- September 3, 2020
- Lucid Sight, Inc.
- 11h median play time
CSC | Space MMO
Platforms
About
CSC is a sandbox space MMO with a robust Play-to-Own Economy. Mine, Own, Battle, and Explore in this open-world space sim built like no other. Powered by True Digital Ownership and blockchain technology, you can enjoy the freedom to buy, sell, and trade in CSC's free-market, player-owned economy.











- The game has a unique concept of a player-driven economy where players can own and trade their in-game assets on the blockchain.
- The community is active and supportive, with developers frequently updating the game and responding to player feedback.
- The graphics and visuals are appealing, creating an immersive space environment for players.
- The game has been criticized for being pay-to-win, with many essential items and ships locked behind real-money purchases.
- Gameplay is currently limited, with many players finding it repetitive and lacking in content, especially in the early stages.
- The tutorial and user interface are poorly designed, making it difficult for new players to understand the game mechanics and controls.
- story97 mentions Positive Neutral Negative
The game's story is largely criticized for being vague and unengaging, with many players finding the missions repetitive and lacking depth. While some appreciate the potential for future development and the initial tutorial missions, the overall narrative and quest structure are seen as poorly balanced and frustrating, particularly for new players. Many reviews highlight a disconnect between mission difficulty and player progression, leading to a sense of imbalance and dissatisfaction with the gameplay experience.
“Great graphics and interesting premise. The storyline is a little vague, as is the lore, but it does combine to a nice overall feel. Imagine EVE with a chance to actually make real money; all assets are owned by the player and you can do whatever you want with them.”
“Team play, group goals, quest lines, and more storylines are down the road, so I'm going to have patience and see how it develops.”
“Potentially looking like a great game in the making. Missions and refinery plus community events have made it great post 0.6 update.”
“The story is laughable (rogue drones? stop stealing other games’ homework…) and the difficulty is very misleading.”
“The tutorial is pointless, as it's just a bunch of point-and-click missions which appear to never end.”
“There is no story, no RPG elements, no skill to train, nothing to learn (on your character, of course your will learn the game mechanics as a player) in the long run.”