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Dark Hours: Prologue Game Cover

About Dark Hours: Prologue

Dark Hours: Prologue is a single player and multiplayer survival action adventure game with horror and mystery themes. It was developed by Piece of Cake studios and was released on July 18, 2024. It received positive reviews from players.

WISHLIST THE FULL GAME About the GameDark Hours: Prologue is a free version of Dark Hours. Experience the core gameplay and get a taste of the experience that awaits in the full game. Dark Hours is a co-op survival horror game for 1-4 players. Just when you think you've pulled off the perfect heist, your break-in is suddenly interrupted by an unexpected supernatural event. You find yourself t…

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Looking for games like Dark Hours: Prologue? Here are top survival action adventure recommendations with a horror and mystery focus, selected from player-similarity data — start with Dark Hours, The Devourer: Hunted Souls or PARANOIA PLACE.

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Reviews

87%Audience ScoreBased on 1,188 reviews
humor79 positive mentions
optimization4 negative mentions

  • Excellent cooperative horror gameplay that is very fun and intense when played with friends, offering hilarious and scary moments.
  • Immersive atmosphere and sound design that build strong tension and spooky vibes, enhancing the horror experience.
  • Engaging heist mechanics with puzzles and strategic elements blend well with horror to provide a fresh, enjoyable multiplayer experience.
  • Game currently suffers from bugs, glitches, and performance issues such as frequent crashes, lag, and optimization problems.
  • Limited content in the prologue with only one map and few monsters, which can make the gameplay repetitive after several sessions.
  • Monster AI can be frustrating and unfair, with spawn mechanics that often feel overwhelming and lack counterplay options.
  • humor

    79 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its hilarious and memorable moments, especially when played with friends. The combination of scary encounters and goofy, unpredictable interactions creates a unique comedic-horror experience that leads to frequent laughter and fun social play. Players highlight the game's clever use of proximity chat, team sabotage, and monster reactions as key sources of humor.

    • “Absolute cinema, made me laugh and have fun until my voice got hoarse. I loved the blind ghoul and me throwing stuff at my friend so the monster kills him and I die laughing. I'll recommend to anyone; I'll definitely buy the full game sooner or later.”
    • “The clever gameplay mechanics, terrifying creatures roaming the dark museum, plus whatever hilarious (and stupid) things your teammates might be doing to taunt you or the monsters, makes an excellent comedic-horror-puzzle cooperative experience.”
    • “Me and my friends played it together and were laughing, screaming, and freaking out the whole time.”
  • gameplay

    58 mentions Positive Neutral Negative
    34% positive mentions, 61% neutral mentions, 5% negative mentions

    The gameplay of "Dark Hours: Prologue" is praised for its cooperative survival horror mechanics that blend exploration, stealth, and resource management, creating a tense and immersive experience. While generally intuitive and well-balanced, allowing for fun interactions and strategic teamwork, some players note that the current early access version has room for improvement in enemy variety, mechanics depth, and balancing. Overall, it offers a promising, atmospheric, and engaging gameplay experience, especially when played with friends.

    • “Gameplay: cooperative survival horror where you steal loot and hide from monsters (you can shoot your friends with a tranquilizer gun or beat your friends up with a crowbar).”
    • “Gameplay is smooth and well-balanced, blending exploration, suspense, and challenge in a way that never feels overwhelming.”
    • “The gameplay mechanics, though simple in concept, are executed with precision, emphasizing stealth and evasion over direct confrontation, amplifying the sense of vulnerability and helplessness.”
    • “At the time of writing the review, the game is in early access and has mechanics that are easy to bypass; if this is fixed, it will be a good game.”
    • “I understand this is just the prologue, but the gameplay is pretty bland if I'm completely honest.”
    • “The radio mechanic needs a little work but Discord exists.”
  • atmosphere

    57 mentions Positive Neutral Negative
    58% positive mentions, 37% neutral mentions, 5% negative mentions

    The game is widely praised for its masterful, immersive atmosphere, combining eerie visuals, unsettling sound design, and oppressive environments that build relentless tension and dread. Its atmospheric storytelling and detailed world design effectively grip players from the start, making it a standout experience in horror gaming despite its short length. Overall, the chilling mood and haunting ambiance are key strengths that heighten the horror and cooperative gameplay elements.

    • “The atmosphere and sound design keep us on edge, but the co-op dynamics make it pure fun.”
    • “Dark prologue is a gripping and atmospheric experience that immediately pulls you into its haunting world.”
    • “The game masterfully builds tension through its atmospheric environments and unsettling audio design, keeping players on edge throughout their harrowing journey.”
    • “While it builds atmosphere, some players might crave more direct storytelling or dialogue to flesh out the narrative.”
    • “The atmosphere is deeply unsettling, and the puzzles are engaging, though the short duration and limited exploration leave you hungry for more.”
    • “The atmosphere?”
  • story

    49 mentions Positive Neutral Negative
    27% positive mentions, 65% neutral mentions, 8% negative mentions

    The story aspect receives mixed reviews: many praise the atmospheric and subtle environmental storytelling that builds suspense and intrigue, making it a compelling and immersive experience, especially for horror fans. However, some note a lack of direct dialogue and a more explicit narrative, with a few users feeling there is minimal or even no story present. Overall, the story is seen as a strong point in creating mood and mystery, though it may leave players wanting more concrete plot development.

    • “The storytelling is one of the game’s strongest elements.”
    • “The prologue’s story is haunting and mysterious, pulling you in with just enough hints to keep you curious but withholding the full picture to build suspense.”
    • “Through subtle environmental storytelling and scattered notes and clues, the game hints at a larger, darker backstory that leaves you hungry for more.”
    • “The graphics are outdated, the controls are clunky, and the story makes no sense.”
    • “☑ no story”
    • “The game’s reliance on environmental storytelling is both a strength and a weakness. While it builds atmosphere, some players might crave more direct storytelling or dialogue to flesh out the narrative.”
  • graphics

    41 mentions Positive Neutral Negative
    39% positive mentions, 54% neutral mentions, 7% negative mentions

    The graphics receive mixed feedback, with praise for their striking, haunting aesthetic and atmosphere, while some users find them basic, outdated, or underwhelming compared to expectations. Performance issues arise on lower-end systems, as high settings demand powerful hardware, causing lag or crashes for some. Overall, the visuals effectively contribute to the game's immersive horror experience but may struggle with optimization and consistency.

    • “The visuals are striking, with detailed, shadowy environments that play with light and darkness to create a pervasive sense of unease.”
    • “The game ran smoothly on my system at around 100 fps on the highest graphics settings, which is great performance for an indie horror game.”
    • “The graphics are stunning, the gameplay is smooth, and the story is engaging.”
    • “The game requires too high of a graphic resources, making it really hard to stay enjoyable while playing.”
    • “Dark Hours prologue is really disappointing; the graphics look outdated and the environment is super empty, nothing scary about it. The controls are clunky and the movement feels heavy. I was expecting horror but just got bored after 20 minutes. Not worth the time.”
    • “No matter what I do, I tried lowering the graphics to the lowest possible but it's no use.”
  • optimization

    17 mentions Positive Neutral Negative
    18% positive mentions, 58% neutral mentions, 24% negative mentions

    The game's optimization is inconsistent, with some users experiencing stable, smooth performance and others reporting low FPS, lag, and crashes even on good systems. While the game feels lightweight and well-optimized in some cases, overall it requires significant improvements in performance and stability before the final release.

    • “The game ran smoothly on my system at around 100 fps on the highest graphics settings, which is great performance for an indie horror game.”
    • “Performance was very stable and optimized — minimal CPU usage and the game felt lightweight overall.”
    • “With multiple maps, monsters, modifiers and even further optimizations.”
    • “Overall, the game is nice... but the performance is terrible, getting low FPS on a good PC is not enjoyable.”
    • “It definitely needs optimization with performance being iffy.”
    • “Poorly optimized game.”
  • stability

    16 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent bugs and freezes, including softlocks, glitches with characters, and issues during missions that impact playability. Optimization is poor, with low frame rates even on minimum settings, and stability problems like lack of reconnect options in multiplayer. Despite these issues, players find it enjoyable for short cooperative sessions but urge improvements to fix the numerous stability flaws.

    • “Whenever I start a mission, the game freezes.”
    • “It specifically freezes either when I press the skip button for the cutscene or after, when I am in the van.”
    • “Buggy ahh game, softlock in the first 8 seconds of my run, fix it or no one is going to play this. Also, only 75fps on minimum graphics, optimize better.”
  • music

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The music and sound design receive high praise for their effective use of haunting melodies, ambient noises, and silence to create a tense, immersive atmosphere that heightens the horror experience. While some users note occasional confusion about the interaction between music and in-game AI behavior, the soundtrack consistently complements the visuals and enhances suspense throughout the game.

    • “The sound design deserves special praise—ambient noises, music, and silence are used masterfully to heighten tension and atmosphere.”
    • “The sound design complements this perfectly, with haunting ambient noises and a chilling soundtrack that heightens the tension.”
    • “The soundtrack, composed of haunting melodies and discordant tones, underscores the relentless atmosphere of dread and impending danger.”
    • “Just a part about the game when I got to the director's office my friend disconnected and the monster music played, he ran really fast without any animation.”
    • “✅ just filling noises/no music”
    • “I'm kind of confused about the AI of the monster because I'm silent yet it knows where I am and I don't know if I have to turn off the music or not; sometimes it's behind me then spawns in front of me.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability is mixed: some users find the game fun initially but feel it lacks long-term replay value, especially in the free version, while others appreciate its concept and enjoy repeated play. Overall, the game may get repetitive after completing available stages and encountering monsters, indicating limited lasting engagement.

    • “Infinitely replayable (or almost).”
    • “You have something different with this game, listen to the people it's fun with a good replay value.”
    • “I'm excited to see further development of the game with extra levels and more monsters, but currently it may get old quickly as there is limited replay value after playing a stage.”
    • “Unfortunately, the replayability is not there (at least for the free version), but it is a fun first experience.”
    • “Great concept, great fun but lacks replay value.”
    • “While exciting to see further development with extra levels and monsters, the game gets old quickly as there is not much replay value once you have played a stage and encountered a new monster.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a mature and thought-provoking emotional experience, enhancing the meaningfulness of the journey. However, some users also expressed moments of frustration that impacted their emotional engagement. Overall, the emotional impact ranges from deeply moving to unexpectedly tense.

    • “The themes are mature and thought-provoking, adding emotional weight to the experience and making the journey feel meaningful.”
    • “Makes me want to cry... I played this at 5 a.m., and she spawned on me :(”
    • “My flashlight caused emotional damage by failing at its job.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game features excessive grinding, requiring significant time and effort, which can feel overwhelming and demanding for players.

    • “Too much grinding required.”
    • “You'll need a second life for all the grinding.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the monetization acceptable but feel that the overall quality, particularly the graphics, does not fully match the promotional advertising.

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Play Times

7h Median play time
6h Average play time
2-9h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Dark Hours: Prologue is a survival action adventure game with horror and mystery themes. Common tags for Dark Hours: Prologue include free to play, psychological, exploration, atmospheric, psychological horror and others.

Dark Hours: Prologue is available on PC and Windows.

On average players spend around 6 hours playing Dark Hours: Prologue.

Dark Hours: Prologue was released on July 18, 2024.

Dark Hours: Prologue was developed by Piece of Cake studios.

Dark Hours: Prologue has received positive reviews from players. Most players liked Dark Hours: Prologue for its humor but disliked it for its optimization.

Dark Hours: Prologue is a single player game with multiplayer and local co-op support.

Similar games include Dark Hours, The Devourer: Hunted Souls, PARANOIA PLACE, Backrooms: Escape Together, Escape the Backrooms and others.