Demons Age
- June 30, 2017
![Demons Age Game Cover](https://img.gamebrain.co/games/159/game_igdb_55050_1_xl.jpg)
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![](https://img.gamebrain.co/games/160/game_igdb_55050_2_xl.jpg)
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“Demons Age” is a classical Role-playing game, designed to be a modern successor of grate classic videogames such as “Baldur's gate” and “The Temple of Elemental Evil”. Despite “Demons Age” being highly inspired in D&D projects such ToEE, Chaos Chronicles or Baldur’s Gate, follows its own perspective on a whole new fictional world. Bigmoon took the artistic freedom to innovate, create new fiction…
Reviews
- The game is simple and easy to understand, making it accessible for players who may feel overwhelmed by complex mechanics in other RPGs.
- The visuals and ambience are decent, with a good variety of environments that enhance the overall experience.
- The story is engaging enough to keep players interested, and there is a large world map with plenty of exploration and quests available.
- There is no character customization or meaningful choices during character development, which limits player investment in the game.
- Combat is slow-paced and lacks tactical depth, making it feel repetitive and boring over time.
- The game is criticized for being shallow and unpolished, with numerous bugs and a lack of essential RPG elements like loot drops and dialogue choices.
- story3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The story is engaging enough to maintain player interest, particularly as it allows for personal investment through player-created characters rather than predefined heroes. Players express hope for a compelling narrative, especially given their enjoyment of turn-based RPGs.
“I hope the story is good enough because I really enjoy turn-based RPGs.”
“The story is good enough to keep going.”
“You have more invested in the story when you are playing something you create rather than someone else's idea of a hero or antihero.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect to be tedious and linear, lacking opportunities for leveling up or customization, which diminishes the overall enjoyment of the experience.
“This is a tedious linear crawl with no level-up options or customization.”
- stability1 mentions
- 0 % positive mentions
- -100 % neutral mentions
- 200 % negative mentions
Users report that the game's stability is lacking, citing issues such as bugs, unpolished elements, and inconsistent difficulty levels, which contribute to an overall shallow experience.
“The game is extremely shallow, unpolished, and buggy.”
“The difficulty is uneven, making the experience frustrating.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development is largely predetermined, leaving players with little to no influence over the growth and evolution of their characters.
“First of all, you can't even have a say in the character development.”
“The character progression feels incredibly linear and lacks depth.”
“I was disappointed by how one-dimensional the characters are; they don't evolve in any meaningful way.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The environmental graphics are considered decent, but the enemy designs are criticized for lacking detail and featuring bland textures.
“Environmental graphics are decent enough, but I thought the enemies lacked detail and had bland textures.”
“The character models look outdated and the animations are stiff, making the game feel less immersive.”
“The overall visual style feels inconsistent, with some areas looking great while others appear rushed and poorly designed.”