Crazy Belts
- January 4, 2016
- jemchicomac
- 6h median play time
Do you know what happens after check-in? Do you think our luggage is safe in the conveyor belts of the airport? Now you can discover the truth! Crazy Belts is a casual puzzle game that tells the amazing story of our bags, and why they end up in distant countries when we leave them in the belts...
Reviews
- The game offers a fun and engaging puzzle experience with a variety of levels that can be enjoyable for hours.
- The visuals are vibrant and appealing, making it suitable for a younger audience.
- Some players find the gameplay surprisingly challenging and entertaining despite its simplistic premise.
- The game does not save progress, forcing players to complete it in one sitting, which is frustrating and impractical.
- Many reviews highlight that the game feels like a poorly executed mobile port, lacking depth and polish.
- Inconsistent physics and awkward controls lead to a frustrating gameplay experience, making it difficult to enjoy.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is criticized for its simplicity and lack of originality, resembling a ported mobile game with generic mechanics. Additionally, players have reported severe bugs that detract from the overall experience, making it difficult to recommend despite its potential.
“A conveyor belt puzzle game with several different mechanics that I would like to recommend but unfortunately has a very severe bug.”
“Instead, we get a cookie-cutter 'puzzle' game where the theme is just slapped on top of a set of generic game mechanics.”
“It's really easy to find gameplay glitches.”
“A conveyor belt puzzle game with several different mechanics that I would like to recommend, but unfortunately has a very severe bug.”
“The gameplay is simplistic in nature and looks like it was ported over from a phone game app.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music is described as playful, appealing particularly to a younger audience, and is complemented by engaging visuals. Additionally, players have the option to customize the music and sound settings, enhancing the overall experience.
“The visuals of the game can be appealing to children as the luggage has faces, which can help attract the younger audience, and the music is playful.”
“There are resolution options (which also include a windowed mode), and there are options to change the music and sounds, along with 9 different language options.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Crazy Belts is criticized for being typical of many free mobile games, relying heavily on ads and perceived as a low-effort cash grab on Steam.
“Honestly, this is like most other mobile games that you could probably find on an app store for free and just have to deal with ads.”
“Crazy Belts is a free mobile app that's been dumped on Steam as a cheap, lazy cash grab.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game has notable stability issues, with frequent gameplay glitches being easily encountered.
“It's really easy to find gameplay glitches.”
“The game crashes frequently, making it hard to enjoy.”
“I experienced constant lag and frame drops during play.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's graphics are designed to be visually appealing to children, featuring luggage with faces that engage a younger audience, complemented by playful music.
“The visuals of the game are appealing to children, with luggage that has faces, which helps attract a younger audience, complemented by playful music.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and poorly executed, leading to a frustrating experience that detracts from the overall enjoyment.
“Overall, it's just a very tedious and lazy product that clutters the library.”
“The grinding feels endless and lacks any meaningful reward, making it a chore rather than an enjoyable experience.”
“I found myself repeating the same tasks over and over, which quickly became frustrating and boring.”