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About

Cubes and Knights is a single player hack and slash game with fantasy, medieval, historical and dark fantasy themes. It was developed by Sergey Bobrov and was released on May 4, 2022. It received very positive reviews from players.

You are strong and huge, you have a heavy sword in your hands, and somewhere deep an ancient evil is hidden. The King himself sent you on a difficult campaign: to find the immortal enemy of all people. Find ancient artifacts and work your way through the labyrinths with steel and magic.

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95%
Audience ScoreBased on 58 reviews
graphics6 positive mentions
story3 negative mentions

  • Satisfying and challenging first-person melee combat with weighty hits and enjoyable parrying mechanics.
  • Unique low-poly art style combined with atmospheric sound design that creates an immersive dungeon-crawling experience.
  • Engaging exploration with secrets, destructible environments, and rewarding progression that keeps players discovering new elements.
  • High difficulty curve and occasional unfair enemy behaviors make early levels frustrating and inaccessible for some players.
  • Lack of content depth, procedural level generation, and RPG mechanics lead to repetitive gameplay and limited replayability.
  • Technical and design issues such as wonky controls, limited customization, buggy interface elements, and a capped framerate reduce overall polish.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is described as simple yet challenging, engaging, and weighty with fun combat mechanics like dodging and parrying. However, it is criticized for lacking content, variety in mechanics, and procedural level generation, which may limit its replayability and overall depth. Despite these drawbacks, the immersive atmosphere and destructible environments enhance the overall experience.

    • “Gameplay is simple but effective, weighty and fun.”
    • “I bought it on a whim for the environmental destruction and stay for the weighty combat and actually fun gameplay.”
    • “It's not that hard once you get a hold of the basic mechanics of dodging and parrying.”
    • “But the main problem is: it lacks mechanics and content.”
    • “The only problems I have with the game is that it could be too short if you just speedrun to the end, and it doesn't have much content or mechanics.”
    • “Everything feels like being made to stretch the gameplay time as far as possible, and it gets over the top.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a unique and well-executed art style, combining grotesque architecture with a distinctive old-school polygonal aesthetic. The visual atmosphere is highly praised, complementing the satisfying combat and immersive gameplay experience. Overall, the creative graphics significantly enhance the game's appeal and player engagement.

    • “The art style is very unique and greatly implemented.”
    • “There are many things that I actually like here, for example the grotesque architecture, the Jackie Chan movie style destruction of the battle's surroundings (even with a cubic flavor), the criss-cross polygons old-school aesthetic applied to the figures, the field of view configuration, the return of the daemonic runner's game mechanic, and the general choices of colors and wordings.”
    • “The art style is unique, interesting, and looks good.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive, mysterious, and creepy vibe, enhanced by detailed pixel art and the absence of music, which heightens tension and immersion. This setting, combined with satisfying and impactful combat, creates an engaging and exciting experience throughout.

    • “The style and atmosphere are phenomenal.”
    • “With a mysterious and creepy atmosphere, great looking pixel art, well designed and impactful combat, and secrets galore this game was exciting the whole way through, as I learned its ins and outs and delved deep into the lair of the necromancer.”
    • “I love that this game has no music which creates a really good atmosphere of going into a dungeon, listening for footsteps and clashing of steel.”
  • music
    4 mentions Positive Neutral Negative

    The game's sound design effectively creates an immersive dungeon atmosphere through ambient sounds and effects, though some users find the sound effects muffled. While the absence of music enhances the tension for some, others feel adding a soundtrack would improve the experience, especially in a potential story mode.

    • “I love that this game has no music, which creates a really good atmosphere of going into a dungeon, listening for footsteps and clashing of steel.”
    • “It would be really nice if the sound effects weren't so muffled and there was some amount of music; it's a solid eight out of ten.”
    • “One thing I would like to see in the future (if the dev plans on working on it) is an actual story mode without limited lives and a soundtrack to go along with it.”
    • “Sound design is good, despite lackluster ambiance and no music.”
    • “It'd be really nice if the sound effects weren't so muffled and there was some amount of music; it's a solid eight out of ten.”
    • “One thing that I would like to see in the future (if the dev plans on working on it) is an actual story mode without limited lives and a soundtrack to go along with it.”
  • story
    4 mentions Positive Neutral Negative

    The story is simple yet engaging, making players feel like a powerful knight on a challenging quest, with a backstory that feels distant but fitting for the game's tone. While it lacks a deeper narrative focus, the overall experience is enhanced by satisfying combat and magic, though some players wish for a more developed story mode and soundtrack in future updates.

    • “Surprisingly difficult (in a good way), the combat and magic is satisfying and the story is simple but good.”
    • “If anything, it feels like a survival horror, except it's not a horror and the backstory doesn't really care about you.”
    • “One thing that I would like to see in the future (if the dev plans on working on it) is an actual story mode without limited lives and a soundtrack to go along with it.”
    • “This game really makes you feel like a massive and powerful knight who is going on a vain quest for his king.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is questionable, with an unfinished interface and occasional bugs affecting the overall experience.

  • humor
    1 mentions Positive Neutral Negative

    The game's humor is subtle and revolves around its roguelike nature, with the creator playfully suggesting a simple cheat but choosing not to officially include it, maintaining the intended challenging experience.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is seen as time-consuming and repetitive, with slow progression that yields limited rewards, often feeling overshadowed by frustrating randomness.

    • “Nice meta-game, but I barely can buy 1 weapon after 5 hours of grinding, and what for, just to have it in one single life, full of the same greedy randomness?”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Cubes and Knights is a hack and slash game with fantasy, medieval, historical and dark fantasy themes.

Cubes and Knights is available on PC and Windows.

On average players spend around 8 hours playing Cubes and Knights.

Cubes and Knights was released on May 4, 2022.

Cubes and Knights was developed by Sergey Bobrov.

Cubes and Knights has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Cubes and Knights is a single player game.

Similar games include Tyrant's Realm, Devil Spire, One More Dungeon, Chasm, Darkblade Ascent and others.