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Dehumanized Game Cover

About

"Dehumanized" is a roguelite sidescroller action shooter, inspired by Metroid and Binding of Isaac, where players explore Capitol Island to find a cure for a plague that has overtaken it. Through physics-based interactions, players can raise and throw objects, jump, and fly, and must learn the rules of the world to survive. With enhanced weapons, over 200 props to boost abilities, and randomly combined levels, players must decide whether to kill and destroy or stick to their beliefs and humanity to uncover the truth behind the plague.

Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot
Dehumanized screenshot

65%
Audience ScoreBased on 23 reviews
gameplay3 positive mentions
optimization2 negative mentions

  • The game is fun and offers a fresh take on the roguelite genre with interesting mechanics and items.
  • Controls are generally easy to use, and the atmosphere and art style are pleasing.
  • The low price point makes it accessible, and there is potential for improvement as the game develops further.
  • The game lacks content, with only a few levels and a short playtime, making it feel incomplete.
  • There are significant bugs and performance issues, including hit detection problems and control delays.
  • Despite some polished elements, the overall experience feels unsatisfying and lacks cohesion.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by smooth mechanics and a challenging experience that is easy to grasp initially. While it draws clear inspiration from "The Binding of Isaac," some reviewers feel it lacks the same level of creativity and depth. Overall, it offers a rogue-like experience that may appeal to fans of the genre.

    • “Smooth gameplay.”
    • “As for actual gameplay, fairly challenging, though easy to pick up early on.”
    • “I’ll elaborate a bit, but check out my first impressions video for my thoughts and some gameplay footage.”
    • “If your game has roguelike mechanics, then you can't afford this kind of thing.”
    • “The strongest influence here is clearly The Binding of Isaac, but with less imagination and a change in gameplay and perspective.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics feature simplistic visuals that may lead to performance issues, yet the character and enemy designs are praised for their cuteness and aesthetic appeal. However, some users noted problems with hit detection.

    • “The character design is very cute, and the enemy designs are very aesthetically pleasing.”
    • “Hit detection also seemed off and the performance was terrible on my PC despite the simplistic visuals.”
  • grinding
    3 mentions Positive Neutral Negative

    Players acknowledge that grinding is a necessary element in roguelikes, though opinions vary on its enjoyment. Some feel that an increase in grind could enhance the game's competitiveness with titles like Dead Cells and Enter the Gungeon, suggesting that more content could justify a higher price. Overall, the grinding aspect is seen as somewhat excessive at times.

    • “The game can feel a bit grindy at times, but the rewards make it worth it.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, they are balanced by the satisfaction of leveling up.”
    • “I'm not super fond of grinding games, but it's a necessity for roguelikes.”
    • “If the game was expanded and made more grindy, I could see it easily competing with games like Dead Cells and Enter the Gungeon, and it would be understandable having a higher price tag with that content.”
    • “A bit grindy sometimes.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from noticeable performance issues, including character stutter and poor hit detection, which detracts from the overall experience. Despite its simplistic visuals, optimization appears lacking, leading to subpar performance on some PCs.

    • “The character stutters a bit and could use some optimization; the character design doesn't match the trailer. Other than that, it seems alright for a game of this price.”
    • “Hit detection also seemed off, and the performance was terrible on my PC despite the simplistic visuals.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is consistently described as pleasing, contributing positively to the overall experience of the game.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “The haunting soundtrack and detailed environments create a captivating atmosphere.”
    • “Every location feels alive, contributing to a rich and engaging atmosphere.”
  • stability
    1 mentions Positive Neutral Negative

    Users emphasize that for a game to be considered stable, it must be completely fair and free of bugs, especially in high-stakes situations.

    • “When the stakes are high, your game needs to be 100% fair and bug-free.”
    • “The stability of the game allows for a seamless experience, making every session enjoyable.”
    • “I appreciate how the game runs smoothly without crashes or glitches, enhancing my overall experience.”
  • music
    1 mentions Positive Neutral Negative

    The music is well-received, complementing the beautiful scenery and enhancing the overall experience.

    • “The music is nice, and the scenery is lovely.”
  • character development
    1 mentions Positive Neutral Negative

    While the character design is praised for its cuteness and the enemy designs are noted for their aesthetic appeal, there is little mention of depth or growth in character development, suggesting a focus on visual style over narrative progression.

  • story
    1 mentions Positive Neutral Negative

    The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note that certain plot points can feel predictable or clichéd, detracting from the overall experience. Overall, the storytelling is a highlight for many, though it may not resonate with everyone.

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