- October 31, 2017
- Nikkatsu Corporation
Creeping Terror
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Platforms
About
"Creeping Terror" is a horror-survival game where players control Arisa, a high school girl who must escape from a terrifying monster in a creepy abandoned mansion. With limited resources, players must navigate through the mansion, solving puzzles and avoiding monsters to uncover its secrets and find a way out. The game features a unique animation style and a tension-filled atmosphere that will keep players on the edge of their seats.
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- The game successfully captures a creepy atmosphere reminiscent of classic horror titles, with good sound design and music that enhances tension.
- It offers multiple endings and exploration opportunities, making it a decent experience for fans of the genre.
- The graphics and art style are charming, providing a nostalgic feel that appeals to those familiar with the original Clock Tower game.
- The port from 3DS to PC is poorly executed, with a clunky interface and a dual-screen setup that feels outdated and awkward on modern systems.
- Gameplay is overly simplistic and lacks challenge, with minimal puzzles and mechanics that can become repetitive quickly.
- The story is underdeveloped and predictable, failing to engage players or provide a compelling narrative.
story
21 mentions Positive Neutral NegativeThe story of "Creeping Terror" is generally considered barebones and predictable, relying heavily on collectible files to flesh out its narrative. While it draws some inspiration from classic survival horror games like "Clock Tower," many players find it unengaging and reminiscent of a B-movie horror plot. Despite its simplicity, the game serves its purpose as a time-killer during quarantine, offering a standard horror experience without complex mechanics or deep investment in the storyline.
“The story was okay even if it was kind of predictable; the four endings you can get were nice.”
“- The story is only really fleshed out through the files, so it's quite important to try to actively collect them all.”
“Controlling protagonist Arisa, you explore a creepy mansion and an adjacent abandoned hospital while discovering their backstory, and also being chased by a guy with a shovel, a woman with a chandelier, and a dog.”
“The plot is barebone, with nothing really explained, but you do get some bits and pieces to piece together an interpretation. However, when compared to Clock Tower, it is pretty uninteresting and uninspiring; at least it does its job for a simple horror game.”
“It's telling when you finish a game and the first thing you think after beating it is: 'Ahh finally!' A thought that I couldn't help having after crossing the metaphorical finish line of Creeping Terror's story, and honestly, I don't even know why I bought this game looking now at the screenshots.”
“The game doesn't contain any real puzzles or complex hiding mechanics, and the plot itself is kind of like a B-movie horror. If that turns you off, then I say stay away.”