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Disciples III: Gold Edition Game Cover

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Disciples III: Gold Edition is a single player and multiplayer tactical role playing game with a fantasy theme. It was developed by Akella and was released on July 12, 2010. It received neutral reviews from players.

Disciples III: Gold Edition contains: - Disciples III: Renaissance (main game) - Disciples III: Resurrection (expansion)

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46%
Audience ScoreBased on 296 reviews
story20 positive mentions
stability26 negative mentions

  • Strong dark fantasy atmosphere and art style with rich and immersive visuals.
  • Addictive mix of strategy and RPG elements including unit progression and skill trees.
  • Engaging turn-based tactical combat with hex grid movement adding depth.
  • Extremely buggy and unstable with frequent crashes and graphical glitches making the game often unplayable.
  • Poorly balanced and sometimes frustrating gameplay with an inconsistent difficulty curve and exploitable AI.
  • Clunky user interface, slow pacing, long animations, and confusing map elements that hinder smooth gameplay experience.
  • story
    82 mentions Positive Neutral Negative

    The story in this game is often described as clichéd, shallow, and overly long, with uninspired dialogue and lackluster character development that fails to engage players emotionally. While some appreciate its alignment with the series' themes and find occasional philosophical or interesting moments, the overall plot is considered functional but not compelling, with many noting a decline compared to previous series entries. Despite decent context and some intriguing twists, technical issues and repetitive gameplay further diminish the story’s impact for most players.

    • “Great story line, linear action, thought provoking turn based action.”
    • “The angel gives the whole thing an almost philosophical touch that lets you experience the same story from a different perspective.”
    • “Sublime graphics, dense atmosphere and a very good story, combined with interesting tactics and animation.”
    • “While the overarching themes align well with the series’ identity, storytelling is often conveyed through lengthy dialogue and exposition that lacks subtlety.”
    • “The story provides context and motivation, but rarely becomes a compelling reason to push forward on its own.”
    • “- shallow & unnecessarily long story (15 chapters of obvious & cliche tropes)”
    • “- clichéd story and mostly badly written dialogues.”
    • “The storyline is a cluster-**** of confusion that left me giving zero **** about any of the characters or plot.”
    • “I loved disciples ii, and i really wanted to like the third version, but the longer i played the game the more i kept asking myself "why?" the story is drivel.”
    • “The story just is not up to par with previous versions or similar games.”
    • “Same old story of the devil taking over the world that has been told so many times now that it's hard to tell which game is a rip-off of which.”
    • “Disciples 3 falls very short with too much simplicity and a strange storyline, plus the voice acting is terrible.”
    • “And the story is .... shallow, to say the least.”
  • graphics
    79 mentions Positive Neutral Negative

    The game features a richly detailed dark fantasy aesthetic with hand-painted, gothic-style visuals, compelling environments, and striking spell effects that many find atmospheric and beautiful. However, numerous users report frequent graphical glitches, crashes, and bugs that detract significantly from the experience, with some feeling the graphics, while updated and visually appealing, fall short compared to earlier series entries. Overall, the visuals are praised but are often marred by technical problems and inconsistencies.

    • “The game’s dark fantasy aesthetic is fully realized through detailed environments, richly animated units, and striking spell effects.”
    • “The dark, hand-painted aesthetic is one of the game's strongest points — units, environments, and spell effects all feel rich and atmospheric, staying true to the gothic tone the series is known for.”
    • “Sublime graphics, dense atmosphere and a very good story, combined with interesting tactics and animation.”
    • “The number of bugs is overwhelming, the graphics glitch out, and battles freeze.”
    • “There are graphics glitches every half hour that prevent you from interfacing with the game properly, and it constantly needs to be restarted in order to be played for any length of time before it bugs out and shuts down, or just entirely crashes.”
    • “The graphics are ugly, and the map is hard to read.”
  • gameplay
    53 mentions Positive Neutral Negative

    The gameplay of this installment in the Disciples series is divisive, featuring a shift to hex-based combat and freer unit movement that adds some tactical elements but is considered by many as bland, repetitive, and mechanically flawed. While some players find its core turn-based combat enjoyable, others criticize it for lack of depth, balance issues, bugs, and uninspired AI, resulting in a less polished and compelling experience compared to its predecessors. Overall, it offers fun for fans of the series’ concept but falls short in refinement and strategic variety.

    • “Compared to Disciples II, the shift to freer unit movement and hex-based combat arenas marks a significant mechanical change, allowing positioning and terrain to play a larger role in battles.”
    • “Turn based, somewhat interesting combat, and all kinds of fun mechanics to learn and optimize.”
    • “The core gameplay elements are the same as the previous game, aside from learning the 3D controls and upgraded battle mechanics; it's fairly easy to get back into the game if you played Disciples II.”
    • “The third installment introduces vast changes to the game mechanics that completely ruin the game, not to mention the game breaking bugs.”
    • “Not only was the whole gameplay painfully boring (silly AI, bugs, uninteresting battle mode), but to top it all the final fight in the game is bugged!”
    • “The disciples formula of old is gone and replaced with bland gameplay, horrible voice acting, and the elimination of 2 races.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game is often praised for its atmospheric, catchy, and top-tier soundtrack that enhances the overall experience and immersion. However, some users find the soundtrack repetitive or boring after extended play and note technical issues where music bugs can cause crashes. Overall, the music is generally well-received but occasionally criticized for lack of variety and longevity in battle themes.

    • “The soundtrack: the music is absolutely top-tier.”
    • “The soundtrack and ambient audio further support this atmosphere, though voice acting and narrative delivery are more inconsistent in quality.”
    • “That said: what you should expect is up-to-date graphics (with a darker theme than the heroes series), charming musical themes and a nice story with some twists.”
    • “If you delete the music folder you don't have any bugs anymore and become a decent game.”
    • “If the battle music stops playing, you have to save and restart the game, otherwise graphical glitches will begin leading to a complete and repeated crash of the game, requiring a level restart in some cases.”
    • “- The same neverending soundtrack (I seriously had to switch to my own music after a few hours… it was incredibly annoying).”
  • stability
    26 mentions Positive Neutral Negative

    The game is plagued by numerous bugs and frequent crashes, ranging from graphical glitches to quest-breaking issues, often requiring restarts to continue playing. Despite some improvements and occasional stability, these persistent technical problems significantly hinder the overall experience.

    • “There are graphics glitches every half hour that prevent you from interfacing with the game properly, and it constantly needs to be restarted in order to be played for any length of time before it bugs out and shuts down, or just entirely crashes.”
    • “If the battle music stops playing, you have to save and restart the game, otherwise graphical glitches will begin leading to a complete and repeated crash of the game, requiring a level restart in some cases.”
    • “Excessively buggy, crashing more than I would consider to be a playable game; if the game crashing was fixed I would rate it very highly.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game is widely praised for its rich, dark, and atmospheric art style, complemented by a fitting soundtrack and ambient audio that deeply immerse players in its gothic fantasy world. While there are some inconsistencies in voice acting and narrative delivery, the overall atmosphere, evoking a strong emotional and nostalgic response, stands out as a major strength and a key highlight of the experience.

    • “Beneath the initial issues lies a beautiful, atmospheric strategy game that deserves way more love.”
    • “The dark, hand-painted aesthetic is one of the game's strongest points — units, environments, and spell effects all feel rich and atmospheric, staying true to the gothic tone the series is known for.”
    • “Sublime graphics, dense atmosphere and a very good story, combined with interesting tactics and animation.”
    • “The others add atmosphere, but make the various items and enemies on the map harder to see.”
    • “Lags that 'special feeling' atmosphere that was so intense in Disciples II.”
    • “The soundtrack and ambient audio further support this atmosphere, though voice acting and narrative delivery are more inconsistent in quality.”
  • grinding
    4 mentions Positive Neutral Negative

    The game’s grinding is described as tedious and excessive, contributing to a slow and uninspired gameplay experience. Players find the leveling process frustrating and unrewarding, lacking polish and engaging content to justify the time spent.

    • “Not only is the game bugged beyond belief, with bugs found in almost every aspect of the gameplay; after countless hours of tedious grinding through an only semi-engrossing and ill-conceived plot, you reach the end only to find the final confrontation missing.”
    • “It lacks polish, sophistication, and an appropriate sense of strategy beyond grinding levels. There is no good voice acting, good music, or any redeeming qualities to make this a diamond in the rough.”
    • “The maps consist of a series of linear paths, the campaign is pretty tedious, and the difficulty curve is excessively steep.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect is generally lacking, with shallow character development and a plot that feels more functional than engaging. Many users found the story and narration dull, leading to a disengaging emotional experience.

    • “Very boring story with the world's most boring narrator.”
    • “If you're interested in the boring story, then just read the summary.”
  • optimization
    2 mentions Positive Neutral Negative

    The game offers deep customization through experience, abilities, and gear, enhancing combat and strategy; however, its poor optimization leads to frequent crashes and numerous bugs, significantly impacting the overall experience.

    • “Constant crashes to desktop, bad optimization and various other bugs.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is often seen as shallow, with plot progression feeling more functional than emotionally engaging. While character design and music may be noted, the depth of character growth is generally lacking.

    • “Character development tends to be shallow, and plot progression can feel more functional than emotionally engaging.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by amusing but sometimes mismatched sound effects, which add an unexpected comedic element.

  • replayability
    1 mentions Positive Neutral Negative

    The game has some bugs and lacks sufficient replayability, indicating it could benefit from more content or features to encourage multiple playthroughs.

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124h Median play time
86h Average play time
11-161h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Disciples III: Gold Edition is a tactical role playing game with fantasy theme.

Disciples III: Gold Edition is available on PC and Windows.

On average players spend around 86 hours playing Disciples III: Gold Edition.

Disciples III: Gold Edition was released on July 12, 2010.

Disciples III: Gold Edition was developed by Akella.

Disciples III: Gold Edition has received neutral reviews from players. Most players liked Disciples III: Gold Edition for its story but disliked it for its stability.

Disciples III: Gold Edition is a single player game with multiplayer support.