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Derail Valley

Derail Valley Game Cover
96%Game Brain Score
gameplay, graphics
stability, grinding
96% User Score Based on 6,007 reviews

Platforms

PCVirtual RealityOculus VRWindows
Derail Valley Game Cover

About

Derail Valley is a single player open world racing game with a economy theme. It was developed by Altfuture and was released on January 25, 2019. It received overwhelmingly positive reviews from players.

Next-gen train simulation made for VR. Drive a train with your own hands. Plan your route and reposition rolling stock on time - unless, of course, you derail off a cliff!

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96%
Audience ScoreBased on 6,007 reviews
gameplay186 positive mentions
stability78 negative mentions

  • Highly immersive and realistic train simulation with detailed physics and locomotive controls.
  • Engaging gameplay loop with job system, career progression, and locomotive customization.
  • Runs well in both VR and desktop modes with strong developer support and regular feature updates.
  • Map is relatively small and feels empty due to lack of AI trains, NPCs, and varied scenery.
  • Steep learning curve and some unintuitive or clunky UI and controls, especially for beginners.
  • Long wait times between major updates and occasional performance issues, notably in VR.
  • gameplay
    532 mentions Positive Neutral Negative

    The gameplay of Derail Valley is widely praised for its immersive, realistic, and hands-on train mechanics that balance detailed simulation with an engaging and rewarding progression system. Players appreciate the depth of driving various locomotive types, the addictive career and sandbox modes, and the solid physics and mechanics that make tasks like shunting and hauling freight both challenging and fun. Although some note occasional repetitive elements, limited map size, and minor bugs typical of early access, the overall gameplay loop is highly satisfying, mod-friendly, and offers hundreds of hours of captivating experience for train enthusiasts and casual players alike.

    • “You play mostly from 1st-person on foot, and drive the trains like most simulators (e.g. reverser, throttle, the two brakes, sand, etc), but what makes this a gem is the depth of the gameplay it creates.”
    • “This game is worth it, there's a ton of stuff to do (there's sandbox and a career mode), lots of choices to pick, and the level of realism is absolutely insane, from the graphics to the environment to the rust of the train, to the mechanics, it really is a simulator!”
    • “With almost 100 hours of gameplay, I can confidently say this game is an incredible blend of immersive realism and satisfying progression.”
    • “Some mechanics and some parts of the map are pretty janky, with weird clipping issues.”
    • “Gameplay pitfalls include using the wrong type of locomotive for the job, especially carrying too much load on a locomotive which can haul it on level ground but will struggle massively on inclines.”
    • “The gameplay can get stale if you just pick the highest paying jobs, requiring players to explore or diversify to maintain interest.”
  • graphics
    439 mentions Positive Neutral Negative

    The graphics are generally praised for their impressive detail on trains, realistic lighting, weather effects, and immersive visuals that enhance gameplay and atmosphere. However, the scenery and terrain textures occasionally lack polish and optimization, leading to some graphical glitches and performance issues, especially in VR. Despite not having AAA-level visuals, the graphics strike a good balance between realism and playability, receiving continual improvements through updates.

    • “This game is worth it, there's a ton of stuff to do (there's sandbox and a career mode), lots of choices to pick, and the level of realism is absolutely insane, from the graphics to the environment to the rust of the train, to the mechanics, it really is a simulator!”
    • “Honestly might be one of the top train games I've ever played, great graphics, physics, models and overall feel of the game, and VR only makes it like 200x better!”
    • “The graphics and physics of this game are truly astounding, the way the trains operate is very immersive, especially considering the fact that this game can be played in VR.”
    • “Poor performance in VR forces players to reduce graphics settings to a level where it's hard to enjoy the world visually.”
    • “Despite having outdated graphics, the game runs like absolute garbage even on bleeding-edge systems.”
    • “Many graphical issues such as floating textures, gaps in geometry, low-res textures, clipping, and graphical glitches detract from the immersion.”
  • story
    211 mentions Positive Neutral Negative

    The game features no traditional story or narrative, focusing instead on an open-world, sandbox-style train simulation with procedurally generated missions that emphasize authentic train operation, logistics, and player-driven progression. Missions are engaging and varied, involving cargo hauling, shunting, and managing realistic railroad challenges, but some users note repetitive tasks and a lack of endgame goals once all locomotives are acquired. Overall, the absence of a structured story is seen as a design choice that supports player freedom and creativity rather than a shortcoming.

    • “Each delivery mission feels like a genuine logistical puzzle, where timing, train configuration, and track conditions all influence your success.”
    • “One thing that surprised me is that missions, while randomly generated, are not meaningless like scripted missions in other games; here you take missions for delivering cargo to a city, and when you turn that in you see shunting tasks for unloading said cargo appear, then tasks for hauling or loading empty cars. This system creates a rich, interconnected experience.”
    • “Instead of completing preset missions one after another, Derail Valley has a region with different industries and cities linked together by a chain of industry, offering an open-world campaign with economy and missions to accomplish an unmatched feeling of freedom.”
    • “The only downfall to the game is a lack of a story or narrative; you have to make your own based on your adventures.”
    • “The tutorial just stops abruptly and then forces you to figure out how each and every single station is different, which is very frustrating and makes you grind the exact same mission repeatedly.”
    • “The starter locomotive is physically incapable of moving uphill on many tracks because of steep grading, making the randomly generated starter missions impossible unless you reset your progress to get an easy mission.”
  • optimization
    133 mentions Positive Neutral Negative

    Optimization reviews for the game are mixed: while non-VR mode generally runs smoothly even on mid-range hardware, VR performance is often criticized for stuttering, low FPS, and poor optimization that requires turning down graphics settings significantly. Frequent updates have improved performance and fixed bugs, but the game still demands a powerful PC for stable VR play, and issues with foliage and shadows impact performance. Overall, the devs are actively improving optimization, but VR mode especially remains a work in progress.

    • “Its optimization is flawless: visuals flow smoothly, and the sprawling freight yards and serpentine routes load effortlessly.”
    • “Performance in non-VR is very good and I've had this running on an old e8400 dual-core with 8GB RAM and a GTX960 (4GB), and can get around 60fps with dips to around 30 when loading new assets on pretty much max settings, so it is very playable; even toasters can run this quite happily in non-VR, and according to devs more optimization is on its way.”
    • “The game is less than 5 gigabytes and has great performance on my 3070ti and Ryzen 9 with 32GB RAM.”
    • “Last few updates are breaking the game, horrible FPS now with random loading events (stuttering, not loading screens).”
    • “I really want to like this game, but the elephant in the room for me is the sheer performance issues, especially around the offices where you accept missions. The performance is ungodly awful there, and there's seemingly nothing intense happening, so it's a bit of a head-scratcher.”
    • “Performance is horrible, new features don't really work in VR, all the controls are super floaty and damped, which makes any sort of quick or precise changes really hard. Overall experience is much, much better in non-VR mode.”
  • stability
    93 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting minor bugs, graphical glitches, and occasional technical issues typical of an early access title, but no major game-breaking crashes or crashes. VR mode can be more troublesome, requiring troubleshooting and exhibiting more bugs. Overall, the developers actively work on fixes, resulting in a generally playable and improving experience, though some may find the bugs frustrating.

    • “The game has been virtually bug free in my first 200 hours of playtime, and the developers’ attention to detail has been impressive.”
    • “The devs are great, making sure the game is in an almost bug free state while still keeping the game updated with new features.”
    • “This game runs great on lower end hardware!”
    • “If you have any affinity towards train simulations, this is going to be very fun, but you have to be aware it is very buggy and tends to work poorly, at least in VR.”
    • “Buggy as heck and unplayable.”
    • “I spent money and game is unplayable and buggy as hell.”
  • grinding
    68 mentions Positive Neutral Negative

    Grinding in this game is a significant aspect that many find tedious yet rewarding, blending realism with engaging gameplay. While the progression can be slow and repetitive, especially early on with licenses and fees, the level of detail and immersion keeps players invested. Overall, the grind strikes a balance between challenge and satisfaction, appealing to train enthusiasts willing to invest time without feeling overwhelmingly monotonous.

    • “I can't state how good this game is because it's realistic while being fun at the same time. It isn't tedious or just boring as you run a train somewhere because you have to care about your train. I swear I made a bond with my S282 and it's now my favorite locomotive.”
    • “Realistic but not tediously realistic, which is amazing.”
    • “The grinding aspect strikes a perfect balance between challenge and enjoyment, making each task feel rewarding without becoming repetitive or boring.”
    • “It can't do very much, so you will be grinding hard for money for probably the first 15 hours of the game.”
    • “This is a great game for those who have hours and hours of free time because ever since the new fees and licenses crap it makes the game much longer which is great for people who enjoy grinding. Now before everyone starts yelling at me saying that sandbox mode is on the way I'll change it once it's out depending how it's done (if you have to earn it someone's gonna have a bad time). But in all seriousness I got this game before the fees stuff. Though at the time I didn't have the PC to run it, now I do but now I have to grind just to use a different train other than a box, now people say it's easy but once you start getting refueling and fees and stuff it takes a long time and with the licenses you can't do any good jobs that can give you at least a decent amount of money to make progress. But for me one decent load from steel to harbor took me an hour (going 35 to 20) I know I can go faster but why risk all my progress. But onto the main point besides the painful grind, fees and licenses the game is great, it runs smooth for an okay PC (at default settings) and I bet you could make it run even better on the lowest settings, the nice time of messing around with trains (was) great when it was in sandbox mode 24/7 but now that's all gone and I don't know what it's like to use anything else besides a freaking box train that overheats faster than a PC with lava cooling and has the fuel tank size of a peanut with almost no horsepower which is just great. I can't wait until sandbox is made and we are able to use it without having to complete the game or buying it or some other crap.”
    • “The game is interesting for some time but becomes grindy and repetitive for getting licenses.”
  • music
    43 mentions Positive Neutral Negative

    The game's music is praised for its relaxing, immersive atmosphere and high-quality sound design, with standout features like a boombox cassette system allowing custom music playback. While the in-game soundtrack and ambient sounds complement gameplay well, many players prefer using their own music or streaming radio stations, as the default tracks can be limited or less appealing. Overall, music enhances the chill, immersive experience, with strong community support around modding and soundtrack purchases.

    • “Hours of jammable music and even your own music!!”
    • “And last but not least - the icing on the cake - custom music support!”
    • “And the totally awesome way it works is, you don't just select a song from a UI but have to buy a boombox and then buy cassettes that will store whatever songs you've set up on them.”
    • “The boombox cassettes are disappointing, but you can add more internet radio stations to your "c:\steam\steamapps\common\derail valley\derailvalley_data\streamingassets\music\radio."”
    • “There are some small issues, physics glitches, the map is sometimes dead and lacking detail, game interaction can be clunky, game mechanics that could work better and the in-game cassette player has the worst music I had to listen to in a game (on the other hand, streaming live "simulation radio" is quite genius).”
    • “Defiantly leave YouTube running in the background as there isn't any in-game music.”
  • atmosphere
    35 mentions Positive Neutral Negative

    The game delivers a highly immersive and authentic atmosphere, combining detailed visuals, realistic weather effects, ambient sounds, and a tranquil yet purposeful open-world environment. Its cold, rainy, and atmospheric landscapes evoke solitude and realism, enhancing the experience of operating railroads single-handedly. Overall, the atmosphere is widely praised for its depth, attention to detail, and ability to fully engross players both in VR and non-VR modes.

    • “The visuals are nice and detailed, with attention to lighting and making the world feel real and atmospheric.”
    • “When rain hits, visibility drops, controls feel heavier, and every movement demands more focus, creating an atmosphere that heightens immersion.”
    • “The game’s open-world design invites players to explore a sprawling and atmospheric landscape dotted with towns, industries, and rail infrastructure.”
    • “This one is not, it has what was lacking from the top of the line sims; atmosphere.”
    • “I wish it had some NPCs just randomly doing stuff for atmosphere.”
    • “The atmosphere is cold, rainy, green.”
  • humor
    29 mentions Positive Neutral Negative

    The humor in this train simulator is widely appreciated for its lighthearted and often chaotic moments, especially the frequent derailments, crashes, and unexpected explosions. Players enjoy the game's quirky reminders of failure, intuitive mechanics, and amusing sound design, making the experience entertaining despite occasional frustrations. Overall, the game balances fun and challenge with a playful, arcade-like tone that encourages laughter even in mishaps.

    • “I find it hilarious how this game keeps reminding you that you are lost — or about to be.”
    • “"What could possibly go wrong?" When you realize how much and how often you messed up and start laughing about it... that's Derail Valley!”
    • “The ability to either use a normal locomotive or 20 shunters tied together (like I do) is simply hilarious, and all of the mechanics work quite intuitively.”
  • replayability
    24 mentions Positive Neutral Negative

    The game offers exceptional replayability due to its open-ended gameplay, complex job variety, and continuous updates that add value and depth. Players appreciate the immersive, sandbox-style experience with a wealth of engaging tasks and challenges, resulting in virtually endless replay value. Despite some technical issues and polish concerns, the game's dynamic nature keeps players coming back for hundreds to thousands of hours.

    • “Replayability (10/10): the game's open-ended nature and the wealth of tasks and challenges ensure that Derail Valley has boundless replay value.”
    • “It's surprisingly easy to run given how good it looks, it's fully VR-capable (I'm a VR tester for the game) and well worth the over 1k hours I've sunk into it. The most recent update, "Build 99," has only further increased the game's value, playtime, and replayability by a massive amount!”
    • “This is a wonderful sandbox rail game with just enough complexity and infinite replay value.”
    • “You aren't railroaded inside some closed scenarios with no replayability, like other train sims.”
    • “This gives meaning, variety and replayability, a direction; in other games you either do the same scenario over and over again or have a sandbox with no purpose where the only fun thing is to crash the train.”
    • “New update makes the daytime more playable, but the night is still just as bad.”
  • monetization
    8 mentions Positive Neutral Negative

    The game's monetization is praised for avoiding common pitfalls like excessive DLCs and microtransactions, instead offering quality free updates and a player-focused development approach. Unlike many cash-grab train simulators, it provides steady progress with no paywalls, delivering a fair and enjoyable experience.

    • “Steady progress, you can do it the hard way or the comfort way, no microtransactions, actively developed, enjoyable both in VR and non-VR, easy to learn while still deep enough to keep you engaged.”
    • “Much better than the cash grab Train Sim World.”
    • “Coming from Dovetail's Train Sim World(s), Derail Valley feels like much less of a massive cash grab.”
    • “Whereas most other train simulators have become mostly cash grab games, Derail Valley adds so much more with a development team that actually puts the player first.”
  • emotional
    5 mentions Positive Neutral Negative

    The game delivers a deeply emotional and wholesome experience that goes beyond nostalgia, evoking genuine joy and heartfelt moments. Its charm and engaging gameplay have even rekindled players' enthusiasm for their PCs, creating a memorable and touching connection.

    • “Plenty of games have given me nostalgia, but I don't remember the last time a game made me emotional in that way.”
    • “You can laugh if you want but I cried tears of joy into my HMD when I first fired up the 282 and started chugging along and letting that whistle sing her beautiful song.”
    • “This game got me using my PC again (and made me feel good about spending £500 on it).”
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40h Median play time
72h Average play time
12-100h Spent by most gamers
*Based on 51 analyzed playthroughs
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Frequently Asked Questions

Derail Valley is a open world racing game with economy theme.

Derail Valley is available on PC, Virtual Reality, Windows and Oculus VR.

On average players spend around 72 hours playing Derail Valley.

Derail Valley was released on January 25, 2019.

Derail Valley was developed by Altfuture.

Derail Valley has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Derail Valley is a single player game.

Similar games include Railroader, SimRail: The Railway Simulator, Motor Town: Behind The Wheel, Transport Fever, Transport Fever 2 and others.