Dark Fall: Lost Souls
- April 21, 2010
- Darkling Room
- 4h median play time
"Dark Fall: Lost Souls" is a first-person horror adventure game set in a desolate and abandoned English train station. The player must uncover the mysteries of the station and its surroundings, while avoiding supernatural enemies and solving puzzles. The game features a rich and atmospheric environment, with a strong emphasis on exploration and story.
Reviews
- The game has a creepy atmosphere and engaging visuals that enhance the horror experience.
- The storyline is intriguing, with a focus on solving the mystery of a missing girl, which keeps players invested.
- Puzzles vary in difficulty and can be challenging, providing a rewarding experience for players who enjoy problem-solving.
- The movement mechanics are slow and clunky, making navigation tedious and frustrating.
- Voice acting is often criticized as poor, detracting from the overall immersion of the game.
- Many puzzles lack logical coherence, leading to confusion and reliance on walkthroughs to progress.
- story79 mentions
- 39 % positive mentions
- 57 % neutral mentions
- 4 % negative mentions
The story aspect of the game received mixed reviews, with some players praising its intriguing twists and atmospheric elements, while others criticized it for being predictable, incoherent, or lacking depth. Many noted that the narrative felt disconnected from previous installments, leading to a sense of disappointment, especially for fans of the series. Overall, while some found the story engaging and well-integrated with the gameplay, others felt it was generic and uninspired, detracting from the overall experience.
“Great story, great voice acting (so rare), and decent animation for its day.”
“The story and atmosphere are excellent and genuinely unsettling.”
“It does a great job with the creepy factor, while telling an engaging story that just draws you in.”
“The story is very predictable.”
“This one comes out as a generic horror game, with a generic story, generic characters, generic locations and items, and generic gameplay, with many flaws (way more than the other games had).”
“The story is incoherent as well.”
- gameplay37 mentions
- 14 % positive mentions
- 62 % neutral mentions
- 24 % negative mentions
The gameplay has received largely negative feedback, with many players criticizing clunky movement mechanics, tedious navigation, and frustrating puzzles that detract from immersion. While some appreciated the atmosphere and visuals, the overall experience is described as generic and lacking the engaging qualities of previous titles in the series. Many found the gameplay to be a chore rather than enjoyable, leading to a sense of boredom and disconnection from the story.
“We have different interaction mechanics that we've never seen before.”
“The gameplay is very simple: point and click in order to use items, solve riddles or do some chatting with ghosts.”
“Puzzles have various levels of challenge and the gameplay is pretty simplistic.”
“Normally a strong story/intriguing mystery can downplay clunky mechanics, but I just wasn't as invested as in previous games - it felt more like an epilogue to the first game, with an unrelated story tacked on top.”
“The gameplay is very tedious, walking and turning around are slow actions, and you get stuck in the game without any signs of what you should do next very often, which wouldn't be so bad if it didn't take you years to go from point A to point B and explore it.”
“The gameplay is rather awkward and painfully slow.”
- atmosphere35 mentions
- 63 % positive mentions
- 26 % neutral mentions
- 11 % negative mentions
The atmosphere of the game is widely praised for its eerie and immersive qualities, with many reviewers highlighting the effective use of sound and visuals to create a creepy ambiance. However, some critiques point to a shift from the unsettling atmosphere of earlier entries, relying more on jump scares and gore, which detracts from the overall experience. Despite these mixed feelings, the game is generally regarded as atmospheric and engaging, particularly for fans of horror and puzzle-solving.
“The game has a very good and scary atmosphere, and this is what made me decide to give it a thumbs up.”
“Eerie noises, great atmospheric visuals, tons of atmosphere, and a very intelligently put together story.”
“A very creepy adventure, point-and-click game with an enchanting atmosphere.”
“It was lacking the creepy atmosphere of previous entries, instead relying on jump scares and unnecessary gore.”
“All in all, it's a much more generic horror story, with a very different atmosphere than that of the first game (which was awesome, even Lovecraftian in nature).”
“Too hard, it's almost impossible to leave the first area, the atmosphere is terrible and the game is not creepy at all.”
- graphics34 mentions
- 38 % positive mentions
- 53 % neutral mentions
- 9 % negative mentions
Overall, the graphics of the game receive mixed reviews, with many praising the detailed artwork and atmospheric visuals that enhance the experience, especially for a title from 2009. However, some players feel that the outdated 3D graphics detract from immersion, and there are criticisms regarding the lack of customizable graphic settings. While the visuals are often described as impressive and evocative, they are sometimes overshadowed by gameplay and design issues.
“Then after a blind sequence, I get to see the graphics which are really good in my opinion, really sumptuous despite the age of the game and the fact that everything is a prerendered cubemap made with DAZ or something.”
“The graphics and the story were so well developed.”
“Eerie noises, great, atmospheric visuals, tons of atmosphere and a very intelligently put together story.”
“It was nice to see the original locations rendered in up-to-date graphics, but that's the most positive thing I can say about it.”
“Only let down once you are playing the game is there are no graphic/video settings so you have what you have.”
“Game play is point and click with a god-awful user interface and cheap graphics.”
- music11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The music in the game is generally praised for enhancing the atmosphere, with many reviewers noting its creepiness and ability to draw players into the experience. While some found the soundtrack enjoyable and atmospheric, others felt it didn't quite match the quality of previous titles. Overall, the combination of music and sound effects contributes significantly to the game's horror elements, despite some criticism regarding the effectiveness of jump scares.
“The game has a gripping atmosphere, with nice music and sound; the graphics are very good for this kind of game (2009).”
“Its strengths, meanwhile, are the detailed graphics, music, and sound effects.”
“Atmospheric sound and music track keeps the 'horror' in the air.”
“The soundtrack and sounds are very creepy, although I still prefer the ones from their previous games.”
“Soundtrack: 4/10”
“The overall atmosphere is pretty good, but in the end the only really scary parts are just cheap jump scares (literally just an image appearing and the music going loud for a second).”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and frustrating, often requiring the use of walkthroughs that detract from the overall experience. The slow movement and lack of clear direction contribute to a sense of stagnation, making exploration feel laborious rather than enjoyable. Overall, the grinding mechanics are seen as a significant drawback, leading to disappointment among users.
“So you are left with the walkthrough method, but then it kills all the charm of the game, and even with the walkthrough it's tedious to play.”
“The gameplay is very tedious; walking and turning around are slow actions, and you get stuck in the game without any signs of what you should do next very often, which wouldn't be so bad if it didn't take you years to go from point A to point B and explore it.”
“Don't buy this game, it's tedious as hell; I expected something way better.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous glitches and bugs that hinder gameplay, including instances of getting stuck and needing to restart. Many users report that these problems persist even after updates, contributing to a frustrating experience. Overall, the game's stability is a major drawback, detracting from its overall enjoyment.
“Littered with glitches.”
“Extremely boring, heavily dated-looking, and quite buggy as well.”
“I had to restart 3 times due to getting stuck by encountering glitches, or being unable to progress further due to missing items that I had little to no knowledge of.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is hit-or-miss; while the voiceover has its moments of comedic charm reminiscent of Peter Serafinowicz, the overall gameplay lacks consistent humor, leading to occasional boredom. However, the visuals and atmosphere are well-executed, providing a strong backdrop despite the humor's shortcomings.
“The voiceover is quite funny too, sounds like Peter Serafinowicz on a bad day.”