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Dino Crisis is a single player survival shooter game with horror and violence themes. It was developed by CAPCOM Co., Ltd. and was released on February 12, 2026. It received mostly positive reviews from players.

STORY SECTION Three years ago. A scientist died in an accident during an experiment. His research was on “Third Energy,” a completely clean energy source. The accident occurred just as government funding had been cut off because the project was deemed unfeasible. To the public, it was nothing more than an insignificant piece of information. Until now. An agent dispatched to a small c…

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78%
Audience ScoreBased on 412 reviews
gameplay5 positive mentions
optimization3 negative mentions

  • Classic survival horror gameplay with great atmosphere and tense dinosaur encounters, offering a unique twist on the Resident Evil formula.
  • Engaging, challenging puzzles and story elements that build curiosity and replay value through branching paths and multiple endings.
  • Successful PC port preserving the original game experience, playable on modern hardware with controller support (after some tweaks) and supporting mods like Classic Rebirth.
  • The PC port includes intrusive Enigma DRM that causes problems launching the game, is regarded as pointless for an old game, and breaks compatibility with Steam Deck and Linux without workarounds.
  • Controls are outdated tank control style that modern players may find clunky and difficult to get used to; lack of modern quality-of-life improvements such as cloud saves, achievements, subtitles, and proper controller support.
  • The game shows its age graphically and mechanically, with some players criticizing the backtracking, confusing map, ambiguous puzzles, and occasional frustrating design choices in progression.
  • gameplay
    26 mentions Positive Neutral Negative

    Gameplay in this game is characterized by tense, survival-horror mechanics with a strong emphasis on puzzle-solving, resource management, and exploration, featuring fixed camera angles and tank controls typical of late 1990s design. While some aspects like outdated graphics and mechanics may feel archaic, the lack of hand-holding and the innovative mechanics for its time, such as bleeding effects and item crafting, contribute to a compelling and atmospheric experience for fans of classic horror games. Despite minor technical hiccups, the gameplay remains solid and nostalgically engaging.

    • “Tense gameplay with dinos that can chase you into rooms, smell and track you when you bleed, combined with in-game puzzles.”
    • “Gameplay focuses on puzzles and running away from fights, creating a sense of panic when you lack healing items or ammo, making fast enemies more threatening.”
    • “In-game mechanics include mixing items to create useful tools, forging IDs to access new areas, and utilizing keys and codes, showcasing gameplay that was ahead of its time.”
    • “They haven't updated anything, not even the models, and the mechanics are straight up trash.”
    • “The game's mechanics reflect its late-1990s origins, most notably through its tank-style controls and fixed camera angles.”
    • “There are a few small stutters in gameplay every now and then, but nothing too annoying.”
  • story
    22 mentions Positive Neutral Negative

    The story is generally well-received for its atmosphere, engaging plot twists, and nostalgic elements reminiscent of classic survival horror games, though some feel it lacks the depth and character development seen in similar titles. It effectively blends with gameplay and resource management, offering multiple endings shaped by player choices. Overall, the narrative is praised for its unique setting, tense interactions, and cinematic delivery.

    • “The narrative unfolds through environmental storytelling, documents, radio communications, and tense character interactions, maintaining a focused, cinematic feel without unnecessary exposition.”
    • “The story or plot is full of surprises.”
    • “I absolutely loved the story and characters and it took me right back to playing OG Capcom games back then.”
    • “I feel that it lacks the same depth of setting, story, and character that many of the Resident Evil games had.”
    • “I love this genre, and the insanely bad dialogue and story were a lot of fun.. just wish it had anything else redeeming to it beyond being like "yeah this kind of reminds me of the many much better RE and RE-clones I've played."”
    • “Eventually, the disk exploded in the PC and damaged the CD/RW so that's where the story ended.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics are widely described as dated and pixelated, reflective of the game's 90s origins, with some noting they hold nostalgic charm despite their low quality. While the visuals can be improved through mods or higher resolution settings, many find the original graphics less appealing by modern standards, particularly when paired with outdated controls. Overall, the visuals are considered subpar but tolerable for fans seeking nostalgia or classic survival horror aesthetics.

    • “Aside from mechanics, the most striking difference between this game and Resident Evil are the setting and aesthetics.”
    • “The graphics still hold up to this day.”
    • “This is the PS1 version that's been ported, but you can bump it up to 4k resolution, with MSAA and antialiasing, so it basically looks like the more graphically polished Dreamcast release from back in the day.”
    • “Graphics and audio have been updated and recompressed to the equivalent of emulator quality.”
    • “Graphic is worse than I remember but the game is still great even though there is a lot of backtracking, which was the norm in 90s survival horror.”
    • “I purchased it for the nostalgia but couldn't even take the stone age graphics.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere in Dino Crisis is widely praised for its seamless blend with the story, creating intense tension especially during dinosaur encounters. Despite hardware limitations, the game's detailed pre-rendered backgrounds and suspenseful soundtrack effectively enhance the immersive and suspenseful experience. However, some players found the frequent puzzles and backtracking somewhat detracting from the overall mood.

    • “The way the story and the atmosphere blend so well together, complementing each other, is just insane to me.”
    • “Great atmosphere, tension when the dinosaurs are around.”
    • “The atmosphere and soundtrack alone were ahead of its time, and the puzzles were decently difficult.”
  • optimization
    7 mentions Positive Neutral Negative

    The game suffers from poor optimization, particularly in its PC port, with issues like stuttering FMVs and significant performance drops due to intrusive DRM. However, the modern PC release attempts to improve compatibility and performance for contemporary hardware without changing the original game’s presentation. Overall, optimization remains a notable drawback despite efforts to update the title.

    • “The modern PC release ensures improved compatibility, smoother performance, and support for contemporary hardware without fundamentally altering the original presentation.”
    • “Badly optimized.”
    • “The FMVs are more affected by the stuttering, with noticeably lower framerate than the original on PS1.”
    • “Not just any DRM, but the infamous Enigma, which can tank game performance by as much as 40% (just look at what it did to Resident Evil 4 Remake).”
  • music
    6 mentions Positive Neutral Negative

    The music features a solid and atmospheric soundtrack with suspenseful, ambient compositions that enhance the game's mood, particularly during exploration and encounters. While some tracks feel generic, key themes like the save theme effectively signal safety, and the voice acting adds engaging character interactions. Overall, the soundtrack is praised for its contribution to the game's immersive experience despite minor criticisms.

    • “The atmosphere and soundtrack alone were ahead of its time, and the puzzles were decently difficult.”
    • “Music: 8/10 | Though some of it is generic, the save theme is great at letting the player know that this room is safe from any enemy.”
    • “They released the original soundtrack at $7.99 but still forcing patrons to do a workaround?”
    • “* the improved cutscene videos, and game voice/music”
    • “The soundtrack complements this atmosphere with restrained, suspenseful compositions that rise during encounters and fade into ambient quiet during exploration.”
  • stability
    3 mentions Positive Neutral Negative

    The game generally runs smoothly and feels great to play, maintaining the classic experience. However, it has a notable stability issue when alt-tabbing, frequently freezing and failing to resume, though this problem does not occur in the GOG version.

    • “Also, be aware of trying to alt-tab, as the game frequently freezes when alt-tabbing and will not resume.”
    • “Game freezes when alt-tabbing and will not resume when the game is brought back to focus; GOG version works just fine.”
  • monetization
    3 mentions Positive Neutral Negative

    Users view the monetization as a blatant cash grab that shows little respect for the original game's legacy, expressing frustration with companies prioritizing profit over quality and effort.

    • “This feels like a blatant cash grab, handled with zero respect for the legacy of the original game.”
    • “Seriously hope this release on Steam is testing the community interest for a remake and/or cash grab to help fund said remake!”
    • “I'm getting tired of all these cash grabs with companies putting zero effort.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability through its branching choices and multiple endings, reminiscent of classic late-90s survival horror titles like Resident Evil 3: Nemesis. This design encourages players to revisit the game to explore different outcomes.

    • “Much like Resident Evil 3: Nemesis, the game features branching choices and multiple endings, which add a lot of replay value.”
    • “The puzzle design feels classic late-90s survival horror, and the multiple endings add replay value.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely derived from ironic and technical frustrations, such as encountering a boss named "directdraw" error that requires a quirky workaround. This tongue-in-cheek approach adds a layer of amusement for players familiar with the game's challenges and glitches.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is noted as somewhat tedious, with certain puzzles and backtracking feeling repetitive, though it doesn't significantly detract from the overall enjoyment.

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Frequently Asked Questions

Dino Crisis is a survival shooter game with horror and violence themes.

Dino Crisis is available on PC and Windows.

Dino Crisis was released on February 12, 2026.

Dino Crisis was developed by CAPCOM Co., Ltd..

Dino Crisis has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Dino Crisis is a single player game.

Similar games include Dino Crisis 2, Resident Evil 4:, Resident Evil 2, The Thing: Remastered, Beyond Good & Evil 20th Anniversary Edition and others.