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About

Desktop Heroes is a single player casual role playing game. It was developed by Telazer and was released on October 27, 2025. It received mostly positive reviews from players.

Desktop Heroes is an idle RPG that runs discreetly above your taskbar, letting you build and customize a team of four heroes who battle monsters and collect loot in real-time. It plays seamlessly in the background while you work, growing stronger as you focus on daily tasks, with the option to jump in for quick, strategic gameplay. Enjoy a fantasy adventure without disrupting your productivity.

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80%
Audience ScoreBased on 40 reviews
graphics3 positive mentions
grinding8 negative mentions

  • Desktop Heroes is a charming idle RPG that runs quietly in the background, making it a great companion for multitasking while working or studying.
  • The developers are actively improving the game with regular updates, addressing bugs and adding new features, which enhances the overall experience.
  • The pixel art style and clean interface are visually appealing, and the game offers a satisfying progression system with various heroes and loot to collect.
  • The game requires more manual interaction than expected for an idle game, which can be distracting and counterproductive for players looking for a truly passive experience.
  • There are issues with inventory management and a lack of meaningful progression, as players often find themselves grinding without significant rewards or changes in gameplay.
  • Some players have reported frequent crashes and performance issues, which detracts from the overall enjoyment of the game.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of recycled mechanics and limited variety, with four classes offering some strategic choices but lacking significant differentiation. While it embraces a straightforward idle format, players may find the experience repetitive and lacking in new mechanics or upgrades after extended playtime. Despite its charm and rewarding idle mechanics, the game struggles to maintain engagement due to its simplistic design and minimal progression elements.

    • “The four classes (warrior, hunter, assassin, wizard) give you enough variety to feel meaningful decisions are being made, and the idle mechanics are rewarding without feeling lazy.”
    • “It has a unique flavor and creative mechanics that make it stand out from the rest.”
    • “Yet, unlike many of its modern counterparts that constantly demand the player’s attention with layers of complex mechanics, flashy upgrades, and relentless notifications, this title takes a step back to the genre’s roots.”
    • “There is literally nothing to this game, no prestige mechanic to make progression faster, zero difference between the four playable characters, and actively playing becomes a must early on which defeats the purpose of it being an idle game.”
    • “After about 10 hours of gameplay, I've not seen a single new mechanic or basically anything to spice things up, refresh the game loop, etc.”
    • “Gameplay mostly revolves around checking your inventory now and then to sell junk and upgrade your hero.”
  • grinding
    8 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience. While some enjoy the sense of progression and the fun of unlocking new characters and biomes, others note that the need to grind for resources, especially gems, can feel tedious, particularly as the cost for new heroes increases. Overall, the grinding is seen as a necessary part of the gameplay that can be enjoyable, especially when it contributes to achieving goals and watching character development.

    • “The only shared resource between characters is gems, and since new heroes become increasingly expensive to unlock, you’ll have to continue grinding with your original character to make any significant progress.”
    • “You can unlock four heroes and a variety of biomes/stages, each with the goal of grinding to level 100 with every hero to earn all the achievements.”
    • “Grinding all achievements takes time, and it’s fun to watch your little hero fight through waves of enemies.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are praised for their charming pixel art style and clean interface, evoking a nostalgic feel reminiscent of the tamagotchi era. The simple yet appealing visuals, complemented by engaging animations and a well-crafted soundtrack, contribute significantly to the game's personality.

    • “I loved the pixel art style and clean interface.”
    • “The art style is simple but charming at the same time, and the little animations give this game its personality.”
    • “The visuals at the bottom of my screen have a charming, nostalgic feel to them that reminds me of the Tamagotchi era.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is well-crafted and engaging, providing a pleasant backdrop for short sessions or casual listening. Users appreciate the distinctiveness of the soundtrack, noting that it remains fresh and non-repetitive even after extended play.

    • “A nice little experience for short breaks at the office or a cute companion while listening to music.”
    • “The visuals and soundtrack are surprisingly well made and distinguished as well.”
    • “The soundtrack is forgettable and lacks variety, making it hard to stay engaged.”
    • “The music feels generic and doesn't enhance the overall experience of the game.”
    • “The audio quality is poor, which detracts from the enjoyment of the game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game currently requires a performance patch for optimal play, but once these issues are addressed, it is highly recommended.

    • “It might be worth waiting for a performance patch, but once that’s sorted, it’s absolutely worth playing.”
    • “The optimization in this game is impressive; it runs smoothly even on lower-end hardware.”
    • “I love how the developers are committed to continuous optimization, making the gameplay experience better with each update.”
    • “Might be worth waiting for a performance patch, but once that’s sorted, it’s absolutely worth playing.”
    • “The game runs poorly on my system, even with the settings adjusted to low.”
    • “Frequent frame drops and stuttering make it hard to enjoy the gameplay.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is minimal and not a central focus, typical for the idle genre, though there are hints of world-building through items and maps. Overall, players note that the narrative aspect is lacking and not a strong point of the game.

    • “However, I could nitpick about a couple of things, like the lack of story in the game.”
    • “Although some items and even the maps have some trace of universe building in this game, the story is definitely not a major part of the game. Usually, it's not a strong point for any idle game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's pixel art and cozy atmosphere effectively complement its concept, resulting in a clean and enjoyable overall presentation.

    • “The pixel art and cozy atmosphere fit the concept well, and the overall presentation is clean and pleasant.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Desktop Heroes is a casual role playing game.

Desktop Heroes is available on PC, Mac OS, Windows and Linux.

On average players spend around 10 hours playing Desktop Heroes.

Desktop Heroes was released on October 27, 2025.

Desktop Heroes was developed by Telazer.

Desktop Heroes has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Desktop Heroes is a single player game.

Similar games include PANOPTYCA : Idle RPG Manager, Dragon Cliff, Berserk B.I.T.S, Bloobs Adventure Idle, Soda Dungeon and others.