- December 17, 2010
- TML-Studios
Dive to the Titanic
Platforms
About
In "Dive to the Titanic," players operate a submarine and camera robot to explore the wreckage of the famous ship in 3-D detail. Completing missions and returning from the depths requires careful management of batteries and equipment. The game offers three difficulty levels, a story campaign, and an exploration mode, all featuring realistic underwater effects and sounds.








- The game offers a unique and immersive experience of exploring the Titanic wreck, appealing to fans of the ship and history.
- The graphics, while dated, are effective in creating an atmospheric environment for deep-sea exploration.
- The game can be enjoyable for those who appreciate simulation experiences, especially when using a compatible controller.
- The controls are poorly implemented, often leading to frustration as key bindings do not function as intended.
- The game suffers from numerous technical issues, including crashes and bugs, making it difficult to play on modern systems.
- The gameplay is repetitive and lacks depth, with vague objectives and an annoying voiceover that detracts from the experience.
story
9 mentions Positive Neutral NegativeThe story is criticized for being linear and short, with missions taking only about four hours to complete on easy mode. Players express frustration with excessive backtracking, repetitive prompts from mission control, and a lack of engaging content after the main missions, suggesting that a free-roam option from the start would enhance the experience. Overall, the narrative is seen as underwhelming, hindered by poor pacing and cumbersome controls.
“The story is engaging and keeps you invested throughout the gameplay.”
“The narrative unfolds beautifully, providing a rich backdrop for the missions.”
“The game offers a unique storyline that captivates players and encourages exploration.”
“My main peeve would be that I finished the missions in about 4 hours on easy mode.”
“The game world is built with a ton of dead ends, so each mission inevitably results in a ton of backtracking to figure out where you're supposed to go in a sub that crawls at an unbearably slow pace.”
“The controls can be complex, the voice acting can be dull, the story is linear, the title screen is laggy, and you most likely could have an issue with quick time events.”