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Detention

The most telling thing to say about Detention is that it carves its own niche into the videogame horror genre. It shows a maturity and storytelling finesse for much of its brief run that eludes many within its medium. Despite a slump in the final act, and a couple of coldly logical puzzles that feel out of place with the story, Detention is a smart and sophisticated survival horror that draws from reality to fuel fear.
95%Game Brain Score
story, atmosphere
replayability, grinding
96% User Score Based on 5,944 reviews
Critic Score 85%Based on 1 reviews

Platforms

iPhoneiPhoneMac OSMac OSNintendo SwitchNintendo SwitchPCPCPhonePhonePlaystation 4Playstation 4WindowsWindowsAndroidAndroidLinuxLinuxMobile PlatformMobile PlatformPlayStationPlayStationTabletTabletiPadiPad

About

"Detention" is a 2D atmospheric horror side-scroller set in 1960s Taiwan under martial law, where two students are trapped in a haunted and threatening school. Players must explore the ominous campus, interact with objects, and uncover the school's dark past, while avoiding evil creatures. The game incorporates East Asian elements, Taoism, Buddhism, Chinese mythology, and local Taiwanese cultural references to tell a unique and terrifying story.

Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot
Detention screenshot

96%
Audience ScoreBased on 5,945 reviews
story1.8k positive mentions
replayability16 negative mentions

  • Engaging and emotionally impactful story that explores themes of guilt, trauma, and the consequences of one's actions.
  • Unique art style and atmospheric sound design that enhance the overall horror experience.
  • Culturally rich, providing insight into Taiwanese history and folklore, making it a thought-provoking experience.
  • Short gameplay length (approximately 3-4 hours) may leave some players wanting more.
  • Some puzzles can be overly simplistic or frustrating, particularly the piano puzzle.
  • The game shifts from horror elements to a more narrative-driven experience in the latter half, which may not appeal to all players.
  • story
    4,314 mentions Positive Neutral Negative

    The story of "Detention" is a poignant and immersive narrative set in 1960s Taiwan during the period of martial law, exploring themes of repression, guilt, and the impact of political oppression on youth. Players navigate a haunting atmosphere filled with cultural references and folklore, piecing together a complex tale that unfolds through environmental storytelling and character interactions. While the gameplay is primarily point-and-click with straightforward puzzles, the emotional depth and well-crafted plot leave a lasting impression, making it a must-play for fans of story-driven horror games.

    • “The game was recommended to me by a friend from Taiwan since we touched the topic of this martial law; the game does not have many specifics but it's still very clear what's going on, so between that and the storytelling style, it's way too easy to get immersed in it.”
    • “The story unfolds at a slow and steady pace, masterfully obfuscating its twists until the time is perfect to reveal them.”
    • “Detention is a beautiful cinematic horror game that tells a tragic story based on true historical events in Taiwan.”
    • “I'd say this is a Life is Strange meets Silent Hill, with a plot twist that lets you down.”
    • “The story is dark and depressing, but the depressing parts don’t feel forced.”
    • “The story is easily pieced together, but that’s not necessarily a bad thing.”
  • atmosphere
    1,546 mentions Positive Neutral Negative

    The atmosphere in "Detention" is widely praised for its chilling and immersive qualities, effectively combining haunting visuals, a poignant soundtrack, and a narrative steeped in Taiwanese history and folklore. Reviewers highlight the game's ability to evoke a sense of dread and unease without relying heavily on jump scares, instead creating a deeply unsettling experience that resonates emotionally. Overall, the game's atmospheric design is considered its strongest asset, making it a standout title in the horror genre.

    • “This game nails the most important part of horror media, being atmosphere.”
    • “Detention creates a tense atmosphere with its unique visual style, unsettling puzzles, haunting music, and the lingering spirits lurching through the halls.”
    • “The atmosphere and music made me uneasy.”
    • “The best horror aspect of this game is that you are always immersed in a suffocating atmosphere, knowing something is gonna happen but you don't know when and where.”
    • “The atmosphere is thick and oppressive, especially as you near the end of the game.”
  • graphics
    1,004 mentions Positive Neutral Negative

    The graphics of "Detention" are characterized by a unique 2D art style that blends grainy, monochromatic visuals with a haunting atmosphere, effectively enhancing the game's psychological horror elements. While some players appreciate the artistic direction and its ability to evoke emotion, others criticize the overall visual quality as lacking compared to contemporary standards. Despite mixed opinions on the graphics, many agree that the art style complements the narrative and setting, creating an immersive experience that resonates with the game's themes.

    • “The game’s grainy, monochromatic visuals and deliberate color choices create an unsettling, canvas-like experience that masterfully immerses players in its world.”
    • “Perfectly paced, gorgeous haunting visuals and a soundtrack that keeps you on edge.”
    • “The graphics are really good, the atmosphere is fantastic, and the story is a 10/10.”
    • “It's unclear if this is due to a lack of budget to arrange someone who can create graphical assets properly, or a lack of talent.”
    • “Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting-edge photorealistic 3D graphics.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • gameplay
    866 mentions Positive Neutral Negative

    The gameplay of "Detention" is primarily a straightforward point-and-click adventure, featuring simple mechanics and puzzles that serve to enhance the narrative rather than challenge the player. While the game effectively creates a tense atmosphere with its horror elements and unique storytelling, many players found the gameplay to be simplistic and at times tedious, especially as it shifts focus from survival mechanics to narrative-driven exploration in the latter half. Overall, the game is praised for its compelling story and artistic presentation, but it may not satisfy those seeking deep gameplay complexity.

    • “Gameplay primarily involves exploring and solving puzzles, with some cat-and-mouse moments involving hostile spirits.”
    • “The mechanics are simple, but they work well in service of the story, which is the main element.”
    • “What a perfect mix of horror with point and click adventure mechanics.”
    • “But after a certain point all semblance of gameplay or choice is removed and the game just ends up mashing the left mouse button as quickly as you can to progress the story, which is annoying since sometimes you are forced to walk very slowly.”
    • “The gameplay was basic, and the artwork was incredible!”
    • “However, this game severely lacks any significant gameplay or a fruitful story.”
  • music
    758 mentions Positive Neutral Negative

    The music in the game has been widely praised for its haunting and atmospheric qualities, effectively enhancing the overall experience and contributing to the game's tension and emotional depth. Many reviewers noted its similarity to the iconic soundtracks of the "Silent Hill" series, with a blend of traditional Asian influences that enrich the cultural context. Overall, the soundtrack is considered a standout feature, elevating the game's storytelling and immersive atmosphere.

    • “The soundtrack reflects the game so well, and the sound design is impeccable.”
    • “The music is creepy and it builds so much tension, it's amazing!”
    • “The atmosphere and music made me uneasy.”
    • “This may just be personal preference but I hate music-based puzzles where the only clue is the actual tone themselves.”
    • “Don't get me wrong the atmosphere, music, and art style are on a different level than most horror I've played, but the boring way you deal with threats, lack of exploration in most of the game, and the level of horror presented here made me not thoroughly enjoy this one.”
  • emotional
    294 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with many players describing it as a deeply moving experience that intertwines horror with poignant storytelling. Set against the backdrop of a dark period in Taiwanese history, the narrative evokes a range of emotions, from discomfort to heartbreak, often leaving players teary-eyed and reflective long after completion. The game's ability to blend psychological horror with relatable themes of trauma, loss, and cultural history has resonated strongly, making it a standout title for those seeking an emotionally rich gaming experience.

    • “This game tells an incredible story and is so immersive and emotional and scary all at the same time.”
    • “I genuinely left this game slightly teary-eyed as a direct result of the emotional and poetic journey that was this game's story.”
    • “Detention is, for me, the best game of 2017 and has to be put in a 'games for good' kind of list, revealing itself to deal with serious and realistic issues in a touching and personal way.”
  • replayability
    80 mentions Positive Neutral Negative

    The game's replayability is generally considered low, with most players noting that while there are multiple endings, the linear story and short playtime (around 4 hours) limit the incentive to replay. Some players appreciate the option to experience different endings or collect achievements, but many feel that once the story is known, there is little reason to return. Overall, while the game offers a unique experience, its replay value is minimal.

    • “Multiple endings and replayability are factors woven into the story, with choices that affect your outcome.”
    • “The ending was amazing, and the replayability of the game is factored into the story itself, which I love.”
    • “Normally I would hesitate to fully recommend a game like this due to how short it is, but the fact that there's multiple endings adds some replayability.”
    • “Just don't expect anything more than that out of it, because it doesn't have much gameplay or replayability.”
    • “Falls short towards the end and feels somewhat rushed compared to the earlier chapters, and there is no significant replay value but worth picking up for a unique horror experience that not many in the west are exposed to.”
    • “The game is about 4 hours in length, and while I feel that I got my money's worth having picked this up in a game bundle, I can't say $12 is a fair price at nearly $3 an hour with no replayability.”
  • grinding
    42 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience, with many noting that while the story and atmosphere are engaging, the gameplay can become tedious due to slow pacing, excessive backtracking, and some frustrating puzzles. Although some elements of the game are designed to maintain interest, they often fall short, leading to a sense of boredom as players navigate repetitive tasks and mechanics. Despite these issues, the game is relatively short, which helps mitigate the grind for some players.

    • “It was very tense up until that point, but after that it starts feeling a tad grindy and puts style over substance, feeling plodded out with interesting, but empty visuals.”
    • “It's atmospheric, I really like the OST and the artwork, and the narrative could be quite interesting too... but the gameplay got boring, it was tedious at times and I was just so not engaged with the characters.”
    • “Sadly though the story devolves into a pretentious mess as you get halfway through, and the horror aspect is completely dropped as you move from room to room rubbing objects on other objects hoping to get a reaction and progress the increasingly tedious story.”
  • character development
    22 mentions Positive Neutral Negative

    Character development in the game received mixed reviews, with some players praising its depth and integration into the narrative, particularly in the second half, while others criticized it as lacking or almost nonexistent. The art style and aesthetic were frequently highlighted as beautiful, but many felt that the overall character engagement and dialogue fell short, detracting from the storytelling experience. Overall, while some found the character arcs compelling and well-executed, others were disappointed by their simplicity and lack of development.

    • “I especially enjoyed the references and metaphors to Chinese folk religions and Taoism in the first half, and the story and character development into the second half of the game.”
    • “Not only did Detention feel genuinely scary and unnerving as well as offer some interesting enemy types, but it also had one of the strongest narratives I've ever experienced, solid character development, it felt open-ended but still linear while offering closure and educated me on a culture and aspect of history that I'd never really thought of before.”
    • “Extremely well done, beautiful plot, and brilliant character development with Fang.”
    • “But the character development is almost nonexistent.”
    • “Do you like graphic adventures where you die, and need to repeat stuff because there are no checkpoints, and there is no story progression or character development (or even dialogues or combination of items!)?”
    • “Although, in my opinion, I felt let down by the lack of a story, character development, and overall how simplistic the feel of the game was.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is highlighted by its absurd mechanics and comedic elements, such as the laugh-inducing "holding breath" mechanic and the amusingly animated ghost characters. Players find themselves laughing at both their own reactions and those of others, particularly in tense moments, which adds a lighthearted twist to the horror experience. Additionally, the game's quirky warnings and the juxtaposition of horror and humor contribute to its overall comedic appeal.

    • “Holding breath mechanic absolutely made me laugh while playing this game... I'm sorry I just can't continue :D Also, those black ghost things chasing me with those movements were too comedic :D Play this game with the 'Hong Kong 97' theme song... yes, Google it, play on YouTube and play this game... no more horror game :D”
    • “And, the funny thing is, there was a warning before the game even starts that if you have heart disease, do not play!”
    • “After I finished the game, I watched a friend play the game and I kept laughing at how scared he was, heh.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its flawless performance and low system requirements, with many players experiencing no bugs or crashes. However, some users reported occasional stuttering on high-end PCs, particularly during late-game scenes, which detracted from the experience. Despite these minor issues, the game generally runs smoothly, supporting high refresh rates and maintaining a consistent frame rate.

    • “The game does support high refresh rate monitors and the performance was great as the game ran at a constant 144 fps for me.”
    • “[*] flawless performance”
    • “[performance] 10/10; flawless; low system requirements; no bugs or crashes experienced”
    • “My only problems were some early frustration with save points and trial-and-error forced death -- two of my least favorite mechanics in an adventure game -- and some late instances of stuttering scenes on my high-end PC.”
    • “Where's your optimization?”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report a smooth interface and no significant glitches, others mention occasional bugs and confusion. Minor issues like spelling errors are noted, but they do not detract significantly from the overall experience.

    • “There aren't any bugs, nothing is out of place, no glitches - just a few spelling errors is all I saw.”
    • “A little buggy and confusing at times, but definitely worth a playthrough!”
    • “There aren't any bugs, no things that are out of place, no glitches, nothing like that - a few spelling errors is all I saw.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of Detention has been criticized as a cash grab, with users feeling that it is a poorly ported mobile app masquerading as a legitimate PC game. The game's simplistic design and horror theme do not justify its pricing, leading to disappointment among players.

    • “Detention is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is a simple side-scrolling/point-and-click 'adventure' game with a disturbing horror theme.”

Buy Detention

4h Median play time
4h Average play time
3h Main story
4h Completionist
4-5h Spent by most gamers
*Based on 34 analyzed playthroughs

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