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Dark Nights with Poe and Munro

Dark Nights with Poe and Munro Game Cover
75%Game Brain Score
story, gameplay
replayability, optimization
78% User Score Based on 320 reviews
Critic Score 65%Based on 2 reviews

Platforms

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Dark Nights with Poe and Munro Game Cover

About

Dark Nights with Poe and Munro is a single player arcade action adventure game with fantasy, mystery and thriller themes. It was developed by D'Avekki Studios Ltd and was released on May 19, 2020. It received mostly positive reviews from both critics and players.

"Dark Nights with Poe and Munro" is a point-and-click adventure game where players help local radio hosts Poe and Munro solve six unique mysteries. The game features full HD video, a timed hot-spot interface, and multiple endings. This standalone spin-off from the creators of "The Infectious Madness of Doctor Dekker" and "The Shapeshifting Detective" offers a different gameplay experience.

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78%
Audience ScoreBased on 320 reviews
story40 positive mentions
graphics3 negative mentions

  • The game features engaging characters with great chemistry, particularly between the leads, Poe and Munro.
  • The episodic format allows for a variety of unique and quirky stories, keeping the gameplay fresh and entertaining.
  • The production quality is high, with well-executed acting, cinematography, and a fun mix of humor and supernatural elements.
  • The choices presented to players are often vague and lack context, making it difficult to understand their impact on the story.
  • The episodic nature can lead to disjointed narratives, with each episode feeling somewhat disconnected from the others.
  • Some players may find the acting to be overly campy or the writing to be inconsistent, detracting from the overall experience.
  • story
    180 mentions Positive Neutral Negative

    The story in "Dark Nights with Poe and Munro" is characterized by its episodic structure, with each of the six episodes presenting standalone narratives that often feel disjointed and lacking in coherence. While some players appreciate the quirky and campy elements, as well as the humor and character interactions, many criticize the storytelling for being confusing, uneven, and failing to resolve plot threads, leading to a sense of missed potential. Overall, the game offers an intriguing premise but struggles with execution, leaving players divided on its effectiveness as a cohesive narrative experience.

    • “It is a FMV game that offers a strange and quirky journey, mixing dramatic moments with bizarre and sometimes psychedelic storytelling.”
    • “The story is brilliant and keeps you hooked the whole way through, and this one has a lot more humor and it's used at the perfect times to play against how dramatic it gets.”
    • “Dark nights with Poe and Munro is a story-focused game about the hosts of a late-night radio show in a small English town, where you’ll watch live-action video clips and occasionally make choices which can influence how the story plays out.”
    • “The story is so hard to follow that it's often nonsensical, and the episodes are only loosely correlated.”
    • “The episodic nature of the game also does it a disservice, as none of the conclusions are really satisfying, and there isn't an overarching plot connecting them.”
    • “The story feels incoherent - the six episodes feel standalone, but some are loosely and not well connected - an episode happens, and what happens in the next one is independent of the last episode.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is primarily a combination of quicktime events and limited choice-making, often described as simplistic and lacking depth compared to previous titles from the same studio. Many players found the mechanics confusing and felt that the overall experience was more akin to an interactive movie than a traditional game, with minimal engagement beyond making basic decisions. While some appreciated the entertaining narrative and characters, the gameplay itself was generally considered weak and inessential.

    • “I can't believe it was only three hours of gameplay--it felt like so much longer.”
    • “Though the gameplay is confusing at first, once you figure it out, it becomes a very entertaining interactive movie.”
    • “For the price of $12.99, you get a solid few hours of entertaining gameplay if you're into the kind of 'sit back and enjoy while making choices' kind of game.”
    • “Some interesting characters and premise, but there wasn't much gameplay outside of a few very light choose your own adventure moments.”
    • “The ambiguity of the mechanics plus the ambiguity of the story made it just... confusing.”
    • “The choices you make lead you on slightly branching paths, but the puzzles aren't deep at all, and there's much less gameplay because of it.”
  • humor
    37 mentions Positive Neutral Negative

    The humor in the game is a standout feature, blending dark comedy with quirky, British wit that keeps players entertained throughout. Many reviewers noted the clever dialogue and engaging characters, which often led to genuine laughter, even amidst moments of suspense. While some found the humor to be hit-or-miss, the overall consensus is that it effectively enhances the game's narrative and charm, making it a memorable experience.

    • “Really enjoyed this game; very funny in places, strange but good endings.”
    • “The dialogue was interesting, creative, and I found myself laughing out loud.”
    • “The excellent acting, dialogue, and characters were humorously endearing as well as interesting.”
    • “The acting is not funny; it's just bad.”
    • “The humor falls flat and feels forced throughout the game.”
    • “I expected more laughs, but the jokes missed the mark completely.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and fittingness, enhancing the overall experience with a stunning soundtrack that complements the narrative and atmosphere. Players appreciate the well-crafted themes, particularly the main menu music, and note that the sound design significantly contributes to the game's suspenseful and immersive storytelling. Overall, the music is considered one of the standout features, elevating the gameplay and making it a memorable experience.

    • “The soundtrack is stunning, casting for the characters superb, great amount of choices and opportunities to lead the game, great new way to experience decision making.”
    • “The music, dramatic camera work, humorous yet well-written narrative, and brilliant acting all combine into such a fantastic and enjoyable series of stories which I’m sure to replay numerous times.”
    • “The music was very well made.”
    • “Sound and music is most likely the brightest part of the game.”
    • “If you return to the game and begin the next episode you are subjected to a credits sequence of flowing colors and music.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game exhibits a mixed level of replayability. While some players appreciate the potential for different endings and the enjoyment of uncovering mysteries through varied choices, others feel that the lack of strong character personalities diminishes the incentive to replay. However, many agree that the game offers substantial replay value due to its branching narratives and hidden surprises, making it worthwhile for those seeking to explore all possible outcomes.

    • “There is quite some replayability potential, because some episodes offer vastly different branches/endings depending on your choices.”
    • “The total duration of the game is 7-8 very saturated hours, the replay value of the episodes is extremely high, in each of them many interesting surprises are hidden that radically change the course of events.”
    • “D'avekki gives us another amazing example of how great FMV games can be, and with 6 short stories that can all be played independently, it encourages replayability to make different choices in order to change the endings.”
    • “Some choices offer some backstory or random information on the characters, which would support replayability if it wasn't for the fact that the characters don't actually have a strong personality but rather morph into whatever fits the story's needs at that time.”
    • “The replay value isn't high.”
    • “Was able to finish it in about 3 hours or so, but there's replayability as you will experience different endings based on your choices.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game's atmosphere is a mixed bag, with some players appreciating its trippy, suspenseful qualities reminiscent of "The X-Files," while others find it uneven and lacking in tension. The tone fluctuates between silly, spooky, and romantic, creating a fever dream-like experience that can be both compelling and disjointed. Overall, while the visuals and sound design contribute to a creepy ambiance, the effectiveness of the atmosphere varies significantly across different stories and episodes.

    • “I really enjoyed the atmosphere of each episode; it reminded me a lot of The X-Files, in a way.”
    • “Dark Nights with Poe and Munro is a wonderful bedtime story, nice for relaxing and great to play on Halloween. It features great music, story, and voices that make it a creepy success, with six short stories that create a suspenseful atmosphere.”
    • “Patients were constricted to lounging on a central sofa as they beguiled you with outlandish stories against a superbly crafted atmosphere.”
    • “Aside from the story, the tone is pretty all over the place - Dark Nights doesn't know what it wants to be and bounces from silly to spooky to serious to romantic to horny, resulting in a rather fever dream atmosphere.”
    • “It feels as if it was lacking the dense atmosphere of the other titles.”
    • “So lots of caveats, but the overall tone and scenarios are sort of working for me... it does create a suitably creepy atmosphere at times and I am going back and replaying episodes to see what happens.”
  • optimization
    9 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with some praising the simplicity and ease of the interface, while others criticize the writing and performances as inconsistent and stereotypical. Overall, while certain performances stand out as excellent, the overall quality varies, impacting the game's narrative experience.

    • “The short episodes are compelling, the interface is simple and easy to use, and the writing and performances are great.”
    • “The performances are all excellent, and the episodes are wonderfully packaged, often make-your-skin-crawl standalones - that fuse into a greater whole.”
    • “Leah Cunard comes off as charming and likable from the start, and to see her performance radically change during a certain crossover scene just blew me away.”
    • “The writing, performances, and especially the characters are awful.”
    • “Their performances are too stereotyped.”
    • “Assuming you are happy with that, the questions become more about writing, performance, and technical details.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag, featuring both low-budget elements and intriguing visual storytelling that blends real-life aesthetics with supernatural themes. While some users noted awkward acting and vague character interfaces, others praised the effective use of FMV visuals and a captivating art style that enhances the overall experience. The combination of cinematography, sound, and color contributes to a unique and immersive atmosphere reminiscent of previous titles in the series.

    • “Graphics - real life.”
    • “Oh, and they somehow managed to improve upon the detective's mesmerizing paint/oil/soap visuals.”
    • “The graphical interface doesn't really tell you what your characters will do once you select them, and they are incredibly vague.”
    • “Your imagination was put to work, but with the FMV visuals lending it all more credibility.”
    • “Cinematography, editing, soundscape, costumes, colors ... with everything we're right back in that beautifully crafted 'uncanny present' of the previous games that's such a huge part of why I love their aesthetic.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often leading to frustration. The frequent need for additional lives to progress further exacerbates this issue, making the overall experience feel drawn out.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “I don't know if this was intentional, but it makes the game tedious very quickly.”
    • “A full 'next time' and credits sequence on every episode is also pretty tedious.”
    • “You'll need a second life for grinding.”
  • emotional
    3 mentions Positive Neutral Negative

    The game is praised for its unique blend of campy horror and heartfelt moments, featuring a charming mix of supernatural elements and a touching love story. Players express a strong emotional connection to the characters and the overall universe of the Cowles FMV games, highlighting its ability to evoke genuine feelings amidst its wacky style.

    • “This is some kind of crazy mixture of the B-movie style, supernatural elements, absolutely charming and appropriate wackiness in some moments, a touching love story, and Edgar Allan Poe.”
    • “I have an immense emotional attachment to these characters and to the universe of the Cowles FMV games as a whole.”
    • “A delightfully camp but genuinely heartfelt horror comedy.”
  • stability
    1 mentions Positive Neutral Negative

    Users report occasional glitches during gameplay, which may be attributed to lower-end hardware, suggesting that stability can vary based on system specifications.

    • “As for the gameplay itself, I had a few glitches here and there, but that could be because I'm using a super cheap laptop.”
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Frequently Asked Questions

Dark Nights with Poe and Munro is a arcade action adventure game with fantasy, mystery and thriller themes.

Dark Nights with Poe and Munro is available on Nintendo Switch, PlayStation 4, iPhone, Windows and others.

Dark Nights with Poe and Munro was released on May 19, 2020.

Dark Nights with Poe and Munro was developed by D'Avekki Studios Ltd.

Dark Nights with Poe and Munro has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its replayability.

Dark Nights with Poe and Munro is a single player game.

Similar games include The Shapeshifting Detective, The Complex, She Sees Red, Erica, Late Shift and others.