Cubesis
- August 21, 2014
- Wonderful Tree Studio
"Cubesis is a turn-based strategy game with puzzle elements, where you manipulate the world's climate to please your people, the Cubies. As their leader, you must maintain the delicate balance of the Cubeworld, guarded by two gods, Ikjuch and Likael, who can either help or hinder your progress. Solve strategy-like puzzles and navigate a charming yet unknown world in this challenging journey."
Reviews
- The game offers a unique and interesting approach to strategy by focusing on resource management without combat, allowing players to concentrate on city building.
- The pixel art style and ancient Greek theme create a charming atmosphere that enhances the gameplay experience.
- The tutorial is essential for understanding the game mechanics, and once mastered, the game can be quite enjoyable for those who appreciate micromanagement.
- The interface and controls can be clunky, making it difficult to click on small elements and navigate the game effectively.
- The game requires excessive micromanagement, which can detract from the overall enjoyment and make gameplay feel tedious.
- Graphics and text clarity are poor, leading to a frustrating experience when trying to read instructions or navigate the game.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
Gameplay in this title is characterized by a mix of interesting mechanics involving environmental management, but it suffers from excessive micromanagement that may deter casual players. While the tutorial effectively introduces the mechanics, the overall experience can feel tedious and random, leading to a loss of meaningful player influence once outside the tutorial environment. Players may find themselves overwhelmed by the demands of resource management, which detracts from the enjoyment of the game.
“The mechanics are pretty interesting, balancing either having a world that's too hot or too cold with a world that's too wet or too dry, giving you situations like a flooded, iced over, or barren world.”
“The tutorial slowly takes you through all the gameplay, movement, and building options.”
“The rate of acquiring wheat, the main resource, is shown by each field, not overall, and little things missing like that add up to undermine gameplay.”
“While that is all fine and well, it leaves me trying to guess at the finer details and mechanics of a game that mostly seems random and temperamental.”
“Overall, your influence and choices in the world of Cubesis lose all meaning once the mechanics are taken out of the sterile tutorial environment.”
“Using a unit to do anything kills it, with good measure because you never seem to want population, but it makes gameplay tedious. God games usually have some elements of tedium, but in this game, it is the bread and butter, all micro.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game evoke a nostalgic, old-school charm reminiscent of classic titles, though they may not appeal to everyone. Players have noted issues with the isometric layout and zooming functionality, which can lead to graphical glitches. Overall, while some find the style enjoyable, many feel it detracts from the overall experience and makes the game difficult to engage with.
“The graphics have a nice old school charm, not unlike Populous.”
“The graphic style is enjoyable to me, but may not impress most.”
“This might actually be a pretty good game, but the graphics, font, and interface make it very hard to get into.”
“The graphics are painful to work around, and the isometric layout does not help either.”
“Zooming in seems to cause some possibly unintended graphics issues; it's hard to say if it is intentional or not.”
“When it comes to the graphics, the game leaves a lot to be desired.”
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The story in the game is set in ancient Greece and revolves around strategic resource management and pleasing the gods to complete campaign missions. While the tutorial missions are essential for understanding the gameplay, some players find the overall narrative dull and lacking engagement as they progress through the campaign.
“Took me a while to beat all of the tutorial missions, but I rather enjoyed them, and they are essential to understanding the actual missions.”
“I am up to the second mission on the campaign, the game is very dull at this point and I can't see it getting any better.”
“The sentiment for strategies placed in the plot in ancient Greece is strong.”
“I would describe this game as a strategy/puzzle game where you're to come up with the best plan to manage your resources and please (or displease) the gods to successfully complete an objective for each campaign mission.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be a double-edged sword; while tasks like building irrigation rows can be enjoyable, the overall gameplay becomes tedious due to excessive micromanagement and a lack of meaningful progression. This reliance on repetitive tasks detracts from the experience, making it feel more laborious than engaging.
“Using a unit to do anything kills it, and while good games usually have some elements of tedium, this game makes it the bread and butter, all micro.”
“Grinding in this game feels excessively tedious and repetitive, making it hard to stay engaged.”
“The constant need to grind for resources takes away from the enjoyment of the game, turning it into a chore.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The atmosphere in "Zeus: Master of Olympus" is highly praised for its immersive depiction of ancient city-building, effectively transporting players to a vibrant and historically rich environment.
“Zeus: The Master of Olympus is at the forefront of these memories, which is why the construction of an ancient city has gained a captivating atmosphere in my eyes.”
“The atmosphere is incredibly immersive, making you feel like you're truly part of this ancient world.”
“Every detail contributes to a rich and enchanting atmosphere that draws you in and keeps you engaged.”
“The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
“Despite the beautiful graphics, the atmosphere lacks any real depth or engagement.”
“The game fails to create a compelling atmosphere, leaving me feeling disconnected from the world.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with users noting that it is pleasant and enhances the overall audio experience.
“Audiowise, it has to be said that the music is quite nice.”