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Cursed to Golf

Cursed to Golf is a very unique golf Roguelike, but balance issues and a few too many tutorials will put some off.
Cursed to Golf Game Cover
73%Game Brain Score
gameplay, music
stability, grinding
72% User Score Based on 558 reviews
Critic Score 79%Based on 3 reviews

Platforms

PCEpic GamesPlaystation 5Playstation 4Windows
Cursed to Golf Game Cover

About

Cursed to Golf is a single player tactical platformer game. It was developed by Chuhai Labs and was released on August 18, 2022. It received mostly positive reviews from both critics and players.

Buy Cursed to Golf on PlayStation Store. Every shot counts in this golf roguelike mash-up. It’s all par for the course in this twisted take on the classic game!

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72%
Audience ScoreBased on 558 reviews
gameplay77 positive mentions
stability20 negative mentions

  • Innovative fusion of golf mechanics with roguelike elements, creating a unique golf roguelike experience.
  • Charming pixel art style, well-crafted animations, and an outstanding, catchy soundtrack.
  • Engaging strategic gameplay with diverse Ace Cards and power-ups that add fun and variety to the golfing challenges.
  • High difficulty and punishing runs that may frustrate players, especially with long run times and restarts to the beginning after failure.
  • Camera limitations and zoom restrictions make it hard to plan shots precisely, leading to trial-and-error gameplay elements.
  • Bugs, clunky controls, lengthy tutorials, and uneven balancing reduce enjoyment and replayability for some players.
  • gameplay
    208 mentions Positive Neutral Negative

    The gameplay of "Cursed to Golf" blends tight, challenging 2D golf mechanics with roguelike deckbuilding elements, offering a unique and addictive experience that rewards mastering power-ups and strategy. While praised for its charm, inventive ace cards, and satisfying trick shots, it is often criticized for lengthy runs, frustrating difficulty spikes, pacing issues, and inconsistent tutorial timing that can hinder learning key mechanics. Overall, the game appeals to dedicated golf and roguelike fans but may feel repetitive, unforgiving, and tedious to casual players.

    • “A fun roguelike with simple yet compelling gameplay, playful writing, and charming art.”
    • “Well done presentation and fantastic gameplay with a variety of power-up cards in limited supply to help you navigate what I consider 2D miniature golf courses with twists.”
    • “The mechanical gameplay of golf is so expertly crafted in this game, and if this game was given time to have a fleshed out normal adventure mode it would be absolutely perfect and easier to recommend.”
    • “From menus, to never ending dialogues and tutorials, controls in the menus (you fast forward dialogues with space bar, something important pops up and you instantly skip it because it's the same keybind), level design, camera, balance, frustrating and unfair mechanics... all.”
    • “The game does a horrible job at explaining mechanics like spin until after you have a round loss under your belt, or that you can blow up TNT with a standard ball hit instead of having to use the ace card.”
    • “The runs are too long for the use of roguelike mechanics, you can really feel like trash after losing a couple hours run due to a single mistake or two.”
  • music
    121 mentions Positive Neutral Negative

    The game's music is widely praised as a catchy, upbeat, and nostalgic chiptune soundtrack that perfectly complements its retro pixel art style. Reviewers describe the soundtrack as fun, relaxing, and a standout feature that enhances the game's atmosphere and overall charm, with some highlighting it as a key reason to play. While a few note its repetitiveness, the consensus is that the music is a vibrant, high-quality accompaniment to the gameplay.

    • “The soundtrack strikes an effective balance between upbeat and eerie, providing a strangely calming contrast to the often nail-biting difficulty of the courses and helping to soften the sting of failure.”
    • “The devs obviously put a lot of care into this title creating beautiful 2D graphics and animations combined with a retro-style soundtrack that all complement each other well.”
    • “The soundtrack for this game is S tier.”
    • “Music is okay but super repetitive.”
    • “The art style is cute, but music is really too much (loud and very repetitive).”
    • “I have to reduce the master volume and music *every time* I start the game.”
  • graphics
    66 mentions Positive Neutral Negative

    The game features charming, polished pixel art with a strong retro aesthetic that many find visually appealing and nostalgic. Each biome offers distinct and expressive visuals that enhance the gameplay experience, complemented by smooth animations and a vibrant color palette. Reviewers consistently praise the art style as a standout element, often highlighting its synergy with the catchy, synth-heavy soundtrack, though some note occasional graphical glitches and minor camera frustrations.

    • “Visually, Cursed to Golf embraces a clean and expressive pixel art style that complements its mechanical clarity.”
    • “Each biome within Golf Purgatory has its own distinct aesthetic and hazard themes, keeping the visual experience fresh even across repeated runs.”
    • “The devs obviously put a lot of care into this title creating beautiful 2D graphics and animations combined with a retro-style soundtrack that all complement each other well.”
    • “Every now and then I'd get a graphical glitch but nothing to ruin the game.”
    • “Love the idea of this game but pretty weak execution outside of its aesthetics.”
    • “With just 2D graphics, I was expecting an 8-bit but was happily surprised with the level of detail and care put into the characters, animations, and backgrounds.”
  • story
    58 mentions Positive Neutral Negative

    The story in this golf roguelike is widely noted for its quirky, lighthearted, and humorous tone, blending supernatural elements with pixel art characters in a unique golf purgatory setting. While many players find the narrative charming and creatively integrated, several criticize it for being overly lengthy, intrusive, and sometimes frustratingly forced, particularly during the extended tutorial and forced level restarts. Overall, the story is considered enjoyable and a key feature for some, but it may detract from the gameplay experience for others who prefer less narrative focus.

    • “The story itself is light and humorous, delivered through brief encounters with ghostly characters who act as rivals, guides, or commentators.”
    • “Following the story of a golfer who gets struck by lightning during a golfing tournament and is sent to golf purgatory, the player's only goal is to make it through the four different biomes and beat "the greenskeeper," the final boss stopping your escape.”
    • “The story, world, and characters are fun and creative, taking aspects of actual golf and molding them into fantasy elements.”
    • “Also, the tutorial is not a tutorial but a story intro, and when presented as a tutorial, it constantly takes away control and ignores whatever strokes you do, making the process completely frustrating and making you wish you had skipped it all, learning nothing while missing story beats.”
    • “My main gripes with Cursed to Golf are that the story telling can be indulgent at times with characters going on for minutes with expository dialogue, though it can be skipped.”
    • “This game has a fantastic idea, but sometimes tries way too hard to force the story down your throat.”
  • replayability
    30 mentions Positive Neutral Negative

    Replayability opinions vary, with many praising the game's randomized levels, roguelike elements, and challenging mechanics that offer fresh experiences with each playthrough. However, several reviewers note the game's relatively short length, limited post-completion content, and the lack of additional modes or infinite runs, leading to diminished replay value after finishing. Overall, it appeals most to fans seeking a unique, challenging golf roguelite but could benefit from added features to enhance long-term replayability.

    • “It's fun, unique, and challenging and yet a relaxing game with a lot of replayability.”
    • “Unique take on rogue-like genre with tons of replayability.”
    • “Tough levels combined with simple golfing mechanics, tons of replay value, this one made it high on the list, nice job devs, keep it up!”
    • “Game could benefit from some sort of infinite mode, more bosses, etc., for a better long game and replayability.”
    • “I didn't think the game itself overstayed its welcome, but it also didn't provide much in the way of replayability, which is a shame.”
    • “I'd also love to see features added that make the game more replayable, because I can't imagine there's much purpose in wanting to play the game again after beating it the first time.”
  • stability
    23 mentions Positive Neutral Negative

    The game suffers from frequent bugs and glitches, including freezes, softlocks, and crashes that disrupt gameplay and sometimes require restarts. While there are some minor issues and visual glitches, an auto-save feature and ongoing developer patches help mitigate frustrations. Despite its fun mechanics and smooth performance on certain platforms, the buggy nature significantly hampers the overall experience.

    • “Runs great on Steam Deck: no performance issues, smooth gameplay on the go.”
    • “Runs great, had a blast with the unique spin on the genres.”
    • “Fun game, unfortunately buggy with the most infuriating issue: sometimes when a ball lands in the bunker, the game still thinks it's moving, which means you can't do anything and have to restart the whole game.”
    • “As of right now, the game can be incredibly buggy at times, resulting in shots underwater, spawning in walls, or the game softlocking altogether during boss fights. There are also minor visual glitches, like text edges looping back around. Softlocks can be particularly annoying.”
    • “Speaking of the very end, the end of my run was pretty buggy; the boss fights are not completely bug-free, speeding up gameplay causes visual bugs, and I got completely softlocked on the 2nd boss.”
  • grinding
    14 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious and repetitive, with players feeling weighed down by slow, precise mechanics and the need to repeatedly farm resources to overcome difficulty spikes. The lack of variation and missing quality-of-life features exacerbate the sense of monotony, turning what should be engaging gameplay into a chore.

    • “A charming art style and excellent pixel art are wasted on a game that takes the already tedious sport of golf and weighs it down even further with busywork building up the stock of rare and broken upgrades all but required to deal with the game's erratic difficulty curve.”
    • “Played it quite a bit and loved it at first, but I'm hitting a series of walls where the repetition (not the same holes, but they come up in a sort of rotation) from each run start really wears on my patience and makes the early sections of this golf game a tedious chore the dozenth time you've cleared the same holes—effectively siphoning off content and experiences from players who cannot regularly clear stages or aren't patient enough to do so over and over.”
    • “You really just have to save ace cards that you can buy by grinding money in early levels before making a serious run.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is light and engaging, primarily delivered through witty interactions with ghostly characters and amusing commentary. Players enjoy the comedic tone alongside the fun gameplay mechanics, which lead to entertaining trick shots and playful challenges. Overall, the humor adds charm and enhances the unique blend of golf roguelike and platformer elements.

    • “The story itself is light and humorous, delivered through brief encounters with ghostly characters who act as rivals, guides, or commentators.”
    • “Great humor, art style, the ace cards are fun and you quickly learn which ones you want in your deck before a hole.”
    • “The mechanics definitely take some getting used to, but once you've got the hang of it, you can pull off some hilarious trick shots.”
  • optimization
    4 mentions Positive Neutral Negative

    The game runs smoothly with no performance issues, including on the Steam Deck, ensuring a seamless experience on the go. Due to its procedurally generated design, full optimization is challenging, but players can explore various speedrunning and optimization strategies.

    • “Runs great on Steam Deck: no performance issues, smooth gameplay on the go.”
    • “I'm haven't beaten the game yet but I can start to see all the speedrunning/optimization strategies.”
    • “This is obviously just what I would do, shifting more towards score attack and optimization than ending runs because you fell through a ledge into a zombie pit.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is well-executed, supported by strong character design and atmospheric dialogues and sounds that effectively enhance the game's tone without overwhelming the genre.

    • “The dialogues and little sounds really set the tone for the game's atmosphere and character development throughout, which to me is just the right amount for a game of the genre.”
    • “Character design also looks really good.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is well-crafted through effective use of dialogues, ambient sounds, and music, enhancing both character development and gameplay progression. This combination creates an engaging and fitting tone for the game's genre.

    • “The dialogues and little sounds really set the tone for the game's atmosphere and character development throughout, which to me is just the right amount for a game of the genre.”
    • “The sound and music help create a great atmosphere as you progress on each hole.”
  • emotional
    2 mentions Positive Neutral Negative

    Users find the game emotionally impactful, with moments that evoke genuine feelings, such as a touching tribute that brought some to tears. Despite its fun gameplay, certain frustrating mechanics, like unforgiving hazard hitboxes, can detract from the overall emotional experience.

    • “I don't know if the 'Legends Never Die' at the end was for Technoblade, but it still made me cry a bit. Also, it's a really fun game.”
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6h Median play time
24h Average play time
4-54h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Cursed to Golf is a tactical platformer game.

Cursed to Golf is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 24 hours playing Cursed to Golf.

Cursed to Golf was released on August 18, 2022.

Cursed to Golf was developed by Chuhai Labs.

Cursed to Golf has received mostly positive reviews from both players and critics. Most players liked Cursed to Golf for its gameplay but disliked it for its stability.

Cursed to Golf is a single player game.

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