dig
- November 14, 2021
- Dark Codex
A simple free clicker game
Reviews
- The game features a simple and stylish design with a unique monochromatic aesthetic and atmospheric sound effects.
- It offers a brief, cathartic experience that can be relaxing and thought-provoking, making it suitable for players looking for a minimalist game.
- The game is free to play and easy to complete, allowing players to quickly achieve all the achievements.
- The gameplay is extremely shallow, with only one mechanic and minimal content, leading to a lack of long-term appeal.
- Many players feel that the game lacks a meaningful story or dialogue, making it feel more like a joke than a genuine gaming experience.
- The presence of multiple paid DLCs for cosmetic changes has been criticized as a cash grab, detracting from the overall value of the game.
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story is described as intriguing and potentially rich with deep themes about life and death, though some players feel it lacks engagement, with minimal exploration and character movement. While the narrative may be compelling, the gameplay experience can feel monotonous, leading to mixed feelings about its overall impact.
“This game is long, but that does not take away from the experience. It is very interesting, with a very intriguing story that I haven't discovered yet.”
“No story, no exploring, no moving your character, just click to dig and that's it.”
“I'm sure the story has deep messages about the fleeting nature of life and death, or the futility of living for meaningless and unfulfilling work, but what I personally took away from this was the fact that I spent over an hour digging a hole in the rain of my own free will.”
“To tell my story, of course, but another thing as well; cold, empty, and calling.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is characterized by its simplicity, revolving around a single mechanic of clicking to dig a hole, which results in a low difficulty rating. While the instructions are clear, players feel that the minimalistic approach could have been enhanced for a more engaging experience.
“An interesting, short game that only has one mechanic: click to ensure your protagonist digs a hole.”
“I would give it a 1/10 difficulty rating as the gameplay is minimal and the instructions are pretty clear throughout the whole game (you need to dig a big hole by pressing any button).”
“I know it's supposed to be a simple game with a simple mechanic, but it could've been better.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The game's graphics are praised for their striking monochromatic aesthetic, reminiscent of "Sin City," which enhances the overall atmosphere. Players appreciate the detailed visuals, particularly the dynamic animations of the character and the evolving environment, such as the deepening hole and growing pile of dirt.
“The game has some great visuals straight out of Sin City; the character looks and moves like he's putting his shovel to use, and the hole and pile of dirt next to you get deeper and bigger as you progress.”
“I love the monochrome colors and the art style.”
“The monochromatic aesthetic only adds to this feeling.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight a stark contrast in emotional impact, with some players finding the experience profoundly moving and tear-inducing, while others express frustration over perceived superficiality in the game's emotional claims. Overall, the emotional aspect elicits strong reactions, ranging from deep connection to disappointment.
“A truly emotional and eye-opening experience.”
“So emotional it made me cry more than the current state of GTA Definitive Edition!”
- music2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The game's music is minimalistic, featuring only the natural sounds of rain, thunder, and digging, which creates a calming atmosphere. Reviewers appreciate the stylish visuals that complement the soothing audio experience of a thunderstorm.
“The game looks great, and is soundtracked by the soothing sounds of a severe thunderstorm.”
“Simple, stylish, with no music, just the calming sounds of rain, thunder, and the sound of a spade.”
“Simple, stylish, but there's no music—just rain, thunder, and the sound of a spade.”
- atmosphere2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The atmosphere of [i]dig[/i] is characterized as eerie and immersive, effectively capturing the unsettling feeling of someone digging a hole in the rain during the late hours of the night. This simplicity enhances its overall atmospheric impact.
“Simple and very atmospheric.”
“The game has an eerie atmosphere: someone digging a hole late at night while it is raining cats and dogs.”
“The overall ambiance feels lifeless and uninspired, making it hard to immerse myself in the game world.”
“The atmosphere is dull and lacks any sense of urgency or excitement, leaving me feeling disconnected from the experience.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as exploitative, with users feeling that the $4 DLC offers little value and resembles a cash grab rather than meaningful content.
“This isn't even free; the developer has their hands out for $4 worth of pointless, empty DLC, making this a bit of a cash grab.”
“The monetization strategy feels exploitative, as it seems like every feature is locked behind a paywall.”
“It's frustrating to see a game that could be great turned into a money-making scheme with constant prompts to spend more.”