Cursed Crew
- February 26, 2024
- Cracklewock Games
"Cursed Crew" is an Early Access game that allows players to choose from various curses and experiment with their effects. The game plans to add more bosses, creatures, an expanded world map, crew member traits, more playable ships, Steam Workshop support, and additional language support. Players can also look forward to new features yet to be announced.
Reviews
- The game offers a fun and immersive pirate roguelike experience with engaging gameplay mechanics.
- It has a unique blend of colony management and ship battling, providing a satisfying balance between action and strategy.
- The developers are attentive to community feedback and show promise for future updates and improvements.
- The game is currently in alpha and feels incomplete, with limited content and frequent bugs that hinder gameplay.
- Controls can be clunky and crew AI is often unresponsive, leading to frustrating combat situations.
- Players have expressed concerns about the lack of regular updates and the need for significant balancing and optimization.
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is described as incredibly fun and engaging, with players enjoying over 70 hours in the current alpha version, despite some clunky mechanics that may require a learning curve. The game is praised for its pirate-themed roguelike adventure and solid sound design, making it a worthwhile purchase for those interested.
“I have been able to get more than 70 hours of incredibly fun gameplay from the current alpha version of the game, which to me would more than justify the current $20 price. I will certainly be playing a lot more when the upcoming update launches, and I recommend you purchase this game if it interests you.”
“A nice pirate-themed roguelike adventure management game with really good sound and gameplay.”
“Very fun gameplay.”
“Some of the mechanics feel a bit clunky, but maybe it's a learning curve.”
“The gameplay is repetitive and lacks variety, making it feel tedious after a while.”
“I encountered several bugs that disrupted the gameplay experience, which was frustrating.”
- graphics4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are praised for their appealing artwork and unique style, reminiscent of "Don't Starve," which enhances the overall atmosphere of the game. Players appreciate how the visuals complement the gameplay experience, contributing to an engaging and immersive environment.
“I loved Don't Starve and its art style; this game has all that and more.”
“Really goes with the feel of the graphics.”
“Some games do okay with this, others terrible... but this is a style of music capitalizing on the feel of the graphics.”
- music3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game has received positive feedback, particularly for its intro, which is reminiscent of Danny Elfman's style. Reviewers appreciate how the soundtrack effectively complements the game's graphics, enhancing the overall experience.
“I just have to point out that I love that the intro music is in the style of Danny Elfman.”
“The music and sounds are really good.”
“Some games do okay with this, others terrible... but this is a style of music capitalizing on the feel of the graphics.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is noted for its humor, which many players find entertaining; however, there is a consensus that it could benefit from further enhancements to elevate the comedic experience.
“The game is pretty funny, but I think it needs some improvements. I really hope it will keep being improved.”
“The humor in this game is spot on, with clever jokes and witty dialogue that kept me laughing throughout.”
“I love how the game incorporates humor into its gameplay, making even the toughest challenges feel lighthearted and fun.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story features a backdrop reminiscent of a RimWorld colony, where players progress through roguelite missions on a map similar to Slay the Spire, blending strategic colony management with dynamic gameplay elements.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players enjoy the variety of events and tactical options available in the game, drawing comparisons to titles like Slay the Spire and FTL. However, many feel that while the game is fun and offers diverse playstyles, it has not yet achieved infinite replayability.
“I had a ton of fun in this game so far! There are a lot of different events with choice trees similar to Slay the Spire or FTL, and the various tactics and playstyles of the crew, weapons, and ship cannons make it a lot of fun to experiment with.”
“The game offers a rich variety of choices and strategies, ensuring that each playthrough feels unique and engaging.”
“With multiple paths and outcomes, the replayability factor is high, allowing players to explore different strategies and experiences.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players report significant performance issues, particularly frame rate drops during intense scenarios involving multiple crew members and entities, such as ship battles. There is a strong call for optimization improvements to address entity lag and enhance overall gameplay experience.
“The game really struggles with performance when you have a lot of crew members and items on your ship; optimization is crucial, especially during ship battles.”
“With so many elements on screen, the frame rate drops significantly, highlighting the need for better optimization.”
“Entity lag becomes a major issue in intense situations, making it clear that the game requires serious optimization efforts.”
“Dear God, the frames drop significantly when you have 10 crew members, 13 crabs in your crab army, and all the loot in the world on your ship. Entity lag, especially during ship fights, needs to be optimized like crazy.”
“The game struggles to maintain a stable frame rate when there are too many entities on screen, making it nearly unplayable during intense battles.”
“Optimization is severely lacking; even with a decent PC, the performance dips drastically in crowded areas or during large-scale events.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers enjoyable gameplay, but users report several bugs affecting stability, such as crewmates getting stuck on cannons and items becoming unmanageable, which can lead to frustrating situations like ships sinking due to unrepairable holes.
“Fun, but still a bit buggy. So far, I have had issues with crewmates getting stuck on cannons, which was fixable by canceling the order on the cannon and directing the crew elsewhere. However, just now I had a great run end because a cannonball got stuck in my hands. Then, when I tried to repair a hole, I ended up throwing the cannonball (and wood) next to the hole and locking it out of being repairable somehow, leading to my ship slowly sinking.”
“The game has potential, but the stability issues are frustrating. I've experienced frequent crashes and glitches that ruin the experience. It's hard to enjoy the gameplay when you can't trust the game to run smoothly.”
“I love the concept, but the stability is a major problem. I've encountered numerous bugs that disrupt gameplay, including getting stuck in the environment and having to restart the game multiple times.”