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Dawn of a Soul is a single player casual puzzle game with fantasy, mystery and violence themes. It was developed by Waldemar Umaniz and was released on October 2, 2017. It received positive reviews from players.

Dawn of a Soul is a mathematical puzzle game about creating perfectly balanced paths by building chains and combos.

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84%
Audience ScoreBased on 19 reviews
graphics6 positive mentions
gameplay3 negative mentions

  • The game features a unique and engaging mathematical puzzle concept that challenges players' logical thinking and problem-solving skills.
  • The pixel graphics and atmospheric audio create a charming retro aesthetic that appeals to fans of the genre.
  • The difficulty curve is well-designed, offering a range of puzzles from easy to challenging, making it accessible for casual players while still providing depth for more experienced gamers.
  • Some players find the graphics to be simplistic and reminiscent of mobile apps, which may deter those looking for more polished visuals.
  • There are issues with the user interface, such as a cumbersome options menu and a lack of level numbers, which can hinder the overall experience.
  • The game can become monotonous with repetitive gameplay elements, particularly in exploration and combat scenarios.
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some users criticizing the pixel art as "lazily done" and reminiscent of low-quality mobile games, while others appreciate the aesthetic as charming and atmospheric. Despite the divide, many agree that the visuals are effective in enhancing gameplay, with some praising the pixel graphics as well-executed and fitting for an indie title. Overall, the graphics are seen as a blend of simplistic charm and functional design, contributing positively to the game's experience.

    • “Aesthetics are quite nice for something that could have been presented as just another connect-the-dots style phone game.”
    • “The pixel graphics are well done and the game runs very well.”
    • “Finally, the visuals are beautiful for a little indie game.”
    • “This pixel crap mobile-app tier game has you connect different nodes to solve puzzles, with some of the laziest graphics I've seen for literally hours.”
    • “This features really godawful pixel art instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is mechanically and aesthetically solid, featuring a creative mathematical puzzle concept that utilizes the PC's wider display for more complex mechanics. Players start with a tutorial pack of 14 levels, gradually unlocking additional content and new mechanics, which are introduced through easy-to-learn tutorials. However, some users report discomfort after extended play, indicating potential issues with visual strain.

    • “Mechanically and aesthetically solid.”
    • “New mechanics are added along the way, but always with very easy to learn tutorials.”
    • “The first pack of 14 levels teaches the basics; only after that does level select open up with additional packs and more mechanics.”
    • “Further mechanics are gray triangles, useless until a color gets passed onto them by removing a connected node.”
    • “This game makes my eyes bleed after about 20 minutes of gameplay, no matter how I adjust my monitor, and I spend on average 12+ hours daily behind a screen without any issues.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is praised for its soothing quality and ability to enhance the atmosphere without being distracting, allowing players to focus on gameplay. Additionally, players appreciate the option to toggle music and sound settings, contributing to a customizable experience. Overall, the music complements the game's art style and adds to its appeal.

    • “Even the music is nice and soothing.”
    • “Music builds atmosphere, but lets you concentrate.”
    • “Concept is tight, can get really difficult in the later levels, art style and music is nice too + it's free to play.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “While the sound effects are decent, the music itself is forgettable and doesn't enhance the gameplay experience.”
    • “The background music is often too loud, drowning out important sound cues and making it hard to focus.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is enhanced by good pixel graphics and immersive audio, with music that effectively sets the mood while allowing players to maintain focus.

    • “The pixel graphics are charming, and the atmospheric audio really enhances the experience.”
    • “The music perfectly builds the atmosphere while allowing you to concentrate on the gameplay.”
    • “The music builds atmosphere, but allows you to concentrate.”
    • “The environment feels lifeless and lacks any real immersion.”
    • “The visuals are stunning, but the overall atmosphere feels flat and uninspired.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some solutions are highly recommended, they can also be overly complex or tedious to discover independently. The presence of a demo is noted as a helpful feature for easing this process.

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Frequently Asked Questions

Dawn of a Soul is a casual puzzle game with fantasy, mystery and violence themes.

Dawn of a Soul is available on PC, Mac OS, Windows and Linux.

Dawn of a Soul was released on October 2, 2017.

Dawn of a Soul was developed by Waldemar Umaniz.

Dawn of a Soul has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Dawn of a Soul is a single player game.

Similar games include Hexologic, LineWay, Twickles, KAMI, Hook and others.