Infinite Scuba
- January 12, 2017
- Cascade Game Foundry SPC
Explore the ocean like a real scuba diver.
Reviews
- The game provides a realistic scuba diving simulation experience, capturing important effects of depth and marine life.
- Players can explore two distinct dive locations, Chuuk Lagoon and Belize, with engaging activities and achievements to unlock.
- The controls are well-implemented for simulation enthusiasts, allowing for a satisfying diving experience without major technical issues.
- The game is criticized for its lack of content, with only two dive locations and one locked behind a paywall, leading to frustration among players.
- Microtransactions are prevalent, gating essential content and gear behind additional payments, which many players find distasteful.
- The game suffers from clunky controls and unrealistic underwater movement, detracting from immersion and overall enjoyment.
- monetization7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The monetization strategy of the game has received mixed reviews, with many players criticizing the early implementation of microtransactions in an unfinished title. While some microtransactions are cosmetic, others gate content despite the initial purchase price, leading to frustration among users who feel that the game should either be free or provide full access without additional costs.
“The game does have microtransactions, but except for extra maps (in the future) it all seems to be cosmetic.”
“While some people hate microtransactions on principle, I personally have no problem with buying extra content.”
“If you are going to have content gated behind in-game purchases, then make the base game free.”
“Not to mention the chance of softening the blow from the premature implementation of microtransactions in an early access title that is obviously far from completion.”
“You can enjoy the game and relax while swimming and exploring, but I cannot tolerate this title’s particularly abhorrent form of microtransactions.”
“In-game purchases gate content despite already paying $13 for the game.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect features small games and search missions that engage players, while also contributing to a charitable cause by donating a portion of proceeds to Mission Blue.
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics have been criticized for being low-budget and dated, failing to meet modern standards. Some users noted a lack of detail and realism, which detracts from the overall visual experience.
“- Low budget, dated graphics.”
- gameplay2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Gameplay is characterized by engaging diving mechanics and informative trivia, which contribute to a serious tone. However, players express frustration over the inability to collect clams, impacting the overall experience.
“The diving mechanics are impressive, and the information provided, along with a pleasant amount of trivia, shows that the game takes itself seriously. I couldn't rate it any lower than I did.”
“The gameplay is engaging and offers a unique experience that keeps you coming back for more.”
“I love how the mechanics are intuitive yet challenging, making every session feel rewarding.”
“You cannot gain these pesky clams in any way during gameplay.”
“I have to admit that the diving mechanics themselves, as well as the information provided (and a pleasant amount of trivia), gave the impression that the game tries to take itself seriously enough, and I wouldn’t be able to rate it any lower than I did.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players criticize the grinding in Infinite Scuba, noting that completing tasks requires an excessive number of dives—at least 25 per location—without meaningful rewards. The inability to earn clams through regular gameplay exacerbates the frustration, making the grinding feel pointless and detrimental to the overall gaming experience.
“The grinding required to complete all your tasks cannot be estimated at a number lower than 25 dives per location.”
“A malicious practice in gaming in general, in Infinite Scuba this is only made worse since you can’t obtain the so-called clams through simply playing the game. Thus, there’s no real gain even from grinding the two areas (or just one, if you didn’t spend all the clams on the Belize level).”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has received negative feedback due to an unskippable 30-second warning screen at launch and excessively long loading times that are paired with irritating music, even on SSDs. This has detracted from the overall experience for players.
“Extremely long loading times accompanied by obnoxious music, even on an SSD.”
“30-second unskippable warning screen every time during launch.”