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Crazy Belts Game Cover

About Crazy Belts

Crazy Belts is a single player casual puzzle game. It was developed by jemchicomac and was released on January 5, 2016. It received negative reviews from players.

Do you know what happens after check-in? Do you think our luggage is safe in the conveyor belts of the airport? Now you can discover the truth! Crazy Belts is a casual puzzle game that tells the amazing story of our bags, and why they end up in distant countries when we leave them in the belts...

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Games Like Crazy Belts

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Reviews

27%Audience ScoreBased on 63 reviews
music2 positive mentions
graphics3 negative mentions

  • Simple and accessible puzzle gameplay with a lighthearted, colorful, and playful airport luggage sorting theme.
  • Increasing difficulty through faster speeds and additional obstacles offers a fast-paced, arcade-style challenge that some players find satisfying.
  • Includes multiple levels and an endless mode for ongoing challenge alongside achievements and collectible elements.
  • The game lacks any functional save system, causing all progress to be lost when the game is closed, making long-term play or completion impossible without finishing in one session.
  • Ported from a mobile/tablet game with poor adaptation to PC controls and UI, resulting in clunky interface and suboptimal user experience.
  • Physics and puzzle mechanics are often inconsistent or luck-based, which can lead to frustration, and the core gameplay becomes repetitive and lacks deeper variety.
  • gameplay

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The gameplay starts as a simple conveyor belt puzzle but quickly becomes a fast-paced multitasking challenge with incremental difficulty and new elements. While it offers brief moments of chaotic fun, its core mechanics remain repetitive and lack depth, limiting long-term engagement. Additionally, technical issues and a superficial theme detract from the overall experience.

    • “While its premise sounds straightforward, the gameplay gradually transforms into a fast-paced juggling act that tests reflexes and multitasking ability.”
    • “Early levels serve as a tutorial, introducing the mechanics in a manageable way, but the difficulty quickly ramps up.”
    • “As stages progress, new gameplay elements are introduced, such as altered belt layouts or environmental hazards that complicate routing.”
    • “However, without deeper mechanics or evolving objectives, the experience can feel limited once the novelty fades.”
    • “Its weaknesses stem from a lack of deeper progression systems and mechanical variety, which may limit long-term engagement.”
    • “A conveyor belt puzzle game with several different mechanics that I would like to recommend but unfortunately has a very severe bug.”
  • graphics

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    Crazy Belts features playful, tablet-inspired graphics with a clear, colorful art style that emphasizes visual clarity over realism, making it easy for players to distinguish elements during fast-paced gameplay. The charming design, including luggage characters with faces, appeals particularly to younger audiences.

    • “The art style prioritizes clarity over realism, ensuring that players can quickly distinguish colors and paths during hectic moments.”
    • “The visuals of the game can be appealing to children as the luggage has faces, which can help attract the younger audience and the music is playful.”
    • “Crazy Belts is a puzzle game based on tablet graphics, rewritten for PC.”
    • “Crazy Belts is a puzzle game adapted from tablet graphics for the PC platform.”
    • “Visually, Crazy Belts adopts a playful aesthetic.”
  • music

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music in the game is described as playful, complementing its child-friendly visuals. Players also have the option to customize music and sound settings, enhancing their overall experience.

    • “The visuals of the game can be appealing to children as the luggage has faces, which can help attract the younger audience, and the music is playful.”
    • “There are resolution options (which also include a windowed mode), options to change the music and sounds, and nine different language options.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization of the game is criticized for relying heavily on ads and resembling typical free mobile apps, giving the impression of a low-effort cash grab rather than a polished Steam release.

    • “Crazy Belts is a free mobile app that's been dumped on Steam as a cheap, lazy cash grab.”
    • “Honestly, this is like most other mobile games that you could probably find on an app store for free and just have to deal with ads.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is highly dependent on the player's tolerance for the game's core mechanic, making it enjoyable primarily for those who appreciate its main gameplay loop.

    • “Replay value largely depends on tolerance for the core mechanic.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits notable stability issues, with users frequently encountering gameplay glitches that affect the overall experience.

    • “Really easy to find gameplay glitches”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding aspect is widely criticized for being tedious and monotonous, contributing to a cluttered and uninspired gaming experience.

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Play Times

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Crazy Belts is a casual puzzle game. Common tags for Crazy Belts include indie and trading.

Crazy Belts is available on PC and Windows.

On average players spend around 6 hours playing Crazy Belts.

Crazy Belts was released on January 5, 2016.

Crazy Belts was developed by jemchicomac.

Crazy Belts has received negative reviews from players. Most players liked Crazy Belts for its music but disliked it for its gameplay.

Crazy Belts is a single player game.

Similar games include Chip, LineWay, BARRIER X, holedown, Cat on a Diet and others.