Crop and Claw
- May 3, 2024
- Dinoleaf
- 10h median play time
A miasma consumes Garden. The decay brings lawlessness and madness to the land. Rogues, cults, and evil plantlife rule the realm. Crop and Claw is a classic-style JRPG centered around dragons in a lush realm known as the "Garden". The plantlife has gone awry, bringing a time of decline and stress across the realm. One dragon sets out on adventure, for reasons only known to themselves, to se…
Reviews
- Crop and Claw is a charming homage to classic NES RPGs, capturing the nostalgic feel of games like Dragon Quest.
- The game features a well-balanced and rewarding gameplay experience, allowing for exploration and discovery of secrets without excessive grinding.
- With a playtime of around 10 hours, the game offers a concise experience that doesn't overstay its welcome, making it enjoyable for fans of retro RPGs.
- The game suffers from limited bag space and tedious menu navigation, which can detract from the overall experience.
- Random battles occur frequently, interrupting exploration and making combat feel slow and frustrating at times.
- Certain gameplay mechanics, such as fixed ability order and the inability to load saves without exiting the game, can feel outdated and cumbersome.
- gameplay6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The gameplay is designed to evoke nostalgia for classic NES RPGs, particularly resembling titles like Dragon Quest, with a focus on simplicity and meticulous craftsmanship in its presentation. The overall experience is enhanced by a charming, hand-drawn art style that adds a whimsical, storybook-like quality to the game.
“From the look and sound to the menus, dialogs, and gameplay, everything is meticulously crafted to feel exactly like old NES RPGs like Dragon Quest.”
“The setting for this game is really cool; it feels like stepping into a children's book, which is probably deliberate given Dinoleaf's other work.”
“Gameplay is simple.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the game well-balanced and rewarding, with a challenge that avoids excessive grinding. However, issues such as limited bag space, slow character movement, and frequent random battles contribute to a tedious experience, particularly in combat and menu navigation.
“Bag space is preciously rare, navigating the menus can be tedious, the character is moving quite slowly and random battles interrupt the exploration every few seconds.”
“Having to dig through my ability menu every single time made combat so tedious.”
- story4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story is praised for its nostalgic homage to the early Dragon Quest games, allowing players to experience a quest from the unique perspective of a dragon. This creative twist adds a fresh layer to the classic formula, enhancing the overall narrative experience.
“Imagine the first Dragon Quest game on NES, but you play as an actual dragon.”
“Extremely great homage to the early Dragon Quest games, except you're questing as a dragon!”