Demon Of The Dark Game Cover
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SURVIVE Progress through the horrifying hospital, try not to fall prey for the monster who is somewhere in the darkness. Solve puzzles to get a step closer to the exit and making your way out of this nightmare. Your journey will only get more and more twisted, and troubled, as you move on. THE MONSTER The monster goes on a killing spree once it escapes its enclosure, and wreaks havoc, killing cou…

Reviews

31%
Audience ScoreBased on 12 reviews
atmosphere5 positive mentions
story3 negative mentions
  • The game has a dark atmosphere that effectively evokes a sense of dread and suspense.
  • For a young indie developer, the graphics and sound ambience are impressive, showcasing potential for future projects.
  • Some players found the gameplay to be straightforward and appreciated the lack of typical horror tropes like loud noises and jump scares.
  • The game suffers from numerous bugs, including high mouse sensitivity, clipping issues, and performance problems, making it frustrating to play.
  • Many players felt the game was too short and lacked meaningful content, with a simplistic story and minimal gameplay.
  • The overall execution is criticized as being unpolished, with low-quality assets and a lack of optimization leading to poor performance on capable hardware.
  • atmosphere7 mentions

    The atmosphere is generally praised for its dark and immersive qualities, enhanced by atmospheric lighting and high-quality graphics that evoke a sense of dread and suspense. However, some reviewers feel that the overall experience is diminished by a lack of fitting music and the monster's late appearance, which detracts from the tension built throughout the game. While the ambiance is strong, there are suggestions for improvement in the audio elements to fully realize its potential.

    • “In general, walking simulators can be quite fun, especially if the atmosphere, the VHS effect (that is quite popular these days), high-quality assets, and gameplay story compensate for the simplicity of basically doing nothing.”
    • “All around, atmospheric lighting helps evoke a sense of dreaded suspense as shocking scenes of barbarism, mutilation, brutality, and bloodshed paint a harrowing picture, issuing frightening reminders of the demonic monster's horrific malevolence.”
    • “Graphics are awesome, atmosphere and sound ambience is great.”
    • “The monster only appears at the end, and plays royalty-free chase music that does not fit the atmosphere.”
    • “Well... what I did like is the dark atmosphere.”
  • graphics4 mentions

    Overall, the graphics received a mixed response; while many users appreciated the good quality and atmospheric elements, some felt that it fell short of expectations. The game offers basic graphic options, but the overall aesthetic and sound ambience were highlighted as strong points.

    • “The graphics are awesome, and the atmosphere and sound ambience are great.”
    • “It's cheap, and the graphics were pretty good.”
    • “The graphics were nice, and the atmosphere was there but it fell short.”
    • “The graphics are quite basic and lack detail.”
    • “There are only a few graphic options available, which is disappointing.”
    • “The visual quality feels outdated and doesn't meet modern standards.”
  • story3 mentions

    The story of the game is criticized for its lack of depth and originality, with some reviewers likening it to the work of a much younger creator. While the atmosphere and visual effects are noted, they do not compensate for the overall simplicity and lack of engaging narrative.

    • “If the game was made by a 14-year-old, then the plot must have been created by a younger sibling.”
    • “Story? There is nothing. The assets are blurry textures even on epic settings.”
    • “In general, walking simulators can be quite fun, especially if the atmosphere, the VHS effect (that is quite popular these days), high-quality assets, and gameplay story compensate for the simplicity of basically doing nothing.”
  • gameplay2 mentions

    Gameplay in walking simulators is often characterized by a focus on atmosphere and storytelling, with players primarily engaging in exploration rather than traditional mechanics. While the simplicity of the gameplay can be seen as a drawback, high-quality visuals and immersive environments can enhance the overall experience. However, some users find the generic settings and lack of interaction to be limiting.

    • “The setting is generic, and the gameplay is just walking around doing nothing.”
    • “In general, walking simulators can be quite fun, especially if the atmosphere, the VHS effect (that is quite popular these days), high-quality assets, and gameplay story compensate for the simplicity of basically doing nothing.”
  • music2 mentions

    The music in the game is generally seen as lacking, with users noting that it fails to enhance the atmosphere effectively. The use of royalty-free chase music during key moments, such as the monster's appearance, is particularly criticized for not aligning with the game's overall tone.

    • “The monster only appears at the end and plays royalty-free chase music that does not fit the atmosphere.”
    • “The soundtrack is repetitive and lacks variety, making it hard to stay engaged.”
    • “The music feels out of place and fails to enhance the overall experience of the game.”
  • optimization2 mentions

    The game shows potential but suffers from significant optimization issues, running below 10fps on medium settings even with high-end hardware like the RTX 3060 and Ryzen 9 5900HX, and exhibiting low GPU usage. This suggests that there is considerable room for improvement in performance optimization.

    • “The game looks promising but requires optimization; it runs below 10fps on medium settings with an RTX 3060 and Ryzen 9 5900HX, showing GPU usage below 30% most of the time, indicating the possibility of further optimization.”
    • “The game looks promising but requires optimization; it runs below 10 FPS on medium settings with an RTX 3060 and Ryzen 9 5900HX, and GPU usage is below 30% most of the time, indicating the possibility of further optimization.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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