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Aberoth Game Cover

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Aberoth is a multiplayer role playing game. It was developed by Castle art by Yuriy Gusev and was released on July 17, 2015. It received mostly positive reviews from players.

Aberoth is a fantasy massively multiplayer online role playing game with charming retro graphics and tons of freedom.

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62%
Audience ScoreBased on 970 reviews
graphics28 positive mentions
grinding89 negative mentions

  • Nostalgic feel reminiscent of classic 90's video games.
  • Challenging gameplay that encourages exploration and learning.
  • Engraving system allows players to protect their items from loss upon death.
  • High level players often kill newcomers for no reason, leading to frustration.
  • Lack of guidance and tutorials makes it difficult for new players to understand the game.
  • Graphics and interface are outdated, making the game feel clunky and unpolished.
  • graphics
    109 mentions Positive Neutral Negative

    The graphics of the game are predominantly described as retro and simplistic, often reminiscent of early gaming systems like the Atari 2600 and NES. While some players appreciate the nostalgic pixel art style, many criticize it for being poorly executed and lacking detail, with comments suggesting that the visuals could be seen as lazy or reminiscent of basic MS Paint designs. Overall, the graphics seem to be a divisive aspect, appealing to those who enjoy retro aesthetics but disappointing others who expect more modern visual quality.

    • “Aberoth is a neat trip down memory lane with its simple graphics, but with some neat twists that make exploring its mechanics a pleasant trip.”
    • “Overall, it's an excellent RPG with 'beautiful retro' graphics and a great leveling up system.”
    • “This game is really great and special, it doesn't hold your hand, has nice pixelated graphics and has a lot of really cool features.”
    • “The graphics remind me of the Atari 2600.”
    • “The graphics are terrible; I know you don't have to look at graphics, but the gameplay disappointed me as well.”
    • “I am not a graphics whore, but this game just doesn't even pull off 8-bit right... honestly, it's something a five-year-old could plug into Paint for a laugh.”
  • grinding
    90 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized, with many players noting it as relentless and tedious, requiring significant time investment to progress. While some find the grind rewarding and enjoyable, especially in a multiplayer context, others feel it detracts from the overall experience, making it difficult to engage with the game without extensive farming. Overall, the game is best suited for those who appreciate grind-heavy mechanics and are willing to endure the associated frustrations.

    • “You'll need a second life for grinding.”
    • “The grind is relentless, on top of slow enemy respawns and money to buy potions to drink to train drinking, the game is just a little too grindy.”
    • “Grinding is grinding but when you involve a low amount of mobs, a slow mob respawn rate, and an area packed with other players trying to kill the same mobs you're trying to kill you start to have a real bad time.”
    • “After you learn all the systems and gain a general understanding of how the game works you are left with this unsatisfied experience of grinding away hours of your life killing the same enemies over and over.”
  • gameplay
    87 mentions Positive Neutral Negative

    Gameplay in Aberoth is characterized by deep mechanics and a rewarding experience for those who invest time, but it suffers from significant issues such as a lack of new content and a player-killing (PK) system that can be frustrating for casual players. While some find the grind and simplistic controls enjoyable, others criticize the tediousness of certain mechanics and the hostile environment created by stronger players targeting newcomers. Overall, the gameplay offers a mix of engaging elements and frustrating challenges, making it a polarizing experience among players.

    • “Deep mechanics, captivating once you get into it.”
    • “Gameplay is very rewarding.”
    • “This game offers many hours of challenging gameplay and I can recommend at least trying it out.”
    • “This game is a great game, but with a major issue: no new content is getting released (game is dying almost), therefore, a lot of strong players are making fun of killing lower level people and stealing the stuff they worked really hard for. With no game mechanic punishing PKers, this makes it impossible for a casual player to get through half of the existing microscopic content there is.”
    • “A miserable game with extremely grindy gameplay and brutal PvP.”
    • “The gameplay itself is very simple, and the grind is slow and hard, but that difficulty seems to actually encourage player interactions, both positive and negative.”
  • story
    68 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and engagement, with many players noting that it feels non-existent or poorly developed. While there are numerous quests and activities to undertake, they often lack a cohesive narrative, leading to a sense of repetitiveness and disconnection from the game's world. Some players appreciate the freedom to create their own stories through interactions and choices, but overall, the absence of a compelling main storyline is a common complaint.

    • “But it gives you a sense of community that no other game does. The words 'make your own story' apply here; choose your guild and hence choose your enemies. Will you fight side A or side B? Side C scammed side D, but they are your allies. Are you going to betray them for this? You build your own legacy, and the consequences of your own actions will be felt directly as you fight your way to being a top dog in this game.”
    • “Amazing storyline, amazing graphics, amazing combat, overall, amazing gameplay and an overwhelming, life-changing experience that surely won't disappoint you.”
    • “The quests quickly get hard enough that you will need a group to help you, once you get the first few finished.”
    • “There's no story to work with here either.”
    • “If you don't like PvP, need a storyline, need good graphics, or prefer to PvE, this game may not be for you.”
    • “Who knows, there is no story. I did not play for long, but I figured out that the quests would be impossible. The first quest was very undescriptive, saying 'go find this man in a hut to the south, also take this club that looks exactly like a stick and probably is, good luck with the game that has no map to help you or tutorial!'”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding amusement in the absurdity of NPC interactions and the game's grindy nature, while others feel the humor falls flat amidst toxic player behavior and unclear gameplay. Many appreciate the quirky details, like text converting into emotes, but some critics argue that the overall experience lacks genuine joy and coherence. Ultimately, the humor seems to resonate differently among players, with some enjoying the chaos and others feeling disappointed.

    • “Also, despite being an adult, it's kind of hilarious seeing what NPCs will say to you if you say something rude.”
    • “Skills have a funny place in this game, offering bonus features to players who are willing to grind them up.”
    • “As a funny detail, some text gets converted into an emote; for example, 'lol' gets converted into (laugh).”
  • music
    9 mentions Positive Neutral Negative

    The game's music aspect has received mixed feedback, with some players appreciating the absence of music as it allows for a more atmospheric experience, while others criticize the lack of any musical content, finding it dull and unengaging. The trailer music is noted as a highlight, but overall, many feel that the game would benefit from a more robust musical score to enhance the gameplay experience.

    • “The trailer music is cool.”
    • “There is a lack of music which is good, because you can put a nice atmospheric album on in the background (I suggest The Ways of Yore - Burzum or the Twin Peaks soundtrack). I also find the way you interact with the NPCs quite fun because it feels like you are actually talking to them.”
    • “No music means you can hear when loot drops, but it can be a bit boring sometimes.”
    • “There is no music.”
    • “It has no music, has terrible controls and is slow and tedious.”
    • “This game takes everything I hate about MMOs and gives it a pathetically simple style in pixel art, a barebones economy, characters I don't care about, no music or sound to speak of; the list goes on and on.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is mixed; while it performs well on lower-end systems due to its pixelated graphics and text-based interactions, some users report significant frame rate issues and poor performance even on capable hardware. Players with higher-end setups, like a GTX 960, still experience optimization challenges, particularly related to Java performance.

    • “Being heavily pixelated in graphics style and with largely text-based interaction, performance is great even on my potato battery of a computer, so long as there's good connection to the server.”
    • “I have a GTX 960 and made 25 frames; 10/10 optimized.”
    • “A skill-based interaction between uneven opponents will result in some whoopaz, but over time the less skilled player is almost certain to close some of the gap in performance.”
    • “Frame rate issues; the game needs more Java optimization.”
    • “Extremely poor performance on computers that run other games, like Space Engineers, without any problems.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is largely negative, with players expressing feelings of heartbreak over its neglect and frustration with a toxic community that fosters emotional abuse and hostility. Many feel that the game's environment is unwelcoming, making it difficult for those outside of certain social circles to enjoy the experience.

    • “It's honestly a heart-breaking shame that it's collecting dust like this.”
    • “This isn't even touching on the lack of PvE content (which I don't mind, because I get it; it is a time-consuming labor of love, and the developer has a real life).”
    • “Unfortunately, this game is basically unplayable for anyone not part of the emotionally unhinged club.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive quality, enhanced by the absence of music, allowing players to enjoy their own atmospheric soundtracks. Interactions with NPCs contribute to a sense of realism, making the overall experience engaging and enjoyable.

    • “If you enjoy that, this makes the game fun along with the atmosphere.”
    • “And that's why it maintains a great game atmosphere.”
    • “There is a lack of music, which is good because you can put a nice atmospheric album on in the background (I suggest 'The Ways of Yore' by Burzum or the 'Twin Peaks' soundtrack). I also find the way you interact with the NPCs quite fun because it feels like you are actually talking to them.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous game-breaking glitches that lead to frequent deaths and loss of progress. Additionally, combat encounters are plagued by severe lag, rendering the game unplayable at times. Overall, the experience is described as both buggy and frustrating.

    • “Part of the second review: I played it a bit more and noticed more and more game-breaking glitches that got me killed over and over again. When I die, my engraved items don't spawn with me; I engraved 2 shortswords, 2 leather boots, and 1 leather cap.”
    • “When entering combat, the lag becomes more severe to the point where it either freezes or just becomes unplayable.”
    • “Buggy and boring.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model features microtransactions that are considered non-intrusive and primarily offer helpful enhancements rather than overpowering advantages.

    • “The microtransactions are balanced and provide helpful enhancements without being overpowered.”
    • “I appreciate that the monetization system is fair and doesn't force you to spend money to enjoy the game.”
    • “The in-game purchases are optional and add value without disrupting the overall experience.”
    • “The microtransactions are not overpowered at all; they just feel helpful.”
    • “The monetization system feels exploitative and detracts from the overall experience.”
    • “I find the constant push for in-game purchases frustrating and intrusive.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the game's replayability, noting that despite its seemingly simple appearance, it offers a lot of depth and engagement that encourages multiple playthroughs. The mix of frustration and enjoyment contributes to a compelling reason to return to the game.

    • “It doesn't look like much, but this game has a lot of heart and a lot of replayability.”
    • “Utterly annoying, yet I love the replayability.”
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3h Median play time
21h Average play time
3-4h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Aberoth is a role playing game.

Aberoth is available on PC, Mac OS, Windows and Linux.

On average players spend around 21 hours playing Aberoth.

Aberoth was released on July 17, 2015.

Aberoth was developed by Castle art by Yuriy Gusev.

Aberoth has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its grinding.

Aberoth is a multiplayer game.

Similar games include Mortal Online, Aura Kingdom, Villagers and Heroes, Will To Live Online, Eldevin and others.