Demons Age Game Cover

“Demons Age” is a classical Role-playing game, designed to be a modern successor of grate classic videogames such as “Baldur's gate” and “The Temple of Elemental Evil”. Despite “Demons Age” being highly inspired in D&D projects such ToEE, Chaos Chronicles or Baldur’s Gate, follows its own perspective on a whole new fictional world. Bigmoon took the artistic freedom to innovate, create new fiction…

  • PC
  • Play​station 4
  • Xbox One
  • Play​Station
  • Xbox

Reviews

16%
Audience ScoreBased on 11 reviews
story2 positive mentions
grinding1 negative mentions
  • The game is simple and easy to understand, making it accessible for players who may feel overwhelmed by complex mechanics in other RPGs.
  • The visuals and ambience are decent, with a good variety of environments that enhance the overall experience.
  • The story is engaging enough to keep players interested, and there is a large world map with plenty of exploration and quests available.
  • There is no character customization or meaningful choices during character development, which limits player investment in the game.
  • Combat is slow-paced and lacks tactical depth, making it feel repetitive and boring over time.
  • The game is criticized for being shallow and unpolished, with numerous bugs and a lack of essential RPG elements like loot drops and dialogue choices.
  • story3 mentions

    The story is engaging enough to maintain player interest, particularly as it allows for personal investment through player-created characters rather than predefined heroes. Players express hope for a compelling narrative, especially given their enjoyment of turn-based RPGs.

    • “I hope the story is good enough because I really enjoy turn-based RPGs.”
    • “The story is good enough to keep going.”
    • “You have more invested in the story when you are playing something you create rather than someone else's idea of a hero or antihero.”
  • grinding1 mentions

    Players find the grinding aspect to be tedious and linear, lacking opportunities for leveling up or customization, which diminishes the overall enjoyment of the experience.

    • “This is a tedious linear crawl with no level-up options or customization.”
  • stability1 mentions

    Users report that the game's stability is lacking, citing issues such as bugs, unpolished elements, and inconsistent difficulty levels, which contribute to an overall shallow experience.

    • “The game is extremely shallow, unpolished, and buggy.”
    • “The difficulty is uneven, making the experience frustrating.”
  • character development1 mentions

    Character development is largely predetermined, leaving players with little to no influence over the growth and evolution of their characters.

    • “First of all, you can't even have a say in the character development.”
    • “The character progression feels incredibly linear and lacks depth.”
    • “I was disappointed by how one-dimensional the characters are; they don't evolve in any meaningful way.”
  • graphics1 mentions

    The environmental graphics are considered decent, but the enemy designs are criticized for lacking detail and featuring bland textures.

    • “Environmental graphics are decent enough, but I thought the enemies lacked detail and had bland textures.”
    • “The character models look outdated and the animations are stiff, making the game feel less immersive.”
    • “The overall visual style feels inconsistent, with some areas looking great while others appear rushed and poorly designed.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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