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De-Void Game Cover

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De-Void is a single player action game. It was developed by Playstige Interactive and was released on September 2, 2016. It received neutral reviews from players.

De-Void is a first-person adventure game, where the player unravels the mysterious circumstances surrounding the disappearance of a remote space colony crew.

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57%
Audience ScoreBased on 94 reviews
story23 positive mentions
stability6 negative mentions

  • Strong atmospheric and immersive sci-fi setting that creates a potent sense of isolation and mystery.
  • Engaging environmental storytelling with voice and audio logs that reward curiosity and deepen the narrative.
  • Good ambient soundtrack and decent voice acting that enhance the mood and narrative immersion.
  • Gameplay consists mostly of slow, repetitive walking with large empty areas and poor level design causing frequent navigation frustration.
  • Lack of direction, no map, and no manual save feature making progress confusing and progress loss common.
  • The story is thin, vague, and leaves many loose ends with an abrupt and unsatisfying ending.
  • story
    95 mentions Positive Neutral Negative

    The story of De-void is a slow-paced, atmosphere-driven sci-fi mystery centered on piecing together the fate of a vanished colony through environmental storytelling and audio logs. While some players find the narrative intriguing and immersive, especially as a prequel to Solarix, others criticize it for being thin, confusing, underdeveloped, and lacking strong character depth or clear plot progression. Overall, the story rewards curiosity but may feel incomplete or disjointed to those seeking a more conventional or tightly woven narrative.

    • “De-void is a slow-burn, atmosphere-first sci‑fi adventure that leans hard on mood and environmental storytelling.”
    • “Played De-void and it's less about shooting aliens and more about sinking into a slow-burn mystery - you're on a dead colony, crew's gone, but their thoughts and emotions are still lingering like ghosts in the walls; you're piecing together logs, wandering through abandoned stations, alien deserts, and weird forests, all while an AI buddy helps you make sense of the madness. It's moody, atmospheric, and feels more like unraveling a psychological puzzle than just exploring space - conspiracy, betrayal, paranoia, and something way older than humanity watching from the dark. Not fast-paced, but if you're into story-heavy sci-fi with creepy vibes, it hits.”
    • “I was one of the beta testers for De-void and although walking simulators are not my thing, I enjoyed exploring the environments in De-void, partly because I enjoyed PulseTense's previous title Solarix; therefore, the story and setting felt familiar. Also, there is always some sort of interaction in this game...most other walking simulators I watched from YouTube offer little interaction but here in De-void you can engage in the story in various forms, like audio logs, video logs, reading emails from computer terminals, inspecting objects and PDA from crew members... if you like story-driven sci-fi experience, you'll enjoy De-void.”
    • “The story isn't interesting and the way it's told is awful; the characters are soulless, there is a pervasive lack of tension or anticipation, and the final level is a navigational nightmare.”
    • “The game is so linear (and so short) that there just isn't any storyline, no plot.”
    • “Obviously you can still play de-void but you will end up with a story that has more holes than Swiss cheese.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics in the game receive mixed feedback, with many noting a nostalgic or outdated look reminiscent of early 2000s or GameCube-era visuals, alongside some technical issues like texture quality and minor bugs. However, several users appreciate the sci-fi aesthetic, ambient environments, and clear, crisp visuals that contribute positively to the game's atmosphere. Overall, while not cutting-edge or AAA quality, the graphics effectively support the game's mood and setting.

    • “The graphics are great for this sci-fi game, they are clear, crisp and I just loved the way the world looks with all the different environments shown.”
    • “The aesthetic is quite interesting, and some views are stunningly realized.”
    • “Really enjoyed the visuals, and the imagination of the visuals.”
    • “It has that stealth atmosphere, but the graphics are frankly outdated.”
    • “The level design is bland and repetitive, with GameCube-era graphics.”
    • “There are some graphical issues such as the sand looking wavy as you run and many of the textures looking like fake plastic.”
  • music
    20 mentions Positive Neutral Negative

    The game's music is generally praised for its ambient, sci-fi style that complements the environment and mood, though many find the soundtrack repetitive and somewhat short. It effectively enhances the atmosphere without becoming annoying even after multiple loops. Overall, the music and voice acting are among the stronger aspects, despite some criticism of the game's graphics and pacing.

    • “De-void has a sci-fi setting (a plus for me), good (although repetitive) graphics, a nice ambient soundtrack and good voice acting.”
    • “Low end sci-fi music that blends well with the environment.”
    • “Sound: the music is good and doesn't make you want to tear off your ears after hearing the loop for the 100th+ time.”
    • “De-void has a sci-fi setting (a plus for me), good (although repetitive) graphics, a nice ambient soundtrack and good voice acting, and yet I'm sad to say as a game it fails miserably.”
    • “Visual side, soundtrack and voice acting were mediocre.”
    • “I am a fan of walking simulators, but you can't make the player walk for several minutes between anything happening if your world is dull, if you got poor graphics and virtually no selection of music.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is characterized as a minimalistic walking simulator focused on story exploration with no combat or complex interactions, relying mainly on movement and simple object interaction. While it offers a unique narrative experience through environmental storytelling, the gameplay is criticized for being overly simplistic, clunky, and occasionally bug-ridden, detracting from fluidity and immersion. Overall, it appeals primarily to players seeking deep, story-driven experiences rather than engaging or dynamic gameplay mechanics.

    • “I was particularly captivated by its no-combat, story-focused gameplay, where piecing together the fate of a vanished colony through logs makes for a uniquely engaging experience.”
    • “The gameplay of de-void is typical of a graphical adventure game, fully tridimensional which is unusual for this genre, but stripped down to the bare minimum: there are only five controls – WASD to move and left-click to interact with objects.”
    • “I would recommend this game to anyone who likes deep, immersive stories as an important part of gameplay.”
    • “So, let's start off by saying that this is a walking simulator, meaning most, if not all, gameplay is non-interactive.”
    • “Throw some gameplay bugs on top of that (I've got stuck in tight spaces a couple of times) and you've got a failed attempt at a 'walking simulator'.”
    • “It is not sufficient in technical and gameplay parts by far, and I do not recommend this game for its current pricing at all.”
  • atmosphere
    14 mentions Positive Neutral Negative

    De-void is praised for its strong, immersive atmosphere characterized by a slow-burn, moody, and eerie sci-fi setting that emphasizes isolation, environmental storytelling, and psychological tension. While its graphics are modest and the pace deliberate, the game’s rich, oppressive ambiance and narrative depth create a compelling experience reminiscent of classic atmospheric titles like System Shock. Overall, the atmosphere is a standout feature that effectively captivates players despite its low-budget presentation.

    • “De-void is a slow-burn, atmosphere-first sci-fi adventure that leans hard on mood and environmental storytelling.”
    • “Played de-void and it's less about shooting aliens and more about sinking into a slow-burn mystery - you're on a dead colony, crew's gone, but their thoughts and emotions are still lingering like ghosts in the walls. You're piecing together logs, wandering through abandoned stations, alien deserts, and weird forests, all while an AI buddy helps you make sense of the madness. It's moody, atmospheric, and feels more like unraveling a psychological puzzle than just exploring space - conspiracy, betrayal, paranoia, and something way older than humanity watching from the dark. Not fast-paced, but if you're into story-heavy sci-fi with creepy vibes, it hits.”
    • “De-void stands out in the PC gaming landscape with its potent blend of deep narrative and rich atmospheric exploration.”
    • “But the fog, the light, the composition — all this creates such an oppressive atmosphere that beauty fades into the background.”
    • “It has that stealth atmosphere, but the graphics are frankly outdated.”
    • “Other than the scale and atmosphere of a couple of areas, de-void offers nothing of value.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is mixed, with several users encountering bugs and glitches such as getting stuck in elevators and frequent small issues that disrupt smooth gameplay. While some improvements have been made, the overall optimization remains lacking, leading to a buggy experience that detracts from enjoyment.

    • “Buggy, the elevator got me stuck multiple times.”
    • “It is not really optimized well and here and there you can find some glitches.”
    • “I can't recommend a game that's that buggy regardless of how much I wanted to like it.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect is generally weak, with a thin story and detached audio logs that fail to create meaningful attachment. While the voice acting is decent and the opening initially shows promise, the game quickly loses emotional impact throughout.

    • “Voice acting is decent, and while the story is thin, the good amount of audio logs helps to fill an otherwise emotionally un-compelling experience.”
    • “The first 10 minutes made me feel hyped, as the story seemed cool then, but it very quickly dropped off.”
    • “Even a game like Antichamber, which had no built-in story, had me feeling emotional over it at the end.”
  • optimization
    3 mentions Positive Neutral Negative

    The games show improved optimization with smoother performance and fewer glitches, though some areas feel dated due to simpler graphics. Overall, they run well without major issues, despite occasional less polished optimization.

    • “They've both been optimized and run better with a lot fewer glitches, better graphics etc. The story is pretty interesting, with a lot of well acted voice-overs.”
    • “Speaking of performance, the game runs pretty well, also thanks to its quite dated engine and the lack of details and polygon counts in most areas. Luckily there were no major issues in this aspect.”
  • grinding
    2 mentions Positive Neutral Negative

    The grinding experience feels somewhat amateurish, reminiscent of 90's b-games, with large, tedious areas that contribute to world-building but can make exploration feel slow and uneven—some sections are cramped and linear, while others become tedious to navigate.

  • character development
    2 mentions Positive Neutral Negative

    Character development is overall mixed, with some decent progression noted, but the main two characters receive insufficient development.

    • “Lack of character development for the main two characters.”
    • “Decent character development.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

De-Void is a action game.

De-Void is available on PC and Windows.

On average players spend around 4 hours playing De-Void.

De-Void was released on September 2, 2016.

De-Void was developed by Playstige Interactive.

De-Void has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

De-Void is a single player game.

Similar games include Lifeless Planet, Maquette, CAT Interstellar, Dream, The Old City: Leviathan and others.