- March 15, 2019
- a_marx
Dead Dreams
Platforms
About
"Dead Dreams" is a 2D psychological horror game, influenced by Silent Hill and PT, that focuses on puzzle-solving and atmospheric storytelling. After a school game dev club breaks up due to a tragic death, the members are forced back to confront their memories when a sinister 'V' appears. With a non-linear story and disturbing creatures, the game provides a deep and surreal horror experience with a fractured narrative and chilling audio.



- The game effectively builds a disturbing atmosphere with impressive sound design and monster design, creating genuinely unnerving moments.
- The story tackles deep themes of trauma and self-discovery, with a unique narrative structure that keeps players engaged as they piece together the plot.
- The visuals, while not always polished, contribute to a nightmarish experience that resonates with players, making it a memorable horror title.
- The story is often confusing and poorly paced, leading to a lack of satisfaction in the narrative resolution and character development.
- Gameplay mechanics can be frustrating, with issues like arbitrary movement controls and a lack of clear direction, making it difficult to progress.
- The game suffers from bugs and glitches that can disrupt immersion and lead to frustrating experiences, such as losing saves or encountering visual errors.
story
26 mentions Positive Neutral NegativeThe story of the game receives mixed reviews, with some players finding it confusing, poorly paced, and lacking character development, while others appreciate its depth and thematic exploration of self, trauma, and mental health. Many players express frustration over the story's clarity and coherence, often feeling unsatisfied by the resolution, yet a few highlight its unique storytelling approach and unsettling horror elements. Overall, the narrative seems to evoke a range of reactions, from intrigue to disappointment, depending on individual player experiences.
“As you progress through the game, you unravel a story that is far from what you may initially expect.”
“I won't give away much, as the story is one of the biggest highlights of this game, but needless to say, it really tackles the themes of self, trauma, and mental health.”
“Not that I didn't expect it to be good, but the story ended up being something I never could have anticipated.”
“The story is subpar.”
“Much of the story is awkwardly worded and awkwardly paced.”
“You will beg for the credits the entire last hour of the game hoping 'oh god, is it over yet?' I just don't know what this story is.”