CyberThreat
- August 18, 2016
- Enigmatic
- 5h median play time
"CyberThreat" is a single-player shooter game that takes about 5 hours to beat. As a member of the Cyber Threat Task Force, your mission is to take down a rogue AI threatening to spread globally in a 14 block urban warzone. The game features diverse locomotion options and a city-sized playground with intelligent war machines. Engage in various activities such as shooting ATMs, climbing buildings, using cars as shields, flying over the city, and blowing up vehicles.
Reviews
- The game offers a fun and immersive VR experience with a lot of potential, especially with the jetpack feature that enhances movement and combat.
- Players appreciate the open-world design, allowing for exploration and varied gameplay modes, which adds to the replay value.
- The developers are actively working on updates and improvements, showing commitment to enhancing the game over time.
- The game suffers from significant optimization issues, leading to poor performance and frame rate drops even on high-end systems.
- There are numerous bugs and glitches, particularly with movement mechanics and collision detection, which can disrupt gameplay.
- Many players feel the game lacks depth and variety in its combat and enemy AI, leading to repetitive gameplay experiences.
- graphics31 mentions
- 16 % positive mentions
- 74 % neutral mentions
- 10 % negative mentions
The graphics of the game receive mixed reviews, with some players noting decent visuals but significant performance issues, particularly during intense action scenes. While a few users praise the graphics as outstanding or solid, many others report graphical glitches and the need to lower settings for stable frame rates, even on high-end hardware. Overall, the game shows potential but requires further optimization to enhance both visual quality and performance.
“The graphics in this game are outstanding.”
“Exciting gameplay mixed with fun and easy-to-learn controls, as well as decent graphics and few glitches make this one of my favorite games to play on the Vive.”
“Graphices are outstanding - probably the best looking game of this type.”
“Until performance can get fixed, I can't recommend this one. With a 1080 Ti and 7700K, I can't keep a stable framerate when a bunch of robots are flying around, even with graphics all the way down to 2 (which looks really awful).”
“The basic functionality of the game works fine as it is at the moment, but I am experiencing a lot of graphical glitches.”
“I don't care that the graphics are bland, but I feel like I shouldn't have to lower everything so far just to get a steady 90 frames.”
- optimization20 mentions
- 15 % positive mentions
- 60 % neutral mentions
- 25 % negative mentions
Overall, the game's optimization has received significant criticism, with many players experiencing stuttering, frame drops, and glitches, even on high-end hardware. While some users noted improvements following recent updates, the consensus is that the game still requires substantial optimization to provide a smooth and enjoyable experience, particularly in demanding scenarios. Until these performance issues are addressed, many reviewers cannot recommend the game.
“Performance has doubled, locomotion options, speed options, lots of choice to dial in your preferred play style.”
“Very good, seems to run really well for me but I notice they added recent optimization updates.”
“Dev was quick to release performance boost patches.”
“The game itself is poorly optimized, the game is glitchy all over the place, and to add to it, the new 'climbing' mechanic is a case of 'wtf do I do with this?!' Great on paper, don't get me wrong, but the devs are pushing this too far the wrong way at the time of writing this.”
“Until performance can get fixed, I can't recommend this one. With a 1080 Ti and 7700K with zero supersampling, I can't keep a stable framerate when a bunch of robots are flying around, even with graphics all the way down to 2 (which looks really awful).”
“I can't recommend this game until it's more optimized.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story aspect is noted to be minimal, with many campaign missions feeling repetitive and lacking a strong narrative. While players appreciate the variety of missions and open-world gameplay, they express a desire for a more developed storyline and additional multiplayer modes to enhance the overall experience. Overall, the focus remains on action and mission completion rather than a cohesive narrative.
“Although I haven't completed all of them yet, I enjoyed the missions very much!”
“It's really everything I'd been looking forward to: structured missions, open world, & frantic (as you like - again, can hide/snipe/run).”
“If the developer creates more of a narrated storyline, team vs team PvP multiplayer (and perhaps a coop mode) in the future, this game will be awesome!”
“Although there's a lot of campaign missions, a lot of them feel too similar.”
“This one, so far, seems to be missing much of a story, but there is a lot of room to teleport around in and action can get crazy.”
“If the developer creates more of a narrated storyline, team vs team PvP multiplayer (and perhaps a co-op mode) in the future, this game will be awesome!”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Gameplay reviews highlight a mix of innovative concepts and significant flaws. While some players appreciate the open-world style and easy-to-learn controls, others criticize the poorly implemented mechanics, glitches, and lack of challenge, leading to a disappointing experience overall. The game shows potential but struggles with optimization and execution, resulting in a divided reception among users.
“Exciting gameplay mixed with fun and easy-to-learn controls, as well as decent graphics and few glitches make this one of my favorite games to play on the Vive.”
“Very cool open world style gameplay.”
“You get different weapons and can switch weapons during gameplay in each hand separately.”
“There are some interesting concepts for movement, but at the end of the day they're either boring, make you sick, get you killed because they're not fast enough, ruin the game by removing all elements of challenge, or several of the above.”
“I returned the game after about 45 minutes of gameplay because I could already tell it was going to be a game I play for maybe 2 hours and never pick up again.”
“The game itself is poorly optimized, glitchy all over the place, and the new 'climbing' mechanic is a case of 'what do I do with this?!' Great on paper, but the devs are pushing this too far the wrong way.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits several bugs and glitches, particularly when climbing walls, but these issues are generally not game-breaking. While the basic functionality remains intact, players have reported various graphical glitches. Overall, despite its age and stability concerns, the game is still enjoyable and compatible with newer headsets.
“It has a lot of bugs, but none are game-breaking except for one. It gets really buggy when climbing up walls; it doesn't work well. Overall, it is a good game, and I hope they update it to fix some of the bugs. I got this game in the beginning of 2018, and while it might say it doesn't have support for Windows Mixed Reality, it does. I tested that, and it works with all new headsets too.”
“There are some glitches here and there.”
“The basic functionality of the game works fine as it is at the moment, but I am experiencing a lot of graphical glitches.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Players appreciate the strong replayability of the game, noting the variety of modes beyond the main campaign and the intense gameplay that keeps them engaged. The ability to utilize different strategies, such as using a jetpack for tactical retreats, adds to the game's depth and encourages multiple playthroughs. Overall, many users report investing significant hours into the game, highlighting its lasting appeal.
“It can get pretty intense at times when the drones are bearing down, and the bots are closing in on you. That's when you remember you have a jetpack and just blast off to regroup, increase your health, or just catch a breather. I've put many hours into Cyberthreat, and it also has pretty good replay value.”
“There is more than one campaign to try out, and I think there is quite a bit of replay value to this.”
“The game lacks significant changes in gameplay mechanics, making it feel repetitive after the first playthrough.”
“Once you complete the main story, there isn't much incentive to go back and play again.”
- music2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The music in the game is highly praised by users, though there is a desire for more customizable audio options, such as the ability to lower the music volume while keeping sound effects at a higher level.
“Love the music.”
“It would be nice to be able to turn the music down while keeping the sound effects turned up.”
“It would be nice to be able to turn the music down, but leave the sound effects turned up, for example.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its impressive scale and immersive effects, including dynamic elements like shattering glass and explosions, which contribute to an epic and engaging experience.
“The scale and atmosphere are truly amazing; this, coupled with brilliant immersive effects like shattering glass, explosions, and damage, along with the freedom of movement, makes this experience truly epic!”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a mixed emotional response, appreciating the underlying ideas but feeling discomfort due to the effects associated with certain guns in the game.