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DARK SOULS III

Dark Souls 3's incredible world and awe-inspiring weapon arts make it the fiercest installment yet.
DARK SOULS III Game Cover
88%Game Brain Score
gameplay, story
optimization, grinding
93% User Score Based on 85,094 reviews
Critic Score 83%Based on 18 reviews

Platforms

Xbox Series X|SPCTabletWindows Mixed RealityPhonePlaystation 4Xbox OneXboxWindowsPlayStation
DARK SOULS III Game Cover

About

DARK SOULS III is a single player and multiplayer open world role playing shooter game with fantasy and historical themes. It was developed by FromSoftware, Inc. and was released on April 10, 2016. It received positive reviews from critics and very positive reviews from players.

In Dark Souls III, players traverse a dark and brutal world filled with dangerous enemies and intricate landscapes. As a lone undead warrior, players must fight to survive and uncover the truth about the lost kingdom of Lothric. With challenging gameplay and deep RPG elements, Dark Souls III rewards player exploration and perseverance.

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93%
Audience ScoreBased on 85,094 reviews
gameplay2.1k positive mentions
optimization216 negative mentions

  • gameplay
    5,516 mentions Positive Neutral Negative

    The gameplay of Dark Souls III has received mixed reviews, with many praising its refined mechanics, fluid combat, and challenging yet rewarding experience. Players appreciate the faster-paced gameplay compared to its predecessors, the introduction of weapon arts, and the depth of character customization, which enhances replayability. However, some criticisms focus on the game's difficulty stemming from poorly explained mechanics, frustrating multiplayer interactions, and certain bosses that rely on gimmicky mechanics rather than skill. Overall, while the game is lauded for its engaging combat and atmospheric world, it also presents a steep learning curve that can be daunting for newcomers.

    • “Thrilling gameplay, breathtaking views, and a storyline to die for.”
    • “Gameplay is much more polished than Dark Souls 1 and 2.”
    • “The gameplay, aesthetics, and the deep sense of lore embedded in this beautiful world really makes it worth playing.”
    • “The bosses themselves are way too easy, and I don't see myself struggling, which is one of Dark Souls' fundamentals. The game should be a challenge, not a cakewalk. It's rather the design and the general foundation on which the gameplay is built upon that makes me want to tear my eyes out.”
    • “Some very important mechanics are not straightforward, and you will either discover them by chance or will have to search in the wiki.”
    • “The gameplay is rather slow compared to most other action games.”
  • story
    4,875 mentions Positive Neutral Negative

    The story of Dark Souls III is characterized by its cryptic and indirect storytelling, primarily conveyed through environmental design, item descriptions, and NPC dialogues, rather than traditional cutscenes. While many players find the lore rich and engaging, newcomers may struggle to piece together the narrative without prior knowledge of the series, leading to mixed feelings about its accessibility. Overall, the game is praised for its atmospheric world and emotional depth, but its storytelling approach can be challenging and requires dedication to fully appreciate.

    • “From the improved combat from the previous installments to the amazing storytelling it does without telling you much at all, it's a game that never fails to blow me away.”
    • “It is refreshing to play a game that doesn't baby-feed the story and plot to you; it is up to the player to experience the story while exploring the world, which has deep and complex lore to discover.”
    • “The story is captivating, the characters you meet along your adventure are very interesting, and there are tons of secrets to discover.”
    • “The story is completely incoherent, but that's ok.”
    • “The story is very vague and general.”
    • “The story is minimal and does not interfere with the gameplay.”
  • graphics
    2,972 mentions Positive Neutral Negative

    The graphics in Dark Souls III have received widespread acclaim for their stunning visuals and detailed environments, marking a significant improvement over its predecessors. Players appreciate the game's atmospheric design, which effectively conveys a dark and immersive world, although some have noted occasional performance issues and graphical glitches. Overall, the combination of beautiful art direction and fluid gameplay contributes to a visually captivating experience that enhances the game's challenging nature.

    • “The graphics are beautiful and the environments are well-detailed, making each new area a joy to explore.”
    • “The graphics don't leave anything to be desired and the atmosphere is dark and oppressive.”
    • “Stunning graphics, rewarding combat, and a very expansive world to explore.”
    • “Sell it for fifteen dollars, this game came out in 2018 and it doesn't have sixty dollar graphics.”
    • “Graphics are a bit older than Elden Ring, but it doesn't matter at all.”
    • “The graphics are a huge step up for the series, and there is some pretty diverse and amazing scenery in the game.”
  • music
    2,098 mentions Positive Neutral Negative

    The music in Dark Souls III has been widely praised for its hauntingly beautiful soundtrack that enhances the game's atmosphere and emotional depth. Players highlight the orchestral compositions during boss fights as particularly memorable, with each boss having unique themes that elevate the intensity of encounters. Overall, the soundtrack is considered one of the best in the series, contributing significantly to the game's immersive experience.

    • “With its expertly crafted world-building, innovative gameplay mechanics, and hauntingly beautiful soundtrack, Dark Souls III is a game that will stay with players long after they have completed it.”
    • “From the ominous choral themes of the game's opening area to the epic orchestral pieces that play during some of the game's most memorable battles, Dark Souls III's music perfectly captures the tone and mood of the game's world, drawing players in and immersing them in the game's story and lore.”
    • “The connection between the Soul of Cinder's theme song and Gwyn's theme is just one example of the game's attention to detail and commitment to excellence, and it is a testament to the skill and creativity of the team at FromSoftware.”
    • “The worst souls game, streamlined with its 70% equip burden fast-paced rolls for the casual audience who can't dodge with fat rolls, bosses that are tuned to this singular playstyle in mind with zero consideration for the fact it's an RPG with different options available to people, sterilized with a pasty, ashy, monotonous environment, rehashed characters, uninteresting and often outright bad equipment, awful magic, generic two steps from hell tier soundtrack, and the most painful levels in the series.”
    • “The soundtrack, booss figt, arena, invaders, lore, and graphic are amazing.”
    • “The music is dark and forbidding... they really capture death well.”
  • atmosphere
    1,056 mentions Positive Neutral Negative

    The atmosphere in Dark Souls III is widely praised for its haunting, immersive quality, characterized by dark, gothic visuals and a rich, melancholic soundtrack that enhances the sense of dread and isolation throughout the game. Players appreciate the intricate level design and the way each area conveys a unique mood, contributing to an overall experience that feels both challenging and rewarding. While some feel it lacks the depth of atmosphere found in the original Dark Souls, many agree that it successfully captures the essence of the series, making it a standout title in terms of environmental storytelling and emotional engagement.

    • “The visuals, music, lore, atmosphere, everything about this game is incredible.”
    • “From the moment you step into the game's dark, foreboding world, you'll be immersed in a rich, atmospheric experience that will keep you coming back for more.”
    • “The atmosphere, story, and gameplay all come together to create a truly unforgettable experience.”
    • “The atmosphere in this game has got to be one of the best of all time.”
    • “The atmosphere is dense and oppressive.”
    • “The atmosphere, the soundtrack, bosses, the lore, and the weaponry and armor are all pretty great.”
  • replayability
    874 mentions Positive Neutral Negative

    The replayability of Dark Souls III is widely praised, with many players highlighting the game's extensive build variety, challenging gameplay, and the New Game Plus (NG+) feature that encourages multiple playthroughs. While some reviewers note that the game's linearity and lack of significant changes in NG+ can diminish replay value, the overall consensus is that the game offers a rich experience with numerous secrets, character customization options, and an active multiplayer community, making it one of the most replayable entries in the series.

    • “The game offers a lot of replayability, with a plethora of items or builds to choose from, and with new game(+), you can up the challenge even more.”
    • “The replayability is endless once you master the mechanics.”
    • “The amount of secrets, items, and builds you can use/find in DS3 allows for a seemingly infinite amount of replay value, which has always impressed me, given the fact that it's a pretty linear game.”
    • “Since Dark Souls 3 is mainly a linear path the whole game, it feels less replayable to me than the other games and can make certain sections in the game feel like a massive chore and feel more like a boss rush.”
    • “Not much in terms of replayability to be honest, unless you'd be doing challenge runs of some sort.”
    • “However, the game loses a lot of its replayability once you've played it through about a dozen times.”
  • optimization
    694 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues such as stuttering, frame drops, and crashes, particularly on PC. While some users have experienced smooth gameplay on high-end systems, others have found the game poorly optimized for lower-end hardware and for mouse and keyboard controls, often requiring a controller for a better experience. Overall, the game's optimization appears to be a major concern, with calls for patches to address these ongoing issues.

    • “Runs smoothly with amazing graphics and a vast world to explore.”
    • “The graphics are beautiful, the optimization is great, and the OST is superb as always.”
    • “This game is brilliantly crafted, although it suffers from some performance issues very rarely, with a bit more of a linear pathway compared to the previous games.”
    • “This game is poorly optimized that your PC has to be high-end or at least very well managed and optimized to run this at a stable frame rate.”
    • “The game is not optimized for PC which is just lazy when people are still paying for the game.”
    • “The optimization is really awful.”
  • grinding
    560 mentions Positive Neutral Negative

    Grinding in Dark Souls III is a polarizing aspect, with many players finding it tedious and time-consuming, particularly when it comes to farming covenant items for achievements. While some enjoy the challenge and sense of progression that comes from grinding, others feel it detracts from the overall experience, especially when attempting to complete the game 100%. Co-op play is often recommended to alleviate the grind, but many still report that offline farming can be a frustrating and monotonous task.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “Too grindy.”
    • “Grinding covenant items offline is the most Dark Souls thing ever.”
    • “If you don't want to do PvP, farming the five different covenant items that you need for all of the achievements takes an extremely long time of mindless grinding the same few enemies over and over.”
    • “The real pain is the farming of covenant items, especially the ears.”
  • humor
    417 mentions Positive Neutral Negative

    The humor in the game is often described as a mix of absurdity and dark comedy, with players finding joy in the game's challenging mechanics and unexpected moments, such as dying in hilarious ways or encountering funny player messages. Many reviews highlight the community's contributions to the humor, including amusing emotes and messages that enhance the experience, making even frustrating moments entertaining. Overall, the game is seen as a blend of difficulty and humor, providing a uniquely enjoyable experience that keeps players engaged despite the challenges.

    • “It's a funny game.”
    • “Just traversing the map and fighting the wandering enemies is so much fun... until you reach a boss, then the game just hulks right out and smashes you to bits leaving you chuckling at the absurdity of what just happened.”
    • “The community is hilarious and a fun ride to PvP and coop.”
    • “Not funny, didn't laugh.”
    • “It's not funny and ruins a big part of the experience.”
    • “It's not funny, in any way, and only serves to anger the good people that paid with their hard-earned money for a game that penalizes the victim rather than the villain.”
  • stability
    398 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting frequent bugs, glitches, and crashes that can significantly disrupt gameplay. While some users have experienced minimal issues and praise the game's performance on certain setups, others highlight severe problems such as freezing, unresponsive controls, and game-breaking glitches, particularly in multiplayer modes. Overall, the game's stability appears to be a major concern for a significant portion of the player base, detracting from the overall experience.

    • “The game runs great on my PC and controls great with my Xbox One controller.”
    • “I've heard from people it has technical issues but I didn't experience any, no glitches, no frame drops, didn't crash once.”
    • “Game runs great and looks the best in the series.”
    • “It was the only time that I was forced to go offline in order to progress, because the fights were so buggy that they literally couldn't end unless I gave up.”
    • “May 22, 2022 update - additionally cannot recommend as after 33.5 hours the game corrupted its own save in offline mode, no weird glitches or anything in quitting the game.”
    • “The game is a little bit buggy; hopefully, they will patch it soon.”
  • emotional
    316 mentions Positive Neutral Negative

    The emotional aspect of the game is described as a profound and often heartbreaking experience, with players expressing a wide range of feelings from joy and satisfaction to frustration and sadness. Many reviews highlight the game's ability to evoke tears through its challenging gameplay, intricate lore, and memorable character arcs, making it a deeply immersive journey that resonates with players on a personal level. Overall, it is characterized as an emotional rollercoaster that leaves a lasting impact, often leading players to reflect on their own struggles and triumphs.

    • “It is an emotional roller coaster from start to finish, and frankly I have to say that it is my favorite game ever.”
    • “But if you truly stay the course, you'll be met with a truly heartbreaking world full of intricate characters, stories, and so much.”
    • “This game made me cry harder than when my dad left.”
    • “The emotional depth of the story was lacking, making it hard to connect with the characters.”
    • “I felt no emotional investment in the plot; it was predictable and uninspiring.”
    • “The game tried to evoke emotions, but the execution fell flat and left me feeling indifferent.”
  • character development
    65 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with many praising the rich lore and unique character designs that enhance the overall experience. However, some players criticize the lack of meaningful character progression and emotional depth, noting that while the visuals and atmosphere are stunning, the actual development of characters is often minimal or poorly executed. Overall, the game excels in character design and world-building, but falls short in delivering a compelling narrative and character growth.

    • “Deep lore and player character development.”
    • “Character development and outfitting options create good depth to the gameplay.”
    • “The story, world, and character design is godly, and the gameplay is challenging, but very fun once you take the time to master it!”
    • “This game has absolutely none of the things that make a good RPG: no character development, no intriguing story, no quests, no maps. It is a subpar RPG made for people who lack the intelligence to do anything other than kill enemies.”
    • “It is rare for me to be this emotionally invested into a game that doesn't even have any real character development or meaningful cutscenes. Please just buy it; it sucked me in so much, and this is one of the most unique gaming experiences I have had.”
    • “Motivations are left in the dark, character development is nonexistent, and characterization is incredibly poor.”
  • monetization
    38 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many users criticizing it as a cash grab despite the absence of microtransactions. While some appreciate the lack of typical monetization tactics like loot boxes and battle passes, others feel the game is poorly executed and rushed, leading to disappointment over its value for the price paid. Overall, players express a desire for more integrity in game development, lamenting the industry's shift towards profit-driven models.

    • “No microtransactions at all, great game overall.”
    • “Microtransactions: no microtransactions, need I say more?”
    • “No microtransactions, no money grab (hello Creative Assembly).”
    • “Really feels like a cash grab.”
    • “Save yourself from going through this painful cash grab.”
    • “This game is amazing until you realize it's just a cash grab.”
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85h Median play time
203h Average play time
32h Main story
98h Completionist
20-300h Spent by most gamers
*Based on 383 analyzed playthroughs
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Frequently Asked Questions

DARK SOULS III is a open world role playing shooter game with fantasy and historical themes.

DARK SOULS III is available on Xbox Series X|S, PC, Phone, PlayStation 4 and others.

The main story can be completed in around 32 hours, while the entire game is estimated to take about 98 hours to finish. On average players spend around 203 hours playing DARK SOULS III.

DARK SOULS III was released on April 10, 2016.

DARK SOULS III was developed by FromSoftware, Inc..

DARK SOULS III has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its optimization.

DARK SOULS III is a single player game with multiplayer and local co-op support.

Similar games include Dark Souls II, Elden Ring, DARK SOULS: REMASTERED, Dark Souls, Sekiro: Shadows Die Twice and others.