Death Stranding Game Cover

Death Stranding is a single-player, open world science fiction game featuring stunning story, beautiful gameplay, and wholesome themes. As Sam Porter Bridges, players traverse a ravaged world with otherworldly creatures, working to save humanity from mass extinction. With sensational visuals, spectacular soundtrack, and atmospheric setting, the game is both funny and disturbing, offering a unique and memorable experience despite some grinding.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Cloud
  • Epic Games
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

90%
Audience ScoreBased on 19,592 reviews
story3,854 positive mentions
grinding502 negative mentions
  • story10,126 mentions

    The story of "Death Stranding" is a complex and often surreal narrative that explores themes of connection, isolation, and the human experience in a post-apocalyptic world. While many players find the storytelling to be deeply engaging and emotionally resonant, others criticize it for being convoluted and difficult to follow, particularly in the early stages. The game is heavily cinematic, featuring lengthy cutscenes that some players appreciate for their depth and artistry, while others feel they detract from gameplay. Overall, the story is a defining aspect of the game, with a mix of intrigue, bizarre elements, and philosophical undertones that reflect Hideo Kojima's unique narrative style.

    • “The story is very immersive.”
    • “Death Stranding has an immersive and compelling story, beautiful original soundtrack and perfectly picked licensed songs, great sound design, interesting characters, stunning graphics and enjoyable gameplay.”
    • “The story is a masterpiece that connects nicely with the gameplay.”
    • “Highly quality made but has an incomprehensible story, perhaps the worst characterization of any game that's story focused and AAA.”
    • “The story is needlessly convoluted, but mysterious enough to be engaging.”
    • “The story is utter garbage, but the gameplay is quite ahead of its time.”
  • gameplay5,233 mentions

    The gameplay of *Death Stranding* is a polarizing aspect, with many players divided on its merits. While some appreciate the unique mechanics of traversing a beautifully crafted world and delivering packages, often likening it to a meditative experience, others find it tedious and repetitive, describing it as a "walking simulator" with minimal action. The game introduces various mechanics over time, which can enhance the experience for those willing to invest the time, but the slow pacing and reliance on fetch quests may deter players seeking more traditional gameplay.

    • “It's a wonderful, beautiful, detailed experience with a lot to discover, and a strangely addicting gameplay loop that will keep you coming back even after you've finished the main story.”
    • “The gameplay is enjoyable if you are into a lot of running and fetch quests.”
    • “The gameplay loop is addicting and the story in fantastic.”
    • “The gameplay is by far the biggest letdown; it's a walking sim and glorified fetch quests pretending to be an interesting gameplay loop.”
    • “The gameplay is extremely different and might be hard to get into, for some people, but i suggest giving it a chance.”
    • “The gameplay is very boring and repetitive (just carry some cargo from a to b and connecting lazy people together).”
  • music2,270 mentions

    The music in *Death Stranding* has been widely praised for its emotional depth and atmospheric quality, featuring a mix of original compositions and licensed tracks, predominantly from the band Low Roar. Players appreciate how the soundtrack enhances key moments in the game, creating a unique and immersive experience, although some express frustration over the inability to play music freely during gameplay. Overall, the soundtrack is considered one of the standout elements of the game, contributing significantly to its emotional impact and storytelling.

    • “The musical score for the game is wonderful.”
    • “There is a whole set of original music used as background music for the game's environments, but there's also a lot of licensed music tracks from the band 'Low Roar' that is commonly used as the backdrop for important moments in the story, and it does a really good job of both bringing visibility to a band I had never heard of, while also setting the mood for whatever is going on at that particular moment.”
    • “The soundtrack is absolutely beautiful, especially at those critical moments in the game.”
    • “The music sucks and ruins my sick playlist I made for this, but the baby is funny and I like hitting people with briefcases.”
    • “The gameplay is a bit repetitive and not too exciting but on some story missions it gives you music to accompany you on your journey and it really makes the game a lot more entertaining.”
    • “The only downside is, I'd love to be able to have the music player outside of the private room, so that I can pop a song for any trip.”
  • graphics2,255 mentions

    The graphics of "Death Stranding" have received widespread acclaim for their stunning visual fidelity and attention to detail, often described as breathtaking and photorealistic. Players have praised the game's ability to create immersive landscapes and lifelike character animations, with many noting that the visuals significantly enhance the overall experience. While some users reported minor graphical glitches, the majority found the game's graphics to be a standout feature, contributing to its cinematic quality and emotional depth.

    • “The graphics for the game are absolutely top notch.”
    • “If you're worried about the first game from Kojima Productions lacking in the visual department, then don't, because in terms of graphics, the game looks amazing.”
    • “The graphics are stunning, and can make for quite a few great screenshots.”
    • “Very repetitive textures and I had maybe 1 wow moment the whole game from a graphics standpoint.”
    • “The annoyance of the grade of eating some of the graphic bugs and other little bugs, e.g., buildings walls disappear, the objects are going to be invisible, the character hovers in the air.”
    • “I wanted this game to be good, but after realizing the game is all polish and no substance I now wish someone would have explained to me the game looks cool, and really polished the visuals... but the actual game is pretty boring.”
  • emotional546 mentions

    The emotional aspect of "Death Stranding" has been widely praised, with many players reporting profound connections to the story and characters, often leading to tears during key moments. The game effectively combines a unique narrative with rich character development, creating an immersive experience that resonates deeply with players, evoking a range of emotions from joy to heartbreak. However, some critiques mention that the emotional impact can be undermined by pacing issues and convoluted storytelling, leaving certain moments feeling less impactful than intended.

    • “The ending emotionally shook me unlike any game I've played before.”
    • “This game is so touching.”
    • “The story is captivating and emotional.”
    • “Do you want to listen to hours upon hours of exposition dump for a convoluted and yet boring story?”
    • “Within that rather unrealistic and boring story, which is just a chain of lazy cookie-cutter tropes, like it was written by an AI told how to mimic storytelling, the game pauses multiple times so that it can make you marvel at the work they put into a model of a face (with uncanny valley level of weird proportions and lighting), or a landscape.”
    • “It comes on so slow and whilst ads are being flung at you for monsters and other crap constantly, you desperately just want to advance the story to see if it gets any better but... sadly it takes so much time to even get to a bit of it ... I just can't justify spending the time to follow the already boring storyline.”
  • atmosphere541 mentions

    The atmosphere in "Death Stranding" is widely praised for its unique blend of haunting beauty and emotional depth, enhanced by stunning visuals and a captivating soundtrack. Players appreciate the game's ability to evoke feelings of solitude and tension, particularly during encounters with supernatural elements, while also providing moments of tranquility and reflection. However, some critiques mention a lack of variety and pacing issues that can detract from the overall experience.

    • “The atmosphere, the scripted moments enhanced by its fitting soundtracks and overall sound design are breathtaking if you take the time and appreciate it.”
    • “The atmosphere in the game is truly unique combined with the soundtrack gives an authentic feel of post-apocalyptic loneliness.”
    • “The visuals were absolutely astounding, the soundtrack was compelling and excellent, the story was told incredibly well and the atmosphere was second to none.”
    • “The atmosphere is so anxiety-inducing and the story just keeps you in a baffled, depressing state.”
    • “The dark, pessimistic, and hopeless atmosphere that the game began with in the prologue stuck with me for the entire playthrough.”
    • “The levels are mostly empty which makes sense from the perspective of the narrative but it doesn't help the atmosphere and on top of it, they were designed in a way that will limit the players' traveling options.”
  • grinding529 mentions

    The aspect of "grinding" in the game has received mixed reviews, with many players finding the gameplay tedious and repetitive, particularly during the early stages and in side quests. While some appreciate the meditative quality of the long delivery missions and the sense of accomplishment that comes from overcoming challenges, others feel that the grind can become exhausting and detracts from the overall experience. Overall, the game is described as having a grindy nature that may appeal to those who enjoy slow-paced, story-driven gameplay, but it can be off-putting for players seeking more dynamic action.

    • “You'll need a second life for grinding.”
    • “Every MMO ever has a type of grindy.”
    • “It doesn't take much longer to beat than the average AAA game and it certainly isn't grindy in the slightest with resources being plentiful.”
    • “Every delivery mission feels like a tedious, tiresome chore that, while not difficult, still leaves you feeling exhausted and needing a break.”
    • “The game is tedious and stressful by design.”
    • “The gameplay is exceptionally boring and tedious.”
  • optimization501 mentions

    The optimization of "Death Stranding" has received mixed reviews, with many players praising its performance on PC, noting smooth gameplay and high frame rates even on lower-end hardware. However, some users reported significant issues such as frame stuttering, FPS drops, and poor CPU utilization, particularly during cutscenes or in specific environments. Overall, while the game is well-optimized for many systems, performance can vary widely depending on hardware configurations and settings.

    • “Graphics are fantastic and so well optimized that everything runs fine all the time with no stuttering or tearing at all.”
    • “The game is very well optimized on PC, very high framerate.”
    • “This game is a masterpiece, and is extremely well optimized, looks damn good on default graphics settings, just plug and play.”
    • “The optimization is piss poor.”
    • “This game has constant frame stutters, FPS drops, and just poor performance even on absolute lowest settings.”
    • “My only complaint is the optimization; there were frequent FPS drops and it looks like this problem happens frequently to other players.”
  • humor185 mentions

    The humor in the game is a mix of absurdity and dark comedy, often reflecting Hideo Kojima's unique style. Players find moments of levity in the bizarre mechanics, such as Norman Reedus's antics and the game's quirky dialogue, while also noting that the humor can be hit-or-miss, with some moments feeling forced or out of place. Overall, the game balances serious themes with unexpected comedic elements, creating a surreal experience that can be both funny and thought-provoking.

    • “I cried not because of my allergies, but because I found the struggles of Norman Reedus so relatable, like the part where he takes a poop in the toilet and makes funny pictures in the mirror because nobody's watching.”
    • “The game has some pretty ironic bits that make it quite hilarious, adding some lightheartedness to an otherwise heart-wrenching story.”
    • “It's funny but I find myself getting super excited as I play it when I find a new route or different use of the tools.”
    • “And the BTS are so dang creepy it's not funny...”
    • “The fourth-wall breaking is supposed to be funny?”
    • “Apart from Conan O'Brien - what a terrible, out-of-place, and unfunny cameo.”
  • stability134 mentions

    Overall, the game's stability is a mixed bag; while many players report smooth performance and minimal bugs, others experience significant issues such as graphical glitches, crashes, and vehicle handling problems. High-end systems tend to run the game well, but users with older hardware or specific configurations often encounter frustrating bugs that can disrupt gameplay. Despite these inconsistencies, a substantial number of players find the game largely bug-free and enjoyable, especially after updates and optimizations.

    • “The game runs great even on my not-so-up-to-date GTX 1070.”
    • “No glitches, crashes, or bugs.”
    • “Perfect port, native widescreen support all the way through - runs great - looks great - plays great - and amazing soundtrack.”
    • “It feels insanely sluggish and buggy, especially when utilizing vehicles.”
    • “The only negative I have to report is that after playing for several hours today I started losing textures and having other visual glitches.”
    • “Game is buggy and has flaws that break the fun of some gameplay.”
  • monetization72 mentions

    The monetization aspect of "Death Stranding" has drawn significant criticism due to its pervasive in-game advertisements, particularly for Monster Energy and the AMC show featuring Norman Reedus. Many players feel that these ads disrupt immersion and detract from the overall experience, leading to a perception that the game is more of an advertisement than a cohesive artistic work. While some appreciate the absence of traditional microtransactions or DLC, the intrusive product placements have left a sour taste for many, prompting calls for more transparency and less commercialization in gaming.

    • “I think everyone should try this game, simply because it's one of the rare new games that doesn't want to sell you anything (except for Monster Energy, but I'd rather have Monster Energy meme drink than a season pass and microtransactions).”
    • “A stellar masterpiece, a gem in a new virtual world, a breath of fresh air without any season passes and no microtransactions.”
    • “No partitioning pieces to sell off as DLC, no loot boxes, no microtransactions, nothing.”
    • “I love Kojima, but I don't want to pay full price for a game that is littered with advertisements.”
    • “Disgusting development practices - doing ridiculous things like advertising Monster Energy and AMC TV shows in a $70-80 game; not only does it break immersion, but it just sticks out and makes me want to stay far away from Kojima going forward.”
    • “I can not recommend this game, primarily because it sets a bad precedent with constant advertisement.”
  • character development66 mentions

    Character development in the game is a mixed bag, with some players praising the depth and nuance of certain characters, particularly the main protagonist, while others criticize the lack of meaningful interactions and emotional connections. Lengthy cutscenes often detract from character growth, leading to a perception of superficiality in character arcs. Overall, while the character design and presentation are highly regarded, the effectiveness of character development varies significantly among players, with some finding it compelling and others feeling it falls short.

    • “You play it primarily for the story, for the nuance and world building and character development, and this game definitely delivers.”
    • “This game has the best character development you'll ever see, not only the main character but every single person you'll encounter.”
    • “Kojima does it again by weaving together an amazing storyline with deep character development, suspense, a tad of horror, and an amazing gameplay experience.”
    • “The main protagonist will feel like just a cartoon sketch; the most personal and intimate relationship that is crucial to the story and character development won't form for you, the porter, the player.”
    • “There are no characters to interact with, no dialog choices to make, so far no choices at all, no character development, bleak landscape with little of interest.”
    • “Despite the cool story and concept, there is very little character development.”
  • replayability66 mentions

    The reviews on replayability for the game are mixed, with some players praising its infinite replay value due to various gameplay elements and side quests, while others criticize it for being repetitive and lacking traditional replay incentives. Many players appreciate the engaging story and gameplay loop, but some feel that once completed, the game offers little motivation to return. Overall, the consensus suggests that replayability largely depends on individual player preferences and engagement with the game's mechanics.

    • “Furthermore, it has great replayability; as there's always something that you can do better.”
    • “The game has a huge amount of replayability simply because there is so much story you can't really get it all in one run through.”
    • “At its price and its insanely high replayability + many hours of content, I can't recommend it enough.”
    • “It doesn't have much replay value.”
    • “The gameplay is boring, repetitive and with no replay value.”
    • “Don't get me wrong, this is a great game but it's also a one-time experience because the game has no replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

25hMedian play time
36hAverage play time
40hMain story
113hCompletionist
6-60hSpent by most gamers
*Based on 194 analyzed playthroughs

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