Cursed Crew
- February 26, 2024
- Cracklewock Games
"Cursed Crew" is an Early Access game that allows players to choose from various curses and experiment with their effects. The game plans to add more bosses, creatures, an expanded world map, crew member traits, more playable ships, Steam Workshop support, and additional language support. Players can also look forward to new features yet to be announced.
Reviews
- The game offers a fun and engaging pirate-themed roguelike experience with satisfying combat and a variety of events.
- Players appreciate the blend of colony management and ship battling, making each run exciting and unique.
- The developers are responsive to community feedback and show potential for future improvements and content updates.
- The game is currently in alpha and lacks sufficient content, with many players noting clunky controls and limited crew management options.
- Numerous bugs and performance issues, such as crew AI problems and game-breaking glitches, detract from the overall experience.
- Players express frustration over the inability to save character appearances and ship flags between runs, as well as the need for more balancing in combat.
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is described as incredibly fun and engaging, with players enjoying over 70 hours in the current alpha version. While some mechanics may feel clunky, they are often attributed to a learning curve, and the game is praised for its pirate-themed roguelike adventure and solid sound design. Overall, players recommend the game, especially with the anticipation of future updates.
“I have been able to get more than 70 hours of incredibly fun gameplay from the current alpha version of the game, which to me would more than justify the current $20 price.”
“A nice pirate-themed roguelike adventure management game with really good sound and gameplay.”
“Very fun gameplay.”
“Some of the mechanics feel a bit clunky, but maybe it's a learning curve.”
“The gameplay lacks fluidity and often feels disjointed.”
“I encountered numerous bugs that disrupted the overall experience.”
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The graphics are praised for their appealing artwork and unique style, reminiscent of "Don't Starve," which enhances the overall atmosphere of the game. Players appreciate how the visuals complement the gameplay experience, contributing to an engaging and immersive environment.
“I loved Don't Starve and its art style; this game has all that and more.”
“Really complements the overall feel of the graphics.”
“Some games do okay with this, others terrible... but this game truly capitalizes on the feel of the graphics.”
“Some games do okay with this, others terrible... but this is a style of music capitalizing on the feel of the graphics.”
- music3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game has received positive feedback, particularly for its intro, which is reminiscent of Danny Elfman's style, effectively complementing the game's graphics. Overall, the soundtrack enhances the gaming experience, with users noting its quality and fitting atmosphere.
“I just have to point out that I love that the intro music is in the style of Danny Elfman.”
“The music and sounds are really good.”
“Some games do okay with this, others terrible... but this is a style of music capitalizing on the feel of the graphics.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is generally considered funny, though players feel it could benefit from further enhancements to its humor. There is optimism among users for ongoing improvements in this area.
“The game is pretty funny, but I think it needs some improvements. I really hope it will keep being improved.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story features a backdrop reminiscent of a RimWorld colony, intertwining with a roguelite mission structure and a map design similar to Slay the Spire, creating a unique blend of strategic gameplay and narrative progression.
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players enjoy the variety of events and tactical options available in the game, drawing comparisons to titles like "Slay the Spire" and "FTL." However, many feel that while the game is fun and offers diverse playstyles, it has not yet achieved infinite replayability.
“I had a ton of fun in this game so far. There are a lot of different events with choice trees similar to Slay the Spire or FTL, and the different tactics or playstyles of the crew, weapons, and ship cannons were a lot of fun to experiment with.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players report significant performance issues, particularly frame rate drops during intense scenarios involving multiple crew members and entities, such as ship battles. There is a strong consensus that the game requires substantial optimization to handle these situations more smoothly.
“The game really struggles with performance when you have a large crew and multiple items on your ship; optimization is crucial, especially during ship battles.”
“With so many crew members and items, the frame rate drops significantly, indicating a strong need for optimization in the game's performance.”
“Entity lag becomes a major issue during intense ship fights, highlighting the necessity for better optimization to enhance gameplay.”
“Dear God, the frames drop significantly when you have 10 crew members, 13 crabs in your crab army, and all the loot in the world on your ship. Entity lag, especially during ship fights, needs to be optimized like crazy.”
“The game struggles to maintain a stable frame rate when there are too many entities on screen, making it nearly unplayable during intense moments.”
“Optimization is severely lacking; even mid-range systems struggle to keep up with the game's demands, leading to frustrating performance issues.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers enjoyable gameplay but is marred by bugs that can disrupt the experience, such as crewmates getting stuck on cannons and items becoming unmanageable, which can lead to frustrating situations like sinking ships.
“Fun, but still a bit buggy. So far, I have had issues with crewmates getting stuck on cannons, which was fixable by cancelling the order on the cannon and directing the crew elsewhere. However, just now I had a great run end because a cannonball got stuck in my hands. Then, when I tried to repair a hole, I ended up throwing the cannonball (and wood) next to the hole and locking it out of being repairable somehow, leading to my ship slowly sinking.”
“The game has potential, but the stability issues are frustrating. I've experienced frequent crashes and glitches that disrupt gameplay, making it hard to enjoy the experience.”
“I love the concept, but the game is plagued with stability problems. I've encountered numerous instances where the game freezes or lags, which ruins the immersion and makes it difficult to progress.”