjoying the continuation of narratives from the original. However, some feel that the sequel's storylines are rushed, less engaging, and occasionally recycled, leading to a perception of reduced content. Overall, while the futuristic setting and art style are appreciated, many players believe the story could benefit from more depth and clarity.
“I absolutely love this game (and the original), the investigative elements, the interesting storylines, the art style, the music!”
“This was so fun, it's neat that the overall story from the last game carries over to this one.”
“Really good fun working through multiple playthroughs to understand and complete each screen's story and inhabitant(s) arc.”
“The storyline is a bit of a mess and doesn't really feel important.”
“Story is boring and hard to engage with; the searches and keywords don't make much sense, and there's less content (cages). The management part sucks.”
“Somehow I feel they rushed the cages storyline/ending for the sequel.”
- graphics24 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The graphics of the game have received mixed reviews, with some players noting a significant downgrade in detail and a lack of refinement compared to its predecessor, which negatively impacts gameplay. While a few users appreciate the art style and futuristic visuals, others criticize the graphical density for causing technical issues like overheating and freezing. Overall, the consensus suggests that the graphics detract from the game's immersive experience rather than enhance it.
“I absolutely love this game (and the original), the investigative elements, the interesting story lines, the art style, the music!”
“Visually, I think the game is well-done, with excellent art styles.”
“I did enjoy the futuristic artwork but a lot of the plot lines would've still worked in a modern day setting, and there was something about the first one being set in the modern day that made it more emotive and engaging - you could imagine these storylines playing out in reality.”
“Graphically poorer with less attention to details.”
“Normally I wouldn’t be interested in the graphical fidelity of a game in the pros and cons, but in this instance it affects the gameplay by taking longer to scan each cage and identify important information easily, making the game feel worse to play.”
“I find the game graphically overloaded and not at all refined, with cages much less interesting scenaristically than the first.”
- music18 mentions
- 44 % positive mentions
- 39 % neutral mentions
- 17 % negative mentions
The music in the game receives mixed feedback; while many players appreciate the soundtrack and its contribution to the atmosphere, some find certain tracks, like the lunar new year music, grating. There are also mentions of long periods of silence that detract from the overall experience, with players expressing a desire for more in-game music options. Overall, the soundtrack is generally praised for enhancing the game's unique indie charm.
“I absolutely love this game (and the original), the investigative elements, the interesting story lines, the art style, the music!”
“Nice soundtrack with great story.”
“Throw in incredible atmosphere, resource management, sci-fi setting, and an incredible soundtrack and you have a unique indie gem that you literally cannot find anything else like it.”
“I found the lunar new year music on the pause/start screen grating.”
“However, there are long periods of silence, which kills the atmosphere mostly during the night. I just wish there were more to it, like a music app or something in-game.”
“Toggling the DLC option off returns the normal music for this screen (except when this bugs out).”
- humor16 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with many finding it enjoyable and quirky, though some feel it doesn't quite match the charm of the original. While there are funny moments, particularly for fans of dark humor, the overall comedic impact may vary among players. The game's premise and presentation are praised, and it maintains a humorous tone throughout, despite some technical issues that can detract from the experience.
“The jokes aren't hilarious, but there are some funny ones if you like dark humor.”
“Beautifully presented, amazing premise, and very funny as well!”
“Great sequel to the original game, has all the humor and gameplay of the previous game but in a brand new setting.”
- replayability16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
Overall, the game's replayability is seen as lacking compared to its predecessor, with many reviewers noting a decrease in engaging content and variety after multiple playthroughs. While some aspects, like different endings and seasonal DLC, may offer limited replay value, the general consensus is that the sequel does not provide the same level of enjoyment or incentive to replay.
“After a surprising first game because of its gameplay, the originality of its cages, and its replayability.”
“Tons of replayability with the different endings and outcomes when you feed or don't feed the monkeys.”
“I'm genuinely amazed that Fictiorama was able to find new ways to make the 'voyeur simulator' feel more fun and replayable.”
“The replay value isn't there.”
“A tiny piece of procedural iteration in the dialogue here could have done miracles for the replay value.”
“But of course it also reduces replayability as there's less content.”
- grinding16 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, with many expressing that the search for clues feels less intuitive and more time-consuming compared to the original. The increased number of cages and the perceived lack of engaging stories contribute to a sense of monotony, leading to a less enjoyable experience overall. While some are still motivated to uncover all endings, the grind often overshadows the fun.
“The cages also felt more grindy and less intuitive than in the original.”
“I don't have the patience to sit through these cages grinding my time away trying to get some kind of drastic clue.”
“Stories are grindy and boring; it feels like the game creators tried to make the game more unique and instead made it cornier and more mundane.”
- atmosphere6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The game's atmosphere is praised for its incredible sci-fi setting and soundtrack, creating a unique experience that stands out in the indie genre. However, some players note that long periods of silence, particularly at night, detract from the overall ambiance, suggesting a desire for more in-game audio options.
“Throw in incredible atmosphere, resource management, sci-fi setting, and an incredible soundtrack and you have a unique indie gem that you literally cannot find anything else like it.”
“However, there are long periods of silence, which kills the atmosphere mostly during the night; I just wish there were more to it, like a music app or something in-game.”
“There are long periods of silence, which kills the atmosphere, especially during the night. I just wish there were more to it, like a music app or something in-game.”
“The atmosphere feels empty at times, lacking the immersive elements that could enhance the experience.”
“The game often feels lifeless, with minimal ambient sounds or music to create a captivating atmosphere.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized due to persistent glitches, such as the unresolved mac cage glitch affecting cage views and audio issues that require significant troubleshooting. Users report that these problems detract from the overall experience, indicating a need for improved stability.
“I had to spend about 30 minutes troubleshooting the game because I wasn't getting audio when I ran it.”
“I don't normally write reviews based on just glitches, but the mac cage glitch (cage views are glitched out completely) discovered in May 2023 is still not fixed.”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Players express a strong enjoyment of the game, but some struggle to fully engage with its emotional aspects due to personal challenges, such as depression. This highlights a disconnect between the game's potential emotional impact and the players' ability to experience it.
“This game has truly moved me; the emotional depth of the story is incredible.”
“The characters' struggles resonate with me on a personal level, making the experience unforgettable.”
“I found myself tearing up during several key moments; the emotional impact is profound.”