- May 22, 2023
- kumakare
Dizzy Rogues
Platforms
About
Dizzy Rogues is an auto-runner roguelike with turn-based combat, where you use your weapon as both a means of attack and defense. Pivot around to control its position, deflect enemy blades, and build up your combo for greater rewards. Every level features treasure chests filled with unique items, based on your highest combo, so aim for those high scores! Carefully manage your combo timer with rocks and grass for an added advantage.




- The game has a fun and addictive gameplay loop that encourages players to keep trying for higher scores and combos.
- It features a charming art style and a catchy soundtrack that enhances the overall experience.
- The mechanics are easy to learn but hard to master, providing a satisfying challenge for players as they improve.
- There are significant balance issues with certain characters and weapons, making some options feel ineffective.
- The difficulty spikes between different worlds can be frustrating, particularly with early levels feeling too easy compared to later ones.
- The presence of a healing mechanic in the shop can reduce tension and challenge, potentially cheapening the experience for skilled players.
gameplay
12 mentions Positive Neutral NegativeThe gameplay features a core mechanic that is both engaging and memorable, with a fun, arcade-style loop that encourages players to be proactive and aggressive in combat. While new characters can be unlocked, they do not significantly alter the main gameplay experience. The mechanics are easy to learn but challenging to master, with enemy behavior evolving as players progress, adding depth to the combat system.
“This game has the kind of core mechanic that gets stuck in your brain.”
“Most items you buy don’t do anything by themselves, but actually activate once you reach a certain combo (which requires you to be proactive in your fights without taking damage)—it pushes newer players to be more aggressive and engage more with the mechanics, while making good players more equipped to swiftly deal with enemies in a fun and stylish way.”
“There's some new characters to unlock, but the main gameplay doesn't change much with them.”
“In early levels, enemies just stand still and rotate their weapons or shields (following the same rules you do), but as you progress, their mechanics become a bit more involved.”
“Mechanics are easy to learn but hard to master.”