The game features a simple and stylish design with an eerie atmosphere, enhanced by rain and thunder sound effects.
It's a short and easy experience that can be cathartic and thought-provoking, making players ponder deeper messages about life.
The visuals are praised for their monochromatic aesthetic, reminiscent of Sin City, and the game can be relaxing for those looking for a mindful activity.
The gameplay is extremely shallow, with only one mechanic of clicking to dig, leading to a repetitive and boring experience.
Many players feel that the game lacks depth and content, with some suggesting it should include dialogue or a more engaging narrative.
Despite being free, the presence of paid DLCs and the minimalistic nature of the game have led to concerns about it overshadowing more meaningful titles on Steam.
story
8 mentions Positive Neutral Negative
25%
37%
38%
The game's story is described as intriguing and layered, potentially exploring profound themes such as the fleeting nature of life and the futility of unfulfilling work. However, some players feel that the gameplay lacks traditional storytelling elements, focusing instead on repetitive actions with minimal exploration or character movement. Overall, while the narrative may be deep, its delivery can feel empty and disconnected from player agency.
“This game is long, but that does not take away from the experience. It is very interesting, with a very intriguing story that I haven't discovered yet.”
“No story, no exploring, no moving your character, just click to dig and that's it.”
“I'm sure the story has deep messages about the fleeting nature of life and death, or the futility of living for meaningless and unfulfilling work, but what I personally took away from this was the fact that I spent over an hour digging a hole in the rain of my own free will.”
“To tell my story, of course, but another thing as well; cold, empty, and calling.”
gameplay
6 mentions Positive Neutral Negative
17%
33%
50%
The gameplay is centered around a single, straightforward mechanic where players click to dig a hole, resulting in a minimalistic experience with a low difficulty rating of 1/10. While the instructions are clear, the simplicity may leave some players wanting more depth and variety in the gameplay.
“An interesting, short game that features a unique mechanic: click to ensure your protagonist digs a hole.”
“I would give it a 1/10 difficulty rating as the gameplay is minimal and the instructions are pretty clear during the whole game (you need to dig a big hole by pressing any button).”
“I know it's supposed to be a simple game with a simple mechanic, but it could've been better.”
“An interesting, short game this is that only has one mechanic: click to ensure your protagonist digs a hole.”
graphics
6 mentions Positive Neutral Negative
33%
50%
17%
The game's graphics are praised for their striking monochromatic aesthetic, reminiscent of "Sin City," which enhances the overall visual experience. Players appreciate the detailed animations and the way the environment dynamically changes, such as the deepening hole and growing pile of dirt, contributing to an immersive atmosphere.
“The game has some great visuals straight out of Sin City; the character looks and moves like he's putting his shovel to use, and the hole and pile of dirt next to you get deeper and bigger as you progress.”
“I love the monochrome colors and the art style.”
“The monochromatic aesthetic only adds to this feeling.”
emotional
6 mentions Positive Neutral Negative
100%
Reviews highlight a strong emotional impact, with some players finding the experience deeply moving and even tear-inducing. However, there are also frustrations expressed regarding the gameplay mechanics, which detract from the overall emotional engagement.
“A truly emotional and eye-opening experience.”
“So emotional it made me cry more than the current state of GTA Definitive Edition!!!!”
music
4 mentions Positive Neutral Negative
50%
25%
25%
The game's audio design features a minimalist approach, focusing on the calming sounds of rain, thunder, and the sound of a spade, rather than traditional music. This choice enhances the atmospheric experience, complementing the game's stylish visuals.
“The game looks great, and is soundtracked by the soothing sounds of a severe thunderstorm.”
“Simple, stylish, no music, just rain, thunder, and the sound of a spade.”
atmosphere
4 mentions Positive Neutral Negative
50%
75%
The atmosphere of [i]dig[/i] is characterized as eerie and immersive, set against the backdrop of a late-night scene with heavy rain, effectively creating a haunting and simple yet impactful experience.
“Simple and very atmospheric.”
“The game has an eerie atmosphere: someone digging a hole late at night while it is raining cats and dogs.”
“The game has an unsettling vibe, making you feel like something is lurking just out of sight.”
“The atmosphere feels hollow and lifeless, lacking any real sense of immersion or engagement.”
monetization
2 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been criticized as exploitative, with users labeling it a cash grab due to the presence of $4 DLC that is perceived as lacking value. Overall, players feel that the developer is prioritizing profit over meaningful content.
“This isn't even free; the developer has their hands out for $4 worth of pointless, empty DLC, making this a bit of a cash grab and digital panhandling.”
“This isn't even free; the developer has their hands out for $4 worth of pointless, empty DLC, making this a bit of a cash grab and digital panhandling.”