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Dark Swords is a multiplayer casual role playing game. It was developed by High Tower Entertainment and was released on June 21, 2019. It received neutral reviews from players.

DarkSwords combines the traditional role-playing system with innovative approach to the game process implementation, character development and social aspect. You can join the players from all parts of the world right now for free!

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57%
Audience ScoreBased on 123 reviews
atmosphere3 positive mentions
gameplay3 negative mentions

  • Dark Swords offers a deep narrative and complex gameplay that can engage players for hours, reminiscent of classic Dungeons and Dragons experiences.
  • The game has a nostalgic charm for fans of old-school MUDs and RPGs, providing a unique sandbox experience with a variety of activities.
  • The community can be helpful, with some players willing to assist newcomers and share resources, enhancing the overall experience.
  • The game is heavily pay-to-win, making it difficult for free players to compete against those who invest money, leading to frustration and a steep learning curve.
  • Many players report issues with the login system, bugs, and a lack of proper tutorials, which can hinder the initial experience and enjoyment.
  • The player base can be toxic, with high-level players often camping lower-level players, making it challenging for newcomers to progress without significant investment.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is rooted in a traditional Dungeons & Dragons-inspired RPG system, offering a hardcore multi-user dungeon experience reminiscent of the late 80s and early 90s, with modern enhancements. Players can expect a competitive environment where killing and robbing others is incentivized, though interactions with the community can often be hostile or self-serving. While the mechanics are relatively easy to learn, mastering the game requires determination and, for some, financial investment.

    • “Gameplay consists of adventuring with your character in a traditional Dungeons and Dragons inspired western RPG system.”
    • “It really is amazing in terms of concept, design, and gameplay.”
    • “This game rewards the killing and robbing of players at the moment through in-game mechanics.”
    • “Most of the player base do not care about you, will not help you, will not answer you, will not even acknowledge you exist unless something is in it for their gain, or to insult you, troll you, and ruin your gameplay when they kill you.”
    • “The gameplay is at its heart a multi-user dungeon from the late 80s and early 90s with many improvements.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in this game are a mixed bag; while some users appreciate the nostalgic blend of graphical elements in a MUD format, others criticize the quality as blurry and low-resolution. The user interface design, featuring separate windows for elements, is noted as a positive aspect, enhancing the overall experience for fans of graphical MUDs. However, the overall graphical quality has left some players disappointed.

    • “Haven't played MUDs in over a decade, was looking for a graphical one.”
    • “If you like graphical MUDs, there is a lot of fun to have.”
    • “It's much more graphical, and having the UI elements in separate windows is a fantastic decision.”
    • “Blurry, low quality graphics.”
    • “Haven't played MUDs in over a decade; I was looking for a graphical one.”
    • “I dreamed of old text games, but with graphics.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the soundtrack while others criticize it for featuring a mix of stolen content and inconsistent quality, such as abrupt genre shifts from fantasy tunes to generic rock and stock music. Additionally, the volume levels are noted to be excessively loud, detracting from the overall experience.

    • “The soundtrack is awesome.”
    • “At first, I get a nice fantasy tune, but when the fight starts, it suddenly switches to some cheap rock music, and then after some time, it changes to some bad stock music you can find in generic YouTube videos.”
    • “It seems fine, but what really annoys me is the music.”
    • “At first, I get a nice fantasy tune, the fight starts, and suddenly it switches to some cheap rock music. Then after some time, it changes to some bad stock music you can find in generic YouTube videos.”
    • “There may be some instructional value in it, but with the music blasting my ears at the volume of a jet engine, and the default window size being miniature on a 4K screen, I just clicked through it all until I could access the settings at the end.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game has received criticism for its confusing quest mechanics and difficulty spikes, leading to frustration among players. Many users reported issues with quest progression, such as not being able to collect necessary items, and felt that the game lacks clear guidance, resulting in a disjointed experience. Overall, the narrative seems to struggle with coherence and player engagement, prompting some to abandon the game altogether.

    • “The very first quest has you kill an imp.... click the skull to collect it and go back to the old guy.... but taking the skull doesn't do anything because once you go to the old dude again it says you don't have enough items. I'm not the only one; like 8 friends of mine have gone through the same problem and all uninstalled the game sadly. Could have been a new hangout, but I guess not. Hope they fix that.”
    • “Why are you giving me quests to kill things 4 times my level?”
    • “Practically speaking, I didn't see much effect of that since I was one-hitting things way above my level before I even understood how the game worked. When I didn't see any rats for the first tutorial quest, I struck out in a random direction and the first town I hit was dropping level 60 gear, without me even noticing that enemies had levels.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game, particularly farming for ingredients, to be tedious, especially for new players. While some enjoy PvP elements, the current farming experience detracts from overall enjoyment.

    • “Farming to grow your own ingredients for many things.”
    • “I am not aware that I flagged myself for any type of PvP (which I typically enjoy), but new player farming isn't really enjoyable.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy primarily revolves around microtransactions and the use of premium currency, which allows players to purchase in-game items or advantages. While some users appreciate the optional nature of these purchases, others express concerns about the potential for pay-to-win dynamics and the impact on overall gameplay balance.

    • “The game is riddled with microtransactions that feel exploitative, making it hard to enjoy without spending extra money.”
    • “Premium currency is required for almost everything, which creates a frustrating paywall that detracts from the overall experience.”
    • “It feels like the developers prioritize monetization over gameplay, leading to a grindy experience unless you're willing to spend real money.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers praise the game's map for its diverse atmospheres, highlighting how each area offers a unique and immersive experience that enhances gameplay.

    • “The game features a well-designed map that immerses players in a variety of distinct atmospheres.”
    • “Each area of the game offers a unique atmosphere that enhances the overall experience.”
    • “The diverse atmospheres throughout the game create a captivating and engaging environment.”
  • replayability
    1 mentions Positive Neutral Negative

    Users generally agree that the game offers strong replayability, encouraging players to return for multiple playthroughs.

    • “The game offers endless replayability with its dynamic storylines and multiple endings.”
    • “Each playthrough feels fresh thanks to the diverse character choices and branching paths.”
    • “I keep coming back for more because every run presents new challenges and surprises.”
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857h Median play time
857h Average play time
857-857h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Dark Swords is a casual role playing game.

Dark Swords is available on PC and Windows.

On average players spend around 857 hours playing Dark Swords.

Dark Swords was released on June 21, 2019.

Dark Swords was developed by High Tower Entertainment.

Dark Swords has received neutral reviews from players. Most players liked this game for its atmosphere but disliked it for its gameplay.

Dark Swords is a multiplayer game with local co-op support.

Similar games include Aura Kingdom, CABAL Online, Tree of Savior, Aberoth, Riders of Icarus and others.