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Displaced is a single player survival role playing game. It was developed by Gamexy and was released on July 26, 2017. It received neutral reviews from players.

"Displaced" is a survival game set in a war-torn country, where you lead a group of civilians to safety. With only five slots available, choose your companions wisely based on their strengths in first aid, negotiation, or tech. Navigate through dangerous territories, encountering other survivors with unknown intentions, and make crucial decisions that will determine the group's survival.

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47%
Audience ScoreBased on 55 reviews
graphics6 positive mentions
emotional3 negative mentions

  • The game features a unique concept of survival in a war-torn environment, reminiscent of 'This War of Mine', which adds a fresh perspective to the genre.
  • The artwork and atmosphere are praised for their bleak yet beautiful quality, enhancing the emotional impact of the narrative.
  • There is potential for replayability with multiple characters to unlock and different paths to escape, providing some variety in gameplay.
  • The game suffers from repetitive gameplay and predictable encounters, leading to a lack of engagement over time.
  • Many players report bugs and technical issues, including crashes and unresponsive mechanics, which hinder the overall experience.
  • The narrative and character development are criticized for being shallow, with dialogues and choices lacking depth and emotional resonance.
  • story
    13 mentions Positive Neutral Negative

    The story aspect of the game receives mixed reviews, with many players criticizing it for lacking emotional depth, coherence, and character development, leading to a generally boring experience. Some players find the narrative engaging and appreciate the survival themes, but overall, the writing and plot execution are seen as weak, detracting from the gameplay experience. While there are moments of intrigue, the consensus suggests that a stronger story could significantly enhance the game's appeal.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “What you do get is a decent story with good writing, the visuals are good, the music is decent; overall, it's a very playable game.”
    • “I did not expect to like the game as much as I did; before I knew it, 2 hours went by and I was still captivated with the story and my little group of survivors.”
    • “The bare story does not have enough emotional punch to embody the themes it is going for.”
    • “The story is pretty much non-existent.”
    • “Boring story, boring characters, boringly repetitious fights and lame missions don't make a good game.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay has been criticized for its repetitive nature, with many events and mechanics feeling unvaried and lacking challenge. Players have reported issues such as rapid hunger depletion making the game unplayable, alongside bugs and a lack of engaging combat. Overall, the gameplay experience is described as frustrating and uninspired, with significant room for improvement.

    • “Worked fine the first gameplay; seems like a good game.”
    • “15 minutes of gameplay so you get a good impression of the game.”
    • “The gameplay is... blah... the combat part of the game is what disappoints me the most; this needs to be reworked or revisited somehow, the current system isn't that fun.”
    • “Many of the same gameplay events repeat countless times and can be more or less successfully solved in the same way.”
    • “The next 5 gameplay sessions, the hunger reaches starving in 1 second, making it completely unplayable; they starve to death before they can even try to rest.”
    • “It's bugged, and gameplay soon becomes repetitive.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag; while some users appreciate the painted artwork and its atmospheric representation of a war-torn setting, others criticize the visuals as amateurish and lacking in detail, with a predominance of dull colors and low-quality imagery. Overall, the graphics are functional but not particularly advanced, fitting the game's barebones development style.

    • “I like the artwork; it's pretty and fits the game well.”
    • “What you do get is a decent story with good writing; the visuals are good, the music is decent; overall, it's a very playable game.”
    • “The painted artwork is really nice and will give you the feel and the atmosphere of what a war-torn country might be like.”
    • “It is barebones, knuckles to the ground, pull yourself up by your bootstraps type development, so you're not going to get too fancy with graphics and sound design.”
    • “The graphics are 500 shades of grey, and the images in the events look like clip art, and not good clip art either.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is described as decent but often repetitive and boring, leading some players to mute it for a better experience. While it has a melancholic quality that some find relaxing, it ultimately fails to enhance the gameplay, which is marred by issues in combat and inventory systems. Overall, the music is seen as a mixed aspect of the game, neither significantly detracting from nor enhancing the overall experience.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is also melancholic.”
    • “What you do get is a decent story with good writing, the visuals are good, the music is decent; overall, it's a very playable game.”
    • “The music is boring; the dialogues and battles are quite repetitive, and a few of the achievements (e.g. the one about part 3) are bugged/broken.”
    • “The music is repetitive, to the point I had to mute it for the sake of my sanity.”
    • “The music is okay, but the world occurrences are varied enough; however, the inventory and combat system are abysmal.”
  • emotional
    3 mentions Positive Neutral Negative

    While the overarching story lacks emotional depth and is criticized for its repetitiveness, the game effectively delivers impactful, human-centric narratives that resonate within the context of a war-torn setting, making player choices feel significant.

    • “It is unlikely to satisfy anyone looking for deep strategy, but it does a fair job at making your choices matter, and telling bite-sized narratives that succeed in their emotional impact: very human stories in a country ravaged by war.”
    • “The story lacks depth, and the characters feel flat, making it hard to connect emotionally.”
    • “The repetitive gameplay and uninspired missions drain any potential emotional impact.”
    • “I found myself completely disengaged; the emotional moments felt forced and unconvincing.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game offers decent replayability, particularly through the option to choose different characters in each playthrough, enhancing the overall fun and variety. While the game is relatively short, the ability to experience it differently with each run adds to its replay value.

    • “Nonetheless, it is quite a fun game and replayable.”
    • “I'm okay with short games, but I would like some replayability.”
    • “I'm okay with short games, but I would like to see some replayability.”
    • “I think there is some replayability value if different characters are picked during each new playthrough.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is initially captivating, with beautifully painted artwork that evokes the feeling of a war-torn country, sparking players' imaginations. However, as gameplay progresses, some users express disappointment, suggesting that the initial allure may not be sustained throughout the experience.

    • “The atmosphere feels great and your imagination wants to fill in the blanks, but the more you play, the more you get disappointed.”
    • “The painted artwork is really nice and will give you the feel and the atmosphere of what a war-torn country might be like.”
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Frequently Asked Questions

Displaced is a survival role playing game.

Displaced is available on PC, Mac OS and Windows.

Displaced was released on July 26, 2017.

Displaced was developed by Gamexy.

Displaced has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Displaced is a single player game.

Similar games include March of the Living, Envy the Dead, This War of Mine, Dead Age, ICY: Frostbite Edition and others.