Dieselpunk Wars
- May 13, 2021
- Image Power S.A.
Dieselpunk Wars: Prologue is a free vehicle building game, where you can create magnificent machines from over 300 unique elements, considering air drag and various kinds of weapons, armor, engines, and propulsion systems. This prologue serves as a preview for the epic full game, allowing you to expand your designs and complete missions.
Reviews
- The game has a fun concept and allows for creative vehicle building, providing a satisfying experience for players who enjoy customization.
- The combat mechanics are engaging, with a decent selection of weapons and armor customization that adds depth to battles.
- The game has potential and can be enjoyable for short play sessions, especially for those who appreciate the Dieselpunk aesthetic.
- The game feels abandoned, with numerous bugs and a lack of updates, leading to a frustrating experience for players.
- The user interface and controls are clunky and unintuitive, making it difficult for new players to navigate and enjoy the game.
- There is a severe lack of content, with a linear campaign and no multiplayer support, which limits replayability and overall enjoyment.
- story35 mentions
- 9 % positive mentions
- 83 % neutral mentions
- 9 % negative mentions
The game's story is described as highly engaging and immersive, featuring a large narrative that unfolds through linear missions. However, players note that the missions can feel repetitive and railroaded, with limited opportunities for exploration or replayability. While some find the story cheesy, it is generally considered enjoyable, though the gameplay often overshadows the narrative depth.
“This is very story driven if you choose to do that.”
“Highly engaging, highly immersive, and for a new game, a very large story.”
“All this said, it is still fun to play the story, but after that, there is nothing that you can do.”
“It is railroaded open world with no ability to go back and play certain maps again, and once enemies are destroyed, they do not respawn unless it is from a mission or some other means.”
“And you have missions where you just defend against 6-8 enemies (when the preceding dialogue hyped up the coming battle) during the whole thing.”
“Campaign is just linear missions.”
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay is generally enjoyable and offers hours of entertainment, but it suffers from a lack of depth and variety, with a linear single-player campaign being the primary content. Many players find the tutorial insufficient, leaving some game mechanics unclear, which detracts from the overall experience. While the campaign's cheesy story is noted, it is often overshadowed by the gameplay's limitations and the absence of an open-world environment.
“Campaign: the story is a bit cheesy in my opinion, but it makes up for it with the gameplay.”
“Like many other games, it has its flaws, but this will provide hours and hours of gameplay.”
“I don't know if it's due to a game rule I don't understand, or what, but the fact that it isn't explained in the tutorial or called out in some highly visible fashion during gameplay is unforgivable.”
“The linear single player campaign is pretty much the only gameplay content you are going to get out of this game.”
“Gameplay modes are a little bare bones right now.”
- stability10 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The stability of the game is highly inconsistent, with some users reporting it as mostly bug-free and enjoyable, while others highlight significant design flaws and numerous bugs that detract from the experience. Many players express frustration over the game's unfinished state and problematic user interface, suggesting that it struggles with stability despite moments of fun. Overall, the game's performance varies widely, leading to mixed reviews on its reliability.
“Great fun game, serviceable, bug-free; at least not game-breaking ones.”
“Runs great, feels great when it works.”
“It's a buggy, poorly designed, half-wrought pile of infuriating bugs and highly questionable design choices.”
“Honestly, if a game is abandoned in an unfinished and highly buggy state, why does Steam allow it to stay on the market?”
“Physics is buggy.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its absurd mechanics, such as the comically ineffective land battleships that often get hilariously stuck upon spawning. Players find amusement in creatively navigating these challenges, leading to funny moments during gameplay.
“You can brute force this ice rink with thrusters and ultra-light, ultra-small wood frames, but good luck fighting with that! The game expects you to take on land battleships, which also get stuck hilariously bad almost instantly on spawning!”
“Which, because of this, also lends to hilarious instances of using it to travel and kill targets.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is initially enjoyable, but many users find it becomes repetitive over time.
- optimization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Players have noted that the game requires better optimization, particularly when large vehicles or numerous entities are present, as these factors can lead to significant lag.
“The game needs to be optimized; if there are too many entities on the field or a vehicle that is too large, it can cause lag.”
“The game needs to be optimized; if there are too many entities on the field, it causes significant lag.”
“The optimization is lacking, leading to performance issues that detract from the overall experience.”
“There are serious optimization problems that make the game unplayable at times, especially in crowded areas.”