Dimensity
- July 21, 2010
- Dagger Games
"Dimensity is a single-player and multi-player Role Playing Game set in a 3D fantasy world torn by war. Choose a leader from four races, each with two classes, and embark on a mission to defend the crown or fight for freedom. With an immersive storyline, intense action, and numerous enemies to battle, Dimensity offers a rich and unique gaming experience."
Reviews
- The game has a decent storyline that some players found engaging.
- It can be amusing for a weekend if you're looking for a casual fantasy game.
- Some players appreciate the Diablo-like gameplay mechanics.
- The interface and camera controls are clunky and frustrating.
- The game is riddled with glitches and crashes, making it unplayable for many.
- Overall execution is poor, with generic storylines, dated graphics, and lackluster voice acting.
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics of the game are generally considered dated and unpolished, with some reviewers comparing them unfavorably to earlier titles like Warcraft. While the visuals do not detract significantly from the overall experience, they fall short of modern standards, impacting the game's potential enjoyment.
“The graphics are stunning, reminiscent of a Diablo-style game but with the visual appeal of World of Warcraft.”
“Just imagine the story, execution, gameplay, and graphics all perfectly aligned to create an immersive experience.”
“You can tell this would have been a potentially fun game, but it's ruined with unpolished mechanics, graphics, and everything else, giving it the ultimate feeling that it resembles Warcraft 0.5.”
“Not a bad game; the graphics are a bit dated, but it has a decent storyline.”
“Diablo-type play with World of Warcraft graphics.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is widely criticized for being unpolished and lacking depth, leading to a frustrating experience that detracts from the overall potential of the game. Many users feel that despite some initial promise, the mechanics and execution fall flat, resulting in a disappointing experience reminiscent of an unfinished product.
“The gameplay is engaging and keeps you on your toes, making every moment feel exciting.”
“The mechanics are well-designed, allowing for a smooth and enjoyable experience throughout the game.”
“The combination of strategy and action in the gameplay creates a unique and immersive experience.”
“Once you get it somewhat working, you realize it was a waste of time because the gameplay is trash too.”
“You can tell this would have been a potentially fun game, but it's ruined with unpolished mechanics, graphics, and everything, leaving the ultimate feeling that it feels like Warcraft 0.5.”
“Gameplay - 2/5”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The story is described as decent but somewhat generic, resembling a Warcraft clone with familiar themes of conflict between orcs and humans. While the execution and graphics may feel dated, the narrative includes elements of exploration and mini-quests reminiscent of classic strategy games.
“Not a bad game; the graphics are a bit dated, but it has a decent storyline.”
“The story seemed rather generic, with a Warcraft clone style featuring orcs (firbolgs) and humans at war, playing a knight doing errands for the king.”
“Just imagine if the story, execution, gameplay, graphics, and everything else appealing were shifted all the way to the left of the slider bar.”
“Story seemed rather generic, Warcraft clone-style with orcs (firbolgs) and humans being at war, playing a knight doing errands for the king.”
“You know those Warcraft 3 scenarios where you controlled the Minotaur King and did mini quests and explored around?”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players generally find the grinding aspect of the game to be tedious and overly repetitive, leading to a frustrating experience.
“The grinding in this game feels endless and monotonous.”
“It's incredibly tedious to level up, making the game feel like a chore.”
“I find the grinding mechanics to be overly repetitive and unengaging.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for significant game-breaking glitches that hinder extended play sessions, with users noting a history of bugs that affect gameplay, such as unbalanced character progression. While some players recall a more stable experience in the past, current impressions suggest that the game remains problematic.
“I tried to play for more than an hour, but the game itself just wouldn't allow me due to game-breaking glitches.”
“It's been years since I played it, so my memory might be hazy, but I did play it to completion and remember it being serviceable, if a bit buggy. For example, one map required me to defend a building with my hero unit and a few basic infantrymen, and all of the infantrymen died, except for one that somehow got 20 levels ahead of everybody else and became death personified.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is generally forgettable, with one reviewer suggesting it was merely average and not memorable enough to leave a lasting impression.
“Honestly, I don't remember the music, so it probably was only just okay instead of awful; everything else is bad.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been rated poorly for replayability, with users giving it a score of 1 out of 5, indicating a lack of incentive to play it multiple times.
“The replay value is extremely low; once you've completed the game, there's little incentive to go back.”
“After finishing the game, I found no reason to replay it. The lack of different endings or choices really hurt its replayability.”
“I was disappointed by the limited replayability. The game feels like a one-and-done experience with no new content to explore.”