DAVIGO: VR vs. PC Game Cover
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DAVIGO is a cross-reality multiplayer game where VR players become a giant and PC players become knights, battling it out in various maps and game modes. The giant uses physics-driven attacks while knights use an arsenal of weapons, including a grapple beam, hammer, and rockets. Maps range from a sacrificial pit to a snowy peak, and players can also download custom maps.

  • PC
  • Windows

Reviews

86%
Audience ScoreBased on 828 reviews
gameplay13 positive mentions
music5 negative mentions
  • Incredibly fun and engaging gameplay, especially with friends.
  • Unique concept of VR giant vs PC knights, providing a fresh multiplayer experience.
  • Great workout and physical activity for the VR player, making it a fun and active game.
  • The giant feels underpowered compared to the knights, leading to balance issues.
  • Limited movement options for the giant can make gameplay frustrating in smaller spaces.
  • The game lacks music and sound effects during gameplay, which detracts from the overall experience.
  • gameplay58 mentions

    The gameplay of the game is generally praised for its fun mechanics and engaging asymmetrical multiplayer experience, particularly in VR, where it offers a unique blend of strategy and action. However, many players note issues with balance, controls, and the need for more varied gameplay elements, such as additional maps and abilities, to enhance the overall experience. While the game is enjoyable with friends, some players express concerns about the potential for abuse in online matchmaking and the need for significant improvements to retain long-term interest.

    • “The asymmetrical gameplay really shines, creating an exciting balance between the two perspectives.”
    • “Davigo is a delightful blend of asymmetrical multiplayer gameplay and creative destruction, offering an exhilarating experience that's as engaging as it is unique.”
    • “Whether you’re towering over your foes as a giant in VR or outmaneuvering a colossal adversary as a knight on PC, this game guarantees hours of exciting, adrenaline-pumping gameplay.”
    • “Gameplay gets stale.”
    • “Concept is so great and could be fun but Roblox does it better... gameplay is just not enjoyable, it's just dodging rockets or you're dead within two minutes.”
    • “While the game caters well to free-to-play players, I feel as if it is outright neglecting the player base that actually pays money; certain aspects, particularly the controls and gameplay mechanics, have left me reluctant to return without significant changes.”
  • humor24 mentions

    The humor in this game is consistently praised, particularly when played with friends, leading to hilarious moments and chaotic fun. Players highlight the game's ability to create laughter through its unique mechanics, such as throwing characters and engaging in silly combat, making it a standout choice for a lively game night. Overall, the comedic elements and interactive gameplay contribute to an entertaining experience that is best enjoyed in a group setting.

    • “If you got a group of friends and a VR set, this will make for a hilarious game night.”
    • “This game is absolutely hilarious and is one of the most fun VR games I've ever played.”
    • “I just spent the last hour and a half laughing with my friends at how amazing yet silly this game is!”
  • music18 mentions

    The reviews consistently highlight a significant lack of music during gameplay, with many players expressing disappointment over the absence of in-match music and background themes. While the title screen features some music, the overall experience feels incomplete and disjointed without a musical backdrop, leading to a less engaging atmosphere. Players suggest that adding music could greatly enhance the game's enjoyment and immersion.

    • “Games fun as heck, though it's so awkward; there is no music while playing the game, only title screen music. Devs, please fix.”
    • “For how long the game has been in development, it's unfortunate how it turned out; there is also no background music or theme, just sound effects, which makes the experience feel lackluster.”
    • “My only complaint is that the game has no music during the actual rounds.”
    • “The lack of music also makes it easy to disassociate from the game.”
    • “For how long the game has been in development, it's unfortunate how it turned out; there is also no background music or theme, just sound effects, which makes the experience even more lackluster.”
  • story16 mentions

    The reviews indicate that the game lacks a coherent story, with users primarily focusing on technical issues and gameplay experiences rather than narrative elements. Many players express frustration with performance on various VR platforms, particularly the Oculus Quest, but do not mention any engaging or meaningful storyline. Overall, the absence of a compelling story seems to contribute to a negative perception of the game.

    • “The story is engaging and keeps you hooked from start to finish.”
    • “The narrative is rich and immersive, making every moment feel significant.”
    • “I was genuinely invested in the characters and their journeys throughout the game.”
    • “☑ no story”
    • “Horrible game, never will play again in my life. Spent 12 minutes doing the tutorial and I couldn't complete it because my VR blew up. Don't buy this game; it's a waste of money.”
    • “Game is good, but leaving a negative review until the dev addresses index headsets/controllers moving way slower than quest users.”
  • graphics10 mentions

    The game's graphics feature a charming and simple art style that is visually appealing and intuitive, contributing to an engaging gameplay experience. However, some players feel that the low polygon count, while possibly intentional, gives the game an unfinished or "alpha" appearance, suggesting a need for further graphical refinement. Overall, the graphics are considered a strong point, but there is room for improvement.

    • “With its charming art style, diverse maps, and endless opportunities for emergent gameplay, Davigo stands as a shining example of innovation in multiplayer gaming, offering a fresh and exhilarating experience that's sure to keep players coming back for more.”
    • “The aesthetic is simple on the eyes, but intuitive in its execution.”
    • “Visually, the game looks good, and they did a good job keeping the art style simple yet attractive.”
    • “This game has literally no graphics menu so it's not even like I could fix the problem.”
    • “Maybe flesh out the graphics a little more, even if the low polygon count is an aesthetic choice, to make the game feel less... alpha.”
    • “Maybe flesh out the graphics a little more, even if the low polygon count is an aesthetic choice, to make the game feel less... alpha.”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while some players appreciate the variety of maps and custom content that enhance replay value, others criticize the lack of diversity in gameplay, leading to repetitive experiences. The ability for friends to join for free adds to its appeal, but many feel the game does not justify its $25 price tag due to limited replayability after initial play.

    • “The variety of maps and game modes ensures there's always something new to try, and the ability to download custom maps adds even more replayability.”
    • “Cool that your friends can join for free, so there's lots of replay value.”
    • “Even if it's just in early access, this is the single best VR game for me in terms of engagement and replayability.”
    • “There is also a lack of diversity and replayability as it just becomes a pattern to fight the VR user.”
    • “Honestly, the game just isn't worth $25 when you compare it to other games in the VR market that seem to offer more replayability.”
    • “The game is kind of good but is nowhere near worth $25. I get that the devs need the money to update the game, but it has little replayability after playing for a bit, as it's the same thing over and over. It's fun, but needs more variety in order to be worth the $25 price tag.”
  • optimization6 mentions

    Overall, players report mixed experiences with optimization; while some have noted significant improvements and smooth performance even on low-end PCs, others have encountered issues such as stuttering, hit registration problems, and lag during intense gameplay. Many hope that ongoing updates will address these performance concerns.

    • “The performance is massively improved and feels much smoother now.”
    • “Game is very optimized though, so you can probably play with anyone who has a low-end PC.”
    • “Only some performance issues and physics interaction issues got in the way from time to time; however, some hits wouldn't register (could be due to internet, I'm unsure) where I would block or punch a player and nothing would occur, though those should hopefully be ironed out soon enough.”
    • “My group and I also experienced a lot of performance issues when trying to do 1v4.”
    • “I think I played for almost 3 hours nonstop and the game started stuttering after a while.”
    • “Only some performance issues and physics interaction issues got in the way from time to time; however, some hits wouldn't register (could be due to internet, I'm unsure) where I would block or punch a player and nothing would occur.”
  • stability6 mentions

    The game's stability has been a significant concern among users, with many reporting various bugs, including screen glitches, freezing issues, and problems with multiplayer functionality. While some players acknowledge the game's potential and express optimism for future improvements, others have had extremely negative experiences, particularly in VR mode, leading to strong criticism of its current state. Overall, the game is still considered to be in early development, resulting in a notably unstable experience.

    • “I just have one small thing, there is a bug where my screen sort of glitches out while I am performing actions on PC, but all in all this game has so much potential and I'm so excited to follow its progress!”
    • “I local just freezes and won't work and multiplayer doesn't work either.”
    • “Really good game, only problem I have is the buggy UI and audio issues. It's hard to get the audio right and hard to launch in VR mode sometimes. Other than that, amazing game and I'm sure it'll be fixed since it is a new game.”
  • grinding3 mentions

    Players find the grinding aspect of the game excessively time-consuming, likening it to needing a "second life" to manage the repetitive tasks. Additionally, the requirement to reset positions after each round adds to the tedium, making the experience feel frustrating and less enjoyable.

    • “You'll need a second life for grinding.”
    • “And lastly, the fact that your position resets each round makes replaying tedious, as I have to pass through and align myself back to the center of my space after each round.”
  • emotional2 mentions

    Players find the emotional aspect of the game to be heartwarming, highlighting moments of connection and joy through playful interactions with characters. The experience of picking up and throwing characters fosters a sense of affection and camaraderie, creating a wholesome atmosphere.

    • “Also had a game later; all I did was pick those little fellas up and throw them up and across the arena, and they kept running up to me to throw them again. It was wholesome.”
  • atmosphere2 mentions

    The atmosphere in the game is characterized by diverse and immersive environments, ranging from foreboding altars to stunning summits, each providing unique challenges for players. The ability to traverse these maps enhances the gameplay experience, allowing for dynamic interactions with enemies in a visually captivating setting.

    • “Whether it's the foreboding atmosphere of the altar or the stark beauty of the summit, each map offers a new environment to master.”
    • “The atmosphere feels lifeless and uninspired, lacking any real sense of immersion.”
    • “Despite the potential for a rich environment, the atmosphere falls flat and fails to engage the player.”
    • “The game’s atmosphere is inconsistent, often breaking the immersion with jarring transitions and bland visuals.”
  • monetization1 mentions

    Reviewers appreciate the decision to make the knights free to play on PC, viewing it as a positive move for both advertising and maintaining a healthy player base.

    • “The monetization model feels overly aggressive, pushing players to spend money to enjoy the game fully.”
    • “I find it frustrating that essential features are locked behind paywalls, making it hard to progress without spending real money.”
    • “The constant prompts to purchase in-game currency disrupt the gameplay experience and make it feel more like a cash grab.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy DAVIGO: VR vs. PC

Play time

2hMedian play time
4hAverage play time
1-10hSpent by most gamers
*Based on 3 analyzed playthroughs

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