Crawling Lab Game Cover
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In "Crawling Lab," players enter a secret laboratory overrun by the rogue AI "Crawl Queen" and her Biodoll minions. Armed with guns and a limited supply of ammo, players must battle their way through attractive enemy designs, upgrade their weapons, and eventually confront the Crawl Queen to escape the facility. The game features simple controls, various enemy traits, and additional content unlocked upon completion.

Reviews

87%
Audience ScoreBased on 69 reviews
gameplay7 negative mentions
  • The game offers a fun and engaging shooting experience with a variety of attractive female characters, enhancing the overall aesthetics.
  • It features enjoyable roguelike elements, allowing for skill progression and upgrades that keep the gameplay interesting.
  • The developers are actively updating the game, addressing issues and adding content, which shows a commitment to improving the player experience.
  • Gameplay can become repetitive due to limited enemy variety and the same level layouts being reused, leading to a lack of long-term engagement.
  • Players often struggle with resource management, particularly with scarce ammo and quickly degrading weapons, which can lead to frustrating gameplay experiences.
  • The audio and visual elements, aside from the character designs, are criticized for being bland and lacking detail, detracting from the overall immersion.
  • gameplay25 mentions

    The gameplay has received mixed reviews, with many players noting its repetitive nature and lack of polish in controls. While some appreciate the simple and smooth mechanics of the rogue-like shooter, others find it boring and lacking in creativity, particularly due to repetitive map layouts and gameplay loops. Overall, the game offers straightforward mechanics and enjoyable elements, but it struggles to maintain engagement over time.

    • “This rogue-like shooter game takes a while to get used to, but once you understand the gameplay restrictions and mechanics, it's quite straightforward from that point.”
    • “Gameplay is pretty simple; it's a roguelite FPS horde shooter with level progression.”
    • “Very enjoyable, simple gameplay, but you do have to think later - do you waste the good ammo on the easier-to-kill bots, or save the sniper shots for the harder-to-kill ones and hope you have enough knife durability to take out the smaller ones...”
    • “It may have a bit of a repetitive gameplay loop, and the controls could do with a little more polish.”
    • “Unfortunately this game feels really rough; the gameplay is repetitive, and the map layouts are repetitive.”
    • “The difference here is that the game was insanely padded during my playtime, and the gameplay wasn't engaging enough to make grinding enjoyable.”
  • graphics9 mentions

    The graphics in the game are a mixed bag; while the character designs of the "bio dolls" are visually appealing, the overall visuals are described as typical for Unreal Engine 4/5, lacking standout quality. Some players appreciate the aesthetics and cutscenes, but others feel that the environments and non-character graphics do not meet high standards. Overall, the graphics contribute to a fun experience, though they may not impress in all areas.

    • “The visuals are stunning, adding to the overall aesthetics of the game and making the experience visually appealing.”
    • “Pros: good graphics, decent sound, controls are tight and responsive.”
    • “The game impressively features a few cutscenes, enhancing the visual storytelling and immersion.”
    • “Basically you're in a lab and starting with a knife you gradually pick up ammo and kill 'bio dolls' which are basically robots with sexualized female bodies. It's not pornographic; the characters are just scantily clad for no reason.”
    • “And the graphics for anything other than the bio dolls are not really the best either.”
    • “It hit me after 8 hours of playing this game that the undertone of shooting hot girls is slightly psychotic, though in reality it's just a fun game where you get to shoot and gain skill points while also getting to look at something pretty instead of something ugly, adding to the aesthetics.”
  • story9 mentions

    The story is generally considered underwhelming, primarily conveyed through the Steam store page and minimal cutscenes, with a basic premise involving an elite squad ambushed by a biodoll. While the visual elements are decent, players express a desire for deeper narrative development and character customization options post-game. Overall, the storytelling lacks depth and engagement, leaving players wanting more.

    • “Story: you're a member of an elite squad; unfortunately, you were ambushed by a biodoll and couldn't escape in time.”
    • “Well, they make it first person; I was hoping for a third-person girl with a gun, but that's okay due to the storyline.”
    • “The story is basically given to you via the Steam store page, a bit of obvious visual storytelling and two short cutscenes at the beginning and end.”
    • “Story: you're a member of an elite squad, unfortunately you were ambushed by a biodoll and couldn't escape in time.”
    • “I hope they quickly import/make customization options to the characters like in their other games, because for now after beating the main story, there's nothing else.”
  • music5 mentions

    The music in the game has received mixed reviews, with some players appreciating the quality of the tracks but expressing a desire for more variety, especially given the game's length. Others criticized the soundtrack as lacking depth and feeling like low-budget filler, suggesting that it detracts from the overall experience.

    • “Just have huge parties in the test room, with music, lights, and hundreds of dolls dancing!”
    • “I wish there were more different tracks of music; the game is on the long side, so it would be important not to annoy the player with the same three tracks, even if they are very good.”
    • “Longer pieces of music are much needed in games these days.”
    • “The music sounds pretty much like what you would expect out of a low-budget project.”
  • optimization4 mentions

    Overall, the game's optimization is generally well-received, with users noting stable performance and no significant frame drops or stutters. However, some players mention that frame rates may be slightly lower than expected.

    • “Performance-wise, it runs fine with no issues. It may be a bit lower in frames than what you would expect, but there are no FPS drops or stutters.”
    • “Visuals, audio, and performance are all well-optimized.”
    • “The game performs well overall, with minimal bugs affecting gameplay.”
    • “Performance and bugs.”
    • “Visuals, audio, and performance.”
    • “Performance-wise, it runs fine with no issues; maybe a bit lower in frames than what you would expect, but no FPS drops or stutters.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be challenging and often frustrating, as resource farming is difficult with limited starting equipment and low end-of-map rewards. The gameplay is perceived as padded and not engaging enough to make the grinding experience enjoyable, particularly for those who struggle with planning.

    • “Gameplay is not bad, but the resource farming is hard. You start with basically no ammo and a knife that breaks fast. End-of-map rewards are super low; the only one that's worth it most of the time is to fix your knife a bit so you can get two more swings out of it.”
    • “The difference here is that the game was insanely padded during my playtime, and the gameplay wasn't engaging enough to make grinding enjoyable.”
    • “The game could be grindy for people who can't plan.”
  • replayability2 mentions

    Players highlight the game's high replayability, citing factors like ammo scarcity that enhance the experience. Many users report spending extensive time playing, indicating strong engagement compared to other titles.

    • “It definitely has replay value, and I think over two days, I played this more than their other games so far.”
    • “The replayability is almost infinite, due to various factors.”
    • “Once you complete the game, there’s little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying feel pointless.”
  • character development1 mentions

    Character development in the game has been criticized for being underwhelming, with players expressing disappointment in both the game loop and the character designs of the female characters.

    • “It really just boils down to being underwhelmed by the game loop and the character designs this time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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