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Dashy Square Game Cover

About Dashy Square

Dashy Square is a single player casual role playing game. It was developed by Kastriot Sulejmani and was released on April 25, 2016. It received very positive reviews from players.

Dash, jump and fly your way through epic levels with rhythm-based gameplay!

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Reviews

91%Audience ScoreBased on 207 reviews
music18 positive mentions
stability2 negative mentions

  • Addictive rhythm-based gameplay that rewards precision, timing, and mastery with a strong pulsing soundtrack synchronized to levels.
  • Extensive content including over twenty handcrafted levels, multiple game modes, customization options, and a large diverse music library from independent artists.
  • Smooth performance and user-friendly interface with features like practice mode and upcoming level editor enhancing replayability.
  • Steep difficulty curve with punishing levels and occasional unavoidable deaths that may frustrate casual or new players.
  • Visual effects such as screen shaking and camera flipping can cause disorientation and disrupt gameplay flow, especially at high speeds.
  • Criticism for being very similar to Geometry Dash, with some players viewing it as a less polished clone lacking originality in core mechanics.
  • music

    63 mentions Positive Neutral Negative
    29% positive mentions, 66% neutral mentions, 5% negative mentions

    The music in dashy square is widely praised for its strong integration with gameplay, featuring a diverse and energetic electronic/EDM soundtrack from numerous independent artists that enhances the rhythm-based challenge. While some players note occasional synchronization issues and find the music too loud with limited volume control, most highlight the soundtrack as a standout feature that motivates and immerses players, often describing it as one of the game's best elements. The variety and quality of tracks contribute significantly to the game's atmosphere and replay value, though some critics feel the music is somewhat overused from other rhythm games.

    • “The music isn’t just background noise—it is the backbone of the gameplay, with obstacles and level transitions syncing perfectly to the beat.”
    • “The game offers a surprisingly robust amount of content, with over twenty handcrafted levels, several endless modes, and a massive library of more than three hundred songs from dozens of independent artists.”
    • “The sheer variety of music ensures that no two levels feel identical, and the inclusion of both licensed and original tracks gives the game an eclectic, energetic vibe.”
    • “The levels in this game aren't as rhythmic as Geometry Dash; in some levels, the music just keeps going without synchronizing to what is happening on screen (see Wave # levels).”
    • “The only redeeming quality about this game is its music, which you can listen to (for free) on Newgrounds; the rest is clearly just trying to bait Geometry Dash players into buying something that looks similar and has similar themes.”
    • “There are forty songs and you can pick and choose which you want to play; however, what I didn’t like is when you go to change up a song there is no sample preview of what the song will sound like, so you’re left shooting in the dark.”
  • gameplay

    35 mentions Positive Neutral Negative
    29% positive mentions, 62% neutral mentions, 9% negative mentions

    Gameplay in this rhythm-based platformer is tightly synced to its electronic soundtrack, creating an engaging and challenging experience that fans of similar titles may appreciate. However, many find it derivative of Geometry Dash, with criticisms targeting repetitive level design, limited replay value, and some frustrating mechanics like constant screen shaking. While customization and varied modes add some depth, the core gameplay loop and visuals may feel monotonous or less polished for some players.

    • “The music isn’t just background noise—it is the backbone of the gameplay, with obstacles and level transitions syncing perfectly to the beat.”
    • “Each track has been carefully chosen to enhance gameplay rhythm, and the way beats correspond to visual cues and obstacle placement makes every level feel handcrafted.”
    • “It’s a game that understands how music can enhance gameplay not as a backdrop, but as a central mechanic that shapes everything else.”
    • “Gameplay-wise, it's just a worse version of Geometry Dash, and visually, extremely boring; this game is all pixelated, and it doesn't have a lot of things happening, so it's kind of boring to look at while playing. The effects in this game are just shaking the screen or flipping it.”
    • “The gameplay tries way too hard to be like Geometry Dash yet something different, creating a large mess.”
    • “Gameplay gets tedious after not long, blatant ripoff of Geometry Dash. All music has already been completely overused in GD, the customization is limited, not much incentive to keep on playing, level design is boring, and achievements are lazily put together.”
  • graphics

    20 mentions Positive Neutral Negative
    50% positive mentions, 35% neutral mentions, 15% negative mentions

    The game's graphics are praised for their minimalist yet appealing 2D design, which maintains stable performance even on modest hardware. Customization options for textures, colors, and effects enhance visual variety without overwhelming the player, contributing to an engaging and non-repetitive experience. While not groundbreaking, the graphics effectively complement the gameplay and rhythm elements, delivering a polished and visually pleasing presentation.

    • “This game is very beautiful and even works at decent fps on my Dell Inspiration mini desktop with an Intel HD graphics card, pretty awesome!”
    • “From the outstanding music to the graphics, the presentation value is in keeping with the high quality of this indie game.”
    • “The graphic quality is improved further because you can customize the game’s textures, songs, trails, colors, and more.”
    • “Now, I've spent countless hours in Geometry Dash, and you can say, apart from the graphics and a few game mechanics this game isn't really anything different.”
    • “The graphics are alright, they’re pixels formed into shapes.”
    • “Graphically there isn't much to say.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The game is well-optimized, delivering stable performance and responsive controls even on low-end computers. Its minimalist visuals and bug-free, clear user interface enhance the precision-based gameplay experience.

    • “The minimalist visuals keep performance stable, and the game’s responsiveness is commendable given the precision required.”
    • “The user interface is well-optimized, with no bugs and well-synthesized information.”
    • “The controls are well-optimized, allowing you to move your square using either the arrow keys or the mouse.”
  • replayability

    4 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The game offers high replayability, boosted by customization options that add charm and variety. While mastering levels and collecting unlockables may shift focus to self-imposed challenges or score chasing, the engaging visuals and sound help maintain player interest over time.

    • “Customization adds another layer of charm and replayability.”
    • “It’s a game with a high replay value.”
    • “Additionally, once players master the available levels and collect most of the unlockables, the replay value relies heavily on self-imposed challenges or score chasing rather than new mechanics.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is noted for its strong sense of humor, featuring funny characters and amusing elements that add charm to its challenging gameplay.

    • “Definitely a difficult game, but most difficult games do not have a sense of humor like this one.”
    • “It also contains funny elements, and a user-friendly design.”
    • “Funny characters.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere combines fast-paced electronic music that heightens urgency with slower, atmospheric tracks that build tension and anticipation, creating an engaging and dynamic environment. Players navigate through distinct areas filled with obstacles, enhancing the immersive and challenging experience.

    • “Fast-paced electronic tracks push the player to react in split seconds, while slower, more atmospheric songs create moments of tension and anticipation.”
    • “The atmosphere is basically a bunch of areas, where your square has to reach the final of the area, but he will have to repel many obstacles.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game generally runs smoothly without crashes, freezes, or frame drops, though occasional minor glitches with item spawning have been reported. Overall, stability is good with only infrequent issues.

    • “Sometimes there are weird glitches where items spawn incorrectly.”
  • story

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game lacks a traditional story or clear goal, focusing instead on rhythm-based challenges and visually intense missions. Players engage primarily for the gameplay challenge and item collection rather than narrative depth.

    • “There is no story and no real goal, you play for the challenge of it and to collect things.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is considered tedious and uninspired, with limited customization and little incentive to continue playing. The level design and achievements also contribute to a lackluster experience, making the overall progression feel repetitive and unengaging.

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Play Times

3376h Median play time
2252h Average play time
3-4500h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Dashy Square is a casual role playing game. Common tags for Dashy Square include indie, precision platformer, trading, 2d, quick-time events and others.

Dashy Square is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 2252 hours playing Dashy Square.

Dashy Square was released on April 25, 2016.

Dashy Square was developed by Kastriot Sulejmani.

Dashy Square has received very positive reviews from players. Most players liked Dashy Square for its music but disliked it for its stability.

Dashy Square is a single player game.

Similar games include Penarium, Soundodger, Neon Beats, FOTONICA, Pinkman and others.