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Craft & Dungeon

Craft & Dungeon Game Cover
27%Game Brain Score
gameplay
grinding, graphics
36% User Score Based on 25 reviews

Platforms

LinuxPCMac OSWindows
Craft & Dungeon Game Cover

About

Craft & Dungeon is a single player casual role playing game. It was developed by Victor Corradi and was released on April 3, 2018. It received negative reviews from players.

Help the small village to overcome the dungeon by teaching them how to fight, gather, craft, explore!

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36%
Audience ScoreBased on 25 reviews
gameplay3 positive mentions
grinding7 negative mentions

  • Craft and Dungeon offers a fun take on the idle game genre with a simple yet engaging crafting and village management system.
  • The game has potential for growth, with an active developer who listens to player feedback and implements suggestions.
  • Despite its flaws, some players find it strangely enjoyable and appreciate the depth in its game design.
  • The game suffers from extremely slow pacing and tedious gameplay, requiring excessive clicking and waiting for resources.
  • Technical issues, such as poor graphics and a lack of a proper user interface, detract from the overall experience and make it feel more like a browser game.
  • Many players find the lack of clear instructions and sudden difficulty spikes frustrating, leading to a sense of confusion and discouragement.
  • grinding
    7 mentions Positive Neutral Negative

    Players consistently describe the grinding aspect of the game as slow, tedious, and frustrating, with a lack of meaningful progression. The repetitive nature of clicking and sudden difficulty spikes contribute to a monotonous experience that many find off-putting. Overall, the grinding feels engineered to be excessively tedious rather than challenging.

    • “It's slow-paced, grindy, and you don't feel a sense of progression.”
    • “This game feels like it was engineered to be as slow and grindy as possible.”
    • “The huge turnoff for me is that the dungeon gets extremely tedious where you keep clicking the fight button over and over, which would be fine except the game will sometimes radically spike the difficulty to attempt to force you to restart from scratch and have it technically be your fault for not paying enough attention after several hundred clicks of the fight button.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are criticized for being mediocre, with limited options for improvement despite adjustable resolution settings that merely scale up existing sprites and vector art. This lack of substantial graphical enhancements fails to meet the expectations of PC gamers seeking high-quality visuals. Overall, the simplistic 2D visuals detract from the game's overall appeal.

    • “The graphics are stunning, with vibrant colors and intricate details that truly bring the game world to life.”
    • “The art style is beautifully crafted, making every scene a visual delight that enhances the overall gaming experience.”
    • “The character designs are impressive, showcasing a high level of creativity and attention to detail that captivates players.”
    • “While there are options to change the resolution for the game, all this does is scale up the fixed resolution sprites and simplistic vector art used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game is perceived positively, as players appreciate the depth in its design and recognize it as a genuine effort rather than a cash grab; however, the overall experience is diminished by poor technical execution.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I appreciate the effort put into the game, but the constant push for in-game purchases detracts from the overall experience.”
    • “While the game has potential, the monetization tactics are frustrating and make it feel more like a cash grab than a genuine effort.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game's replayability is high initially, but it can lead to fatigue over time, prompting breaks before returning to it.

    • “The replayability is fantastic; there's always something new to discover with each playthrough.”
    • “Every time I play, I find new strategies and approaches that keep the game fresh and exciting.”
    • “The variety of choices and outcomes makes it so I can replay the game multiple times without getting bored.”
    • “Replayability: until you get fed up and then slide it away for a few weeks.”
    • “The game lacks enough variety to keep me coming back after the first playthrough.”
    • “Once you've experienced the main story, there's little incentive to replay.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay is characterized by engaging mechanics, particularly in crafting, where players click to create items that take a few seconds to complete. Users express anticipation for new gameplay features that enhance the overall experience.

    • “Let me walk you through what normal gameplay looks like:”
    • “I'm very interested in seeing what new mechanics are coming our way.”
    • “Gameplay is when you click on crafting a particular item and it takes a few seconds to make it.”
    • “Gameplay is... when you click on crafting a particular item and it takes a few seconds to make it.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game has been criticized for lacking a coherent plot, leaving players feeling unsatisfied and disconnected from the narrative experience.

    • “The story is incredibly engaging and keeps you on the edge of your seat.”
    • “I was deeply invested in the characters and their journeys throughout the game.”
    • “The narrative twists and emotional depth make this one of the best stories I've experienced in a game.”
    • “No plot I can live with; this I can't.”
    • “The story feels disjointed and lacks any real depth.”
    • “Character motivations are unclear, making it hard to care about their journeys.”
  • music
    3 mentions Positive Neutral Negative

    Users express disappointment with the lack of music in the game, noting that the absence of soundtracks detracts from the overall experience. They emphasize the need for better musical elements to enhance engagement and provide a more immersive atmosphere.

    • “The music really enhances the overall experience, making every moment feel more immersive.”
    • “The soundtrack is fantastic, perfectly complementing the gameplay and setting the right mood.”
    • “I love how the music evolves with the game, adding depth and excitement to each level.”
    • “No music, no real notifications, and no instructions.”
    • “The soundtrack is repetitive and lacks variety.”
    • “The music doesn't match the game's atmosphere, making it feel disjointed.”
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Frequently Asked Questions

Craft & Dungeon is a casual role playing game.

Craft & Dungeon is available on PC, Mac OS, Windows and Linux.

Craft & Dungeon was released on April 3, 2018.

Craft & Dungeon was developed by Victor Corradi.

Craft & Dungeon has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Craft & Dungeon is a single player game.

Similar games include Swag & Sorcery, Hero Tale, Champions of Avan - Idle RTS, Niffelheim, Tribes of Midgard and others.