Crazy Belts Game Cover
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Do you know what happens after check-in? Do you think our luggage is safe in the conveyor belts of the airport? Now you can discover the truth! Crazy Belts is a casual puzzle game that tells the amazing story of our bags, and why they end up in distant countries when we leave them in the belts...

  • PC
  • Windows

Reviews

20%
Audience ScoreBased on 51 reviews
music2 positive mentions
gameplay3 negative mentions
  • The game offers a fun and engaging puzzle experience with a variety of levels that can be enjoyable for hours.
  • The visuals are vibrant and appealing, making it suitable for a younger audience.
  • Some players find the gameplay surprisingly challenging and entertaining despite its simplistic premise.
  • The game does not save progress, forcing players to complete it in one sitting, which is frustrating and impractical.
  • Many reviews highlight that the game feels like a poorly executed mobile port, lacking depth and polish.
  • Inconsistent physics and awkward controls lead to a frustrating gameplay experience, making it difficult to enjoy.
  • gameplay5 mentions

    The gameplay is criticized for its simplicity and lack of originality, resembling a ported mobile game with generic mechanics. Additionally, players have reported severe bugs that detract from the overall experience, making it difficult to recommend despite its potential.

    • “A conveyor belt puzzle game with several different mechanics that I would like to recommend but unfortunately has a very severe bug.”
    • “Instead, we get a cookie-cutter 'puzzle' game where the theme is just slapped on top of a set of generic game mechanics.”
    • “It's really easy to find gameplay glitches.”
    • “A conveyor belt puzzle game with several different mechanics that I would like to recommend, but unfortunately has a very severe bug.”
    • “The gameplay is simplistic in nature and looks like it was ported over from a phone game app.”
  • music2 mentions

    The game's music is described as playful, appealing particularly to a younger audience, and is complemented by engaging visuals. Additionally, players have the option to customize the music and sound settings, enhancing the overall experience.

    • “The visuals of the game can be appealing to children as the luggage has faces, which can help attract the younger audience, and the music is playful.”
    • “There are resolution options (which also include a windowed mode), and there are options to change the music and sounds, along with 9 different language options.”
  • monetization2 mentions

    The monetization of Crazy Belts is criticized for being typical of many free mobile games, relying heavily on ads and perceived as a low-effort cash grab on Steam.

    • “Honestly, this is like most other mobile games that you could probably find on an app store for free and just have to deal with ads.”
    • “Crazy Belts is a free mobile app that's been dumped on Steam as a cheap, lazy cash grab.”
  • stability1 mentions

    Users report that the game has notable stability issues, with frequent gameplay glitches being easily encountered.

    • “It's really easy to find gameplay glitches.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “I experienced constant lag and frame drops during play.”
  • graphics1 mentions

    The game's graphics are designed to be visually appealing to children, featuring luggage with faces that engage a younger audience, complemented by playful music.

    • “The visuals of the game are appealing to children, with luggage that has faces, which helps attract a younger audience, complemented by playful music.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and poorly executed, leading to a frustrating experience that detracts from the overall enjoyment.

    • “Overall, it's just a very tedious and lazy product that clutters the library.”
    • “The grinding feels endless and lacks any meaningful reward, making it a chore rather than an enjoyable experience.”
    • “I found myself repeating the same tasks over and over, which quickly became frustrating and boring.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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