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Bloobs Adventure Idle Game Cover

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Bloobs Adventure Idle is a single player casual role playing game with a fantasy theme. It was developed by Bloobs_Dev and was released on July 15, 2024. It received positive reviews from players.

Bloobs Adventure Idle is a massive RuneScape-inspired idle RPG built for serious long-term progression. Inspired by RuneScape, Bloobs Adventure Idle is a full idle RPG built around training skills, fighting bosses, and letting your character progress while you do other things. Skilling and Crafting Train 24 skills — from Woodcutting, Mining, and Cooking to Magic, Thieving, and BeastMastery.…

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89%Audience ScoreBased on 479 reviews
gameplay9 positive mentions
grinding35 negative mentions

  • Engaging idle game inspired by Runescape with a large variety of skills and deep progression.
  • Developer is very active, responsive, and frequently updates the game with new content and quality of life improvements.
  • Game features a charming art style, enjoyable soundtrack, and a balance between idle and active gameplay allowing players to engage at their own pace.
  • Lacks offline progression requiring the game to be running to gain experience, which can be resource intensive on some systems.
  • Progression and grind can be slow and repetitive especially at higher skill levels and during prestige cycles, leading to player fatigue.
  • User interface and some gameplay systems can feel clunky or convoluted, with some mechanics poorly explained or unintuitive.
  • gameplay

    56 mentions Positive Neutral Negative

    The gameplay offers a solid blend of idle and active mechanics reminiscent of old-school RuneScape, with a large variety of skills and a time-banking system that rewards offline play without skipping content. While the core systems are well-executed and provide considerable depth and longevity through prestiging and skill progression, some players find the lack of new mechanics, minigames, or questing makes the experience somewhat repetitive and monotonous. Overall, it balances accessibility with engaging progression but may not fully satisfy those seeking more innovation or active gameplay complexity.

    • “All of the game mechanics and other elements are impeccably done, offering a very high amount of content for your money.”
    • “The idle part is optional; you can leave your game mining for hours or engage in active gameplay, with no downsides to either approach.”
    • “Bloob's Adventure Idle is packed full of different skills to master, each layering on the next and adding depth and synergy to the gameplay.”
    • “No new mechanics unlock, the prestige system is basically just an increase to XP gain, which, without new mechanics, just doesn't make it exciting.”
    • “The other is the lack of non-skilling activity: no minigame, no quest, or any real new mechanic is unlocked at any point of progression, making the game feel very monotonal.”
    • “Shallow mechanics and lack of automation.”
  • grinding

    35 mentions Positive Neutral Negative

    Grinding in the game is highly intensive and can become monotonous, especially at higher skill levels where progress slows dramatically, leading to long periods of inactivity or repetitive actions. However, the inclusion of features like turbo mode and offline progression help mitigate some of the tedium, making it more tolerable and appealing for fans of grind-heavy, idle-style gameplay. While not suited for those seeking dynamic or story-driven experiences, grind enthusiasts will find plentiful depth and satisfaction in its long-term skill development.

    • “Getting any skill from 70 to 100 takes an insane amount of time, and while you are grinding these levels, there is nothing to do except wait.”
    • “This has to be the most grindy game and a pointless grind at that, that I've ever played.”
    • “I was told that the grind would come later on, which it does, but it's not engaging or fun because you end up skipping over 90% of the game's content just grinding the best action you can do in the skill.”
  • graphics

    23 mentions Positive Neutral Negative

    The graphics are generally described as cute, minimalist, and charming with warm pastel tones and pixel art, creating a cozy and engaging world. While some find the visuals charming and fitting for an idle game, others consider them rough, bare-bones, or lacking polish compared to similar titles like Melvor Idle. Overall, the graphics effectively complement the game's relaxing and skilling-focused experience but may feel simplistic or inconsistent to some players.

    • “The art style, sound design and overall pacing of the game is charming and makes the whole world of your bloobs feel alive and engaged with the details you come across.”
    • “The art style is cheerful and minimalist, with warmly pastel backgrounds and fluid, cute blob animations that make every tap feel fun.”
    • “Great idle game with 16 bit-esque graphics and Runescape/Melvor Idle-like progression; new features keep getting added almost every other day, an extremely promising gem of the idle genre I'm glad I purchased.”
    • “The visuals are initially pleasing but are fairly bare bones to the point that they became frustrating to me.”
    • “Screen tearing along the edges of tiles, mismatched art styles, and plenty of mixels to go around (especially egregious when it comes to the out of place human characters).”
    • “Graphics are crude and lack charm.”
  • story

    17 mentions Positive Neutral Negative

    The story aspect is widely criticized for its absence, with no quests, narrative, or meaningful progression beyond repetitive grinding. Players find the gameplay monotonous and lacking engaging content or variety, leading to a sense of pointlessness and limited motivation. Many hope for future updates introducing quests, missions, and more immersive storytelling elements.

    • “In its early stages, Bloobs Adventure Idle leans heavily into active gameplay—you’re popping handfuls of enemies, collecting gold, and unlocking new bits of story and world regions.”
    • “Then some fog of war until you explore something once or find something once so you can't just use menus to find everything and a basic story tied to power growth and bam 10/10.”
    • “With Runescape you have quests and events that pop up which can help with skilling and give you goals to aim for, they also break up the monotony.”
    • “There are no quests or narrative, just numbers going up.”
    • “There is no story, no variety, just the same leveling format over and over again.”
    • “The lack of non-skilling activity, no minigames, no quests, or any real new mechanic is unlocked at any point of progression, making the game feel very monotonous.”
  • music

    14 mentions Positive Neutral Negative

    The game's music is widely praised for being charming, whimsical, and calming, with players often leaving it on while playing or even outside the game. It features nostalgic chip-tune and melodic tracks that enhance the game's relaxing and endearing atmosphere, making it a standout aspect alongside the graphics. Some users suggest expanding the soundtrack with additional content due to its strong appeal.

    • “Very nice music; sometimes I just open the game, do my stuff, and listen to the music.”
    • “The music is wonderful and whimsical, with potentially more tracks to come later too.”
    • “It is not flashy but rather quite charming with pleasing music, an endearing world, and an overall feel that is very chill and calming.”
  • monetization

    7 mentions Positive Neutral Negative

    Users appreciate that the game features no microtransactions or hidden paywalls, highlighting its non-predatory monetization approach. It is praised for offering a fun experience without ads or paid shortcuts, although some mention initial concerns about promised microtransactions that were not implemented. Overall, the game is valued for its fair and enjoyable monetization model.

    • “Lovely game that doesn't have microtransactions.”
    • “Handsome idle Runescape, without predatory monetization.”
    • “No microtransactions, no hidden paywalls.”
    • “They started with the microtransactions that were promised to not be a part of the game.”
  • optimization

    7 mentions Positive Neutral Negative

    The game has seen significant optimization improvements, with recent patches reducing RAM and CPU usage, making it easier to run in the background. However, some users still report higher than expected CPU usage and poor performance without proper settings, indicating room for further optimization. The developers remain actively engaged in improving performance through frequent updates.

    • “The game is getting numerous performance upgrades, making running it in the background easier than ever. It uses about 1GB of RAM and only 5-10% of my i7-14700k CPU after the recent performance patch.”
    • “One of the most active and attentive developers I've ever seen, constantly working on this passion project by adding new content, frequent optimizations, bug fixes, and often implementing player and community suggestions.”
    • “After capping the FPS at 30, CPU and GPU usage was cut in half, showing improvements in optimization compared to the previous state where usage was around 30-40%.”
    • “Due to lack of interaction, lack of player choice, and extremely poor performance, I can't recommend this.”
    • “Additionally, the game uses far more CPU resources than a game of this type should, which suggests that it is heavily under-optimized.”
    • “Edit: game is more optimized, I realized my mistake that I had my FPS uncapped so it would eat around 30-40% of my CPU and GPU; after capping it at 30 FPS that use was cut in half.”
  • stability

    3 mentions Positive Neutral Negative

    The game currently experiences frequent visual, audio, and combat bugs due to its early access status, resulting in a somewhat unstable experience. However, active developer support and regular updates are promising signs of ongoing improvement.

    • “The game is still in early access so there are still visual/audio glitches from time to time, but the developer is very active and updates are frequent.”
    • “Combat is buggy but even then, combat feels like veiled gathering.”
    • “It's also very buggy.”
  • emotional

    2 mentions Positive Neutral Negative

    The emotional response to the game is mixed: some players feel discomfort due to the direct copying of combat systems and mechanics, while others find the experience wholesome and as expected. Overall, it evokes both unease and warmth depending on the player's perspective.

    • “Everything I thought it would be, and super wholesome.”
  • replayability

    1 mentions Positive Neutral Negative

    Replayability is limited, as improvements in first-person perspective do not compensate for the overall unsatisfying gameplay experience, even at a discounted price.

    • “Became more playable from an FPS perspective, but gameplay is far from satisfying even at a discounted price.”
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84h Median play time
660h Average play time
36-2500h Spent by most gamers
*Based on 4 analyzed playthroughs
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Bloobs Adventure Idle is a casual role playing game with fantasy theme.

Bloobs Adventure Idle is available on PC and Windows.

On average players spend around 660 hours playing Bloobs Adventure Idle.

Bloobs Adventure Idle was released on July 15, 2024.

Bloobs Adventure Idle was developed by Bloobs_Dev.

Bloobs Adventure Idle has received positive reviews from players. Most players liked Bloobs Adventure Idle for its gameplay but disliked it for its grinding.

Bloobs Adventure Idle is a single player game.

Similar games include Melvor Idle, Gaiadon, Magic Research 2, Idle Cave Miner, Tap Ninja and others.