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Crime Simulator: Playgrounds Game Cover

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Crime Simulator: Playgrounds is a multiplayer simulation game. It was developed by Ultimate Games S.A. and was released on May 10, 2024. It received mostly positive reviews from players.

Crime Simulator: Playgrounds is a short, hilarious, and over-the-top entry in the Crime Simulator franchise, where the goal isn’t just crime—it’s absolute mayhem. Enjoy ridiculous chaos solo or with friends, and embrace the wildest side of being a criminal. Have you ever wanted to throw a hammer at someone’s face? Now you can. How about pepper-spraying an entire street just for fun? Absolutel…

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74%
Audience ScoreBased on 543 reviews
story7 positive mentions
monetization13 negative mentions

  • The game offers a fun and chaotic experience, especially when played with friends, providing plenty of laughs and memorable moments.
  • It has potential with its open-world sandbox approach, allowing players to engage in various criminal activities and experiment with different tactics.
  • The character customization and RPG-lite progression system add depth, making players feel unique and encouraging replayability.
  • The game feels very bare bones, with limited content, repetitive missions, and a lack of meaningful engagement, making it feel more like a demo than a full game.
  • Combat mechanics are clunky and unbalanced, with enemies dealing excessive damage and AI behavior being inconsistent, leading to frustrating encounters.
  • The overall polish is lacking, with bugs, performance issues, and a limited set of houses and customization options, leaving players wanting more.
  • story
    42 mentions Positive Neutral Negative

    The game's story is minimal, primarily structured around a series of missions and side activities that allow players to engage in various criminal tasks, such as robberies and evading law enforcement. While the missions offer some variety and the open-world environment is engaging, many players feel the lack of a deeper narrative or character development detracts from the overall experience. The voice acting is functional but not memorable, and some players express a desire for more strategic and meaningful gameplay elements.

    • “The open-world vibe, the missions, the cars — all that stuff feels really cool and gets you in the mood to pull off some wild heists or just cause chaos.”
    • “The missions are varied enough to keep things interesting, and the map is big enough to explore without feeling empty.”
    • “Its so funny - the wacky animations and the funny missions - had so many great laughs jumping people with my friend, you really feel like you're in the hood, you get jumped by local gangsters and you get to rob people and stuff, it's hilarious.”
    • “Some repetitive mission design and the absence of a deeper narrative or character development may leave players craving more meaningful engagement.”
    • “☑ no story”
    • “For a simulator game based on crime, it is too story driven for my liking.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is a mix of missions, side activities, and free roam, allowing players to approach their criminal careers flexibly, though it suffers from inconsistent AI and clunky controls that can lead to frustration. While the core mechanics are accessible and enjoyable, some players find the gameplay repetitive and lacking polish, particularly in driving mechanics and the pressure of deadline mechanics. Overall, the game offers a fun and chaotic experience, especially in multiplayer, but it requires refinement and additional content to enhance its appeal.

    • “Gameplay revolves around a mix of missions, side activities, and free roam that give players the freedom to approach their criminal career as they see fit.”
    • “The gameplay is intuitive and easy to pick up, making it accessible for both new and experienced players.”
    • “Great gameplay, I really had a fun time, with some goofy moments and frustration.”
    • “While the core mechanics are straightforward, the game occasionally struggles with inconsistent AI behavior and some clunky controls, which can make certain encounters frustrating.”
    • “The driving mechanics, while serviceable, lack polish and can feel sluggish or awkward, especially during high-speed pursuits where precision is required.”
    • “In its current state, the gameplay is a bit bland.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is widely praised for its goofy animations, funny missions, and engaging multiplayer experience, making it a source of consistent laughter among players. Many reviews highlight the game's ability to create hilarious moments, especially when played with friends, and its quirky elements contribute to an overall fun and entertaining atmosphere. Despite some minor flaws, the humor remains a standout feature that enhances the gameplay experience.

    • “It knows exactly what it wants to be, and it nails it in a way that’s addictive, hilarious, and just flat-out fun.”
    • “It's so funny - the wacky animations and the funny missions - had so many great laughs jumping people with my friend. You really feel like you're in the hood; you get jumped by local gangsters and you get to rob people and stuff, it's hilarious.”
    • “I played this game with 2 other friends, very funny game we laughed a lot.”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of the game is heavily criticized for being primarily an advertisement for an unreleased title, "Crime Simulator," rather than a full game. Reviewers express concern over misleading marketing practices that prioritize quick profits over genuine game development, likening the experience to consuming ads rather than engaging with a complete product. There is a strong aversion to potential microtransactions, especially in multiplayer contexts, as players fear these could detract from the overall experience.

    • “This is only free in the same way that adverts on YouTube and banner ads in your browser are.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag; while some players appreciate the bold, stylized aesthetic and find the visuals appealing, others criticize the character models and textures for feeling dated and underpolished. Performance issues, such as stuttering and low frame rates on higher settings, have also been noted, though some users report decent overall graphics quality. Overall, while the visuals have charm, they could benefit from additional polish and optimization.

    • “There’s a charm to the aesthetic that’s hard to put into words—it’s bold, unapologetically stylized, and every frame looks like it belongs in its own comic panel.”
    • “Graphics are nice on the eyes and other than some stuttering while looking at the sky, the performance is very good.”
    • “The graphics are great and the missions are amazing.”
    • “However, the graphical fidelity is somewhat uneven, with character models and textures often feeling dated or underpolished, especially when compared to more high-profile titles in the genre.”
    • “I think it could use some polish with the graphics, and the dialogue for characters is--like in ts2--lame, but the core gameplay is fun.”
    • “Turning graphics down will help a lot, and will lower GPU usage to ~20% or less.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many users reporting uneven technical performance across platforms, including frame drops and longer loading times, particularly on lower-end PCs. While some players noted good performance on high-end hardware, others experienced significant lag and stuttering issues, indicating a need for further optimization to enhance overall gameplay experience.

    • “Game could use more optimizations, but I did get what I asked for, and man, this game is fire.”
    • “The game has the potential to become great; it just needs a little work on the combat system, the stealth system, and the lockpick system, as well as optimization that will come naturally with development.”
    • “There were some small performance issues that could be ironed out, but that's the only thing I didn't completely love.”
    • “Additionally, the technical performance on some platforms can be uneven, with occasional frame drops and longer loading times.”
    • “The game is resource intensive and could use some optimization; it plays well on higher-end hardware but not so much on low-end PCs.”
    • “Poor optimization: 4 FPS on the main screen but 50-60 FPS in-game, a lot of lag spikes make it completely unplayable.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, stuttering, and freezing issues, particularly after certain points in the game. While some users find the experience enjoyable despite these problems, others criticize the hitbox mechanics and AI performance, leading to an overall perception of the game as "buggy." However, a few players acknowledge that as a prologue or demo, it may still be in development and could improve with feedback.

    • “Furthermore, after 103 (the guy with the passport), the game starts to stutter and freezes occur.”
    • “The hitboxes for headshots are nearly nonexistent, the AI is terrible, the game just feels really buggy, and it uses so many resources for no reason. Is this a discreet crypto miner?”
    • “Games are so buggy, to be honest, and it's a thief sim rip-off with a gun and fighting, and that's it. My thought is 5/10.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, often requiring excessive repetition, such as robbing houses and waiting for loot to respawn. The lack of variation in gameplay contributes to the feeling that grinding is a chore, though some acknowledge this may be due to the demo nature of the game. Suggestions include making grinding optional or integrating it into a more diverse gameplay loop.

    • “You'll need a second life for grinding.”
    • “The gameplay loop of robbing houses, waiting for loot to respawn, and robbing the house again with little variation in where things spawned did get tedious, but due to the demo nature of the game, I couldn't complain too much about it.”
  • music
    3 mentions Positive Neutral Negative

    The game's music features a well-crafted soundtrack that incorporates urban and hip-hop influences, enhancing its street-level crime theme. The sound design is balanced, allowing music and sound effects to complement each other effectively, contributing to an enjoyable gameplay experience, especially during driving and stunts.

    • “Sound design plays a solid supporting role, with a soundtrack that leans into urban and hip-hop influences, fitting the game’s street-level crime theme.”
    • “The audio mix is balanced well, ensuring that music and effects complement rather than overpower each other.”
    • “Driving around blasting music, pulling off stunts, and sneaking into places feels satisfying.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for being shallow, with repetitive mission design and a lack of deeper narrative, which may lead players to seek more meaningful engagement with the characters.

    • “Some repetitive mission design and the absence of a deeper narrative or character development may leave players craving more meaningful engagement.”
    • “The characters feel one-dimensional, lacking the depth and growth that would make their journeys compelling.”
    • “Despite the potential for rich storytelling, the character arcs are predictable and fail to evolve throughout the game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's RPG-lite progression system, which enables players to unlock new skills and gear, enhances strategic depth and significantly boosts its replayability.

    • “There is also an RPG-lite progression system that allows players to unlock new skills and gear, which adds a layer of strategic depth and incentivizes replayability.”
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14h Median play time
14h Average play time
14-14h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Crime Simulator: Playgrounds is a simulation game.

Crime Simulator: Playgrounds is available on PC and Windows.

On average players spend around 14 hours playing Crime Simulator: Playgrounds.

Crime Simulator: Playgrounds was released on May 10, 2024.

Crime Simulator: Playgrounds was developed by Ultimate Games S.A..

Crime Simulator: Playgrounds has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Crime Simulator: Playgrounds is a multiplayer game with local co-op support.

Similar games include Crime Simulator, Thief Simulator, Drug Dealer Simulator, MISERY, 7 Days to Die and others.