Deathtide Game Cover
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"Deathtide" is a challenging action-adventure game set in a destroyed world filled with undead, demons, and tough bosses. With unique hero styles, over 40 items, and advanced AI enemies, each run is different and requires mastery of strategic combat. The game is developed with care by a small team, ensuring an engaging and fun experience.

Reviews

62%
Audience ScoreBased on 40 reviews
graphics3 positive mentions
stability3 negative mentions
  • The game has a solid foundation and shows promise for future updates, with a responsive developer actively addressing feedback.
  • The graphics are appealing, and the game offers a unique take on the bullet heaven genre, reminiscent of classic ARPGs like Diablo.
  • Gameplay can be fun and addictive, with a variety of build options and interesting mechanics that differentiate it from other games in the genre.
  • The controls feel sluggish and unresponsive, particularly when using a controller, which detracts from the overall gameplay experience.
  • There are significant hitbox issues and balancing problems, making combat frustrating and often leading to unavoidable damage.
  • The game currently lacks content and polish, with many mechanics feeling underdeveloped or poorly implemented, leading to a repetitive and boring experience.
  • gameplay9 mentions

    The gameplay has received largely negative feedback, with users citing issues such as boredom, bugs, and outdated mechanics reminiscent of poor RPGs from the 90s. While some appreciate the interactive combat and potential for improvement, many feel that the current state of the game is unpolished and frustrating, particularly with problematic shop mechanics and inconsistent spell effects. Overall, players are hopeful for future updates but currently find the gameplay lacking.

    • “I especially appreciate certain enemies and bosses having telegraphed attack patterns, which makes combat more interactive with the dash mechanic.”
    • “I think this game has a similar potential, with an interesting world, flavorful mechanics, and a very good mood and setting done right.”
    • “During these early access, the dev is working on bugs and polishing the experience and gameplay overall, which is great too.”
    • “The gameplay is very boring and buggy and not exciting at all.”
    • “Well right now, the game just sucks. I've tried to give it a chance, but the gameplay is boring and it's buggy.”
    • “The shop mechanic is bad as it is. After the merchant leaves, I had some enemies chasing it, but my spells didn't do anything for a few seconds until everything else melted. Also, after selling an item, the icon still appears.”
  • graphics4 mentions

    The graphics are generally well-received, with comparisons made to the classic styles of Diablo 1 and 2, showcasing a visually appealing aesthetic. However, some users noted that character control can feel sluggish, which may detract from the overall experience.

    • “I was about to finish 'Necrosmith' (which I do recommend!) and looked for something similar online: 'Deathtide Survivors' was one of the top picks for its visuals to me...”
    • “The graphics are probably done in the style of Diablo 1/2.”
    • “Graphics are good.”
    • “The graphics seem to be done in the style of Diablo 1 and 2.”
    • “I was about to finish 'Necrosmith' (which I do recommend!) and looked for something similar online: 'Deathtide Survivors' was one of the top picks for its visuals to me.”
  • stability3 mentions

    The game's stability is a significant concern, with users reporting persistent bugs that detract from the overall experience. Many find the gameplay to be both boring and plagued by technical issues, leading to a frustrating experience.

    • “The gameplay is very boring and buggy and not exciting at all.”
    • “Well right now, the game just sucks. I've tried to give it a chance, but the gameplay is boring and it's buggy.”
    • “Still buggy.”
  • story2 mentions

    The story aspect of the game is enriched by a variety of missions and a detailed talent tree, providing players with ample content to explore and enjoy. The integration of healing wells and enemy abilities adds a strategic layer to the narrative experience, enhancing engagement throughout the gameplay.

    • “The story is rich and engaging, with plenty of missions to keep you invested.”
    • “Unlocking everything in the talent tree adds depth to the narrative experience.”
    • “The missions are well-crafted, providing a captivating journey throughout the game.”
    • “The story feels disjointed and lacks a coherent narrative thread.”
    • “Character development is shallow, making it hard to connect with anyone in the game.”
    • “The plot twists are predictable and fail to engage the player.”
  • grinding2 mentions

    Players criticize the grinding aspect of the game, noting that it often involves repetitive tasks with minimal rewards, primarily limited to unlocking talents. Many feel that the genre has the potential for greater depth and immersion, yet current offerings tend to focus heavily on grindy mechanics with generic upgrades.

    • “Since there's no content, the achievements are just grinding the same thing over and over. But why would you do that if there's nothing to unlock besides talents?”
    • “Most bullet heaven games these days are 100% grindy, with only stats and generic abilities. I think the genre has so much to offer in terms of depth and immersion.”
  • atmosphere1 mentions

    The atmosphere of the game is praised as a labor of love, contributing positively to the overall experience.

    • “It's clearly a labor of love, and the atmosphere is captivating.”
    • “The immersive environment draws you in and makes you feel part of the world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that lingers long after playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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