Detective From The Crypt
- June 17, 2021
- BOV
- 4h median play time
"Detective From The Crypt" is a Point and Click adventure game featuring a ghost girl and her cat assistant, investigating the death of her family in a mystical Victorian setting. Explore the old estate, communicate with otherworldly inhabitants, and uncover the secrets of your own death. Conduct research in your laboratory to build an accusation and solve the mystery.
Reviews
- The game features a captivating Victorian atmosphere with beautiful art and sound design that immerses players in its ghostly narrative.
- Detective From The Crypt offers engaging point-and-click gameplay with clever puzzles and a unique storyline involving a ghost detective and her cat sidekick.
- The game is praised for its charm and relaxing experience, making it a delightful choice for fans of casual mystery adventures.
- The user interface and movement controls can feel clunky and unrefined, detracting from the overall experience.
- The game is relatively short, with some players noting a lack of replayability due to the straightforward nature of the story and endings.
- Several reviews mention issues with the English localization, including awkward translations and grammatical errors that can disrupt immersion.
- story43 mentions
- 35 % positive mentions
- 58 % neutral mentions
- 7 % negative mentions
The game's story is generally well-received, featuring a unique and engaging detective narrative set in a Victorian atmosphere, with players enjoying the interactive elements and the intriguing plot. However, some reviewers noted a slow start and an anticlimactic ending that detracted from the overall experience. Despite these criticisms, the combination of beautiful artwork, fun puzzles, and a captivating storyline makes it a worthwhile choice for fans of point-and-click adventures.
“Unique storyline and concept which was refreshing.”
“The story in itself is really good; it's simple but it does its job and doesn't bore you at any point in the game.”
“An interesting detective story about a girl named Jade, for whom we play and must investigate the death of her family in the English atmosphere of the Victorian era.”
“Immediately it's very basic and inelegant, also a tad slow to get going on the main story, so a little disappointing at first.”
“The biggest issue for me was the lame anticlimactic ending which felt like the story was not a true detective story at all and is in my mind the worst way to end any tale.”
“You get no introduction, you're just thrown into the story and need to figure out what your objectives are on your own.”
- graphics27 mentions
- 63 % positive mentions
- 26 % neutral mentions
- 11 % negative mentions
The graphics of the game are widely praised for their atmospheric brilliance and captivating art style, effectively immersing players in a beautifully rendered Victorian setting. While some reviews note the simplicity of the 2D graphics, they commend the artistic use of color, attention to detail, and overall aesthetic that enhances the game's narrative. Despite minor issues with UI and text popups, the visual presentation is considered a strong point, contributing to an engaging and enjoyable experience.
“Marvel at the atmospheric brilliance and captivating art style, immersing you deeper into the ghostly narrative.”
“The game has an incredible 19th-century Victorian atmosphere, the artwork is fantastic, and the music is good.”
“It does a really good job at capturing the spirit of the era when these games were popular - a beautifully drawn art style, pixel-hunting, incredible atmosphere, and a lot more of the things we love these kinds of games for.”
“Very simple graphics.”
“The graphic component is average, but in a game of this type, it is not the graphics that are important, but the plot, but here it is very interesting.”
“The plot design and graphics/sound are especially noteworthy, and while there are also some weaker elements (particularly the writing and some UI issues), the game is enjoyable despite those.”
- atmosphere24 mentions
- 67 % positive mentions
- 21 % neutral mentions
- 13 % negative mentions
The game's atmosphere is widely praised for its atmospheric brilliance, captivating art style, and immersive sound design, effectively evoking a haunting Victorian gothic setting. Reviewers highlight the combination of eerie music, detailed environments, and a somber tone that enhances the ghostly narrative and detective elements. Overall, the atmosphere is described as a key strength, drawing players into its melancholic and mysterious world.
“Marvel at the atmospheric brilliance and captivating art style, immersing you deeper into the ghostly narrative.”
“The game has an incredible 19th century Victorian atmosphere; the artwork is fantastic, and the music is good.”
“The developers have turned out a very atmospheric and at the same time gloomy game that immerses you in its atmosphere and music every second.”
“Although the game has multiple endings, I wouldn’t exactly say there’s a ton of replay value unless you’re looking for some spooky atmosphere, somber music, and trying to remember what pieces fit into where.”
“An eerie point & click mystery with a dark and haunting atmosphere.”
“While much easier, shorter, and less innovative than Goetia, it still captures its atmosphere well.”
- music21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The music in the game is generally praised for its atmospheric and melancholic qualities, effectively enhancing the Victorian gothic setting. However, some players note that the soundtrack can become repetitive and monotonous after extended play, suggesting it may be better suited as background music. Overall, the combination of sound effects and music contributes significantly to the game's immersive and eerie atmosphere.
“Between the art, scenery, and music, this game pulls you in and makes you feel like a ghost in a very morbid setting.”
“The soundtrack and gameplay made for a very calming, soothing experience.”
“The developers have turned out a very atmospheric and at the same time gloomy game that immerses you in its atmosphere and music every second.”
“The soundtrack is a little morose, so put music on in the background as it is repetitive and can get monotonous after about 30 minutes or so.”
“The game does not provide any options apart from volume sliders for sound and music.”
“The music can get a little repetitive after a while if you're taking your time.”
- gameplay13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The gameplay is characterized by classic point-and-click adventure mechanics, focusing on exploration, puzzle-solving, and deductive reasoning, which effectively creates a detective atmosphere. While the game is praised for its charm and engaging investigative elements, some players found it to be short and occasionally distracting, leading to mixed feelings about its overall execution.
“This is a short point-and-click game carried by its charm, its gothic and whodunit atmosphere, and good investigative mechanics that help succeed in bringing the detective feel.”
“I really enjoyed the gameplay of this sideways scroller as it's a bit different from the usual.”
“Gameplay consists mostly of exploration, puzzle solving, and deductive reasoning.”
“A very cute puzzle game with some mild deduction gameplay.”
“This is a good game to play for about an hour or so to get used to the mechanics of the game then start in fresh and enjoy it all the better.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers multiple endings, but its short length and linear progression limit replayability, making it more suitable for players seeking a specific atmospheric experience rather than extensive replay value.
“It's also pretty short, and you can see all the endings in sequence, like Clue (1985), so there's not much replayability.”
“Although the game has multiple endings, I wouldn’t exactly say there’s a ton of replay value unless you’re looking for some spooky atmosphere, somber music, and trying to remember what pieces fit into where.”