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COVID: The Outbreak Game Cover

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COVID: The Outbreak is a single player real-time strategy game with a historical theme. It was developed by Jujubee S.A. and was released on May 29, 2020. It received mostly positive reviews from players.

In COVID: The Outbreak, you are the leader of the Global Health Organization, tasked with managing a global coronavirus pandemic. Through crisis management and education on safety measures, you aim to save humanity from the rapidly spreading virus. This game addresses the current and serious topic of global health crises.

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68%
Audience ScoreBased on 31 reviews
monetization3 negative mentions

  • The game offers a complex and detailed simulation experience, allowing players to engage with the pandemic from a strategic perspective.
  • Once players grasp the mechanics, the game can be fun and educational, providing insights into epidemiology and global health management.
  • The developers are committed to supporting a charitable cause, contributing a portion of earnings to research efforts related to the pandemic.
  • The game is plagued by bugs and unfinished mechanics, leading to frustrating gameplay experiences and a lack of clarity in how to achieve objectives.
  • The user interface is confusing and poorly designed, making it difficult for players to understand the impact of their actions and navigate the game effectively.
  • There is a steep learning curve with insufficient tutorial guidance, leaving players overwhelmed and unsure of how to progress in the game.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a steep learning curve and a lack of comprehensive tutorials, making it challenging for players to grasp the mechanics initially. While the game offers depth and an intriguing premise, many users find the mechanics flawed and the resource management overly demanding, leading to frustration despite the potential for fun once mastered.

    • “This game has a huge learning curve, and there isn't much information available to help learn, but once you grasp the mechanics of the game, it is fun.”
    • “It has a ton of depth, a huge amount of mechanics, and very interesting balancing. You play as the gho, and the worse the pandemic gets, the more money you get, so it incentivizes you to balance panic and your budget.”
    • “It's an interesting concept, and the overall gameplay is engaging, but the problem is, I have absolutely no idea how to play.”
    • “At the risk of sounding like a 'sore loser,' I think the game mechanics are flawed despite a very actual and interesting premise.”
    • “The mechanics of the game - the balancing act is ridiculous; you need massive resources for research (or to even draft a decree!?) and then more resources to coherently implement said research.”
    • “There's only a descriptive tutorial to learn the game UI, but no real explanations on how to proceed in the gameplay.”
  • monetization
    3 mentions Positive Neutral Negative

    Many users perceive the monetization strategy of the game as exploitative, likening it to a cash grab that capitalizes on the coronavirus theme.

    • “Honestly, when I first saw this, I immediately thought, 'Well, looks like another cash grab riding on the coronavirus theme.'”
    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and boring, with some describing it as excessively repetitive and unenjoyable.

    • “Honestly, I find the game tedious and boring.”
    • “Tedious doesn't begin to describe it.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has been widely criticized, with users reporting significant performance issues, including long loading times and overall poor optimization that detracts from the gameplay experience.

    • “Everything else stayed exactly the same, from the confusing buildings to confusing research trees to terrible optimization that still takes half a minute to load the game.”
    • “The optimization is terrible.”
  • graphics
    1 mentions Positive Neutral Negative

    Users express frustration with the game's graphics optimization, suggesting that it requires excessive resources for what they perceive as subpar visuals. However, some players report being able to run the game smoothly on lower-end hardware, indicating that performance may vary significantly based on system specifications.

    • “It gave me the impression of 'Oh come on, how poorly did you optimize this to need those?' I run it on Intel HD 5500 with a 2.4 GHz processor on maximum graphics settings just fine.”
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24h Median play time
24h Average play time
24-24h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

COVID: The Outbreak is a real-time strategy game with historical theme.

COVID: The Outbreak is available on PC and Windows.

On average players spend around 24 hours playing COVID: The Outbreak.

COVID: The Outbreak was released on May 29, 2020.

COVID: The Outbreak was developed by Jujubee S.A..

COVID: The Outbreak has received mostly positive reviews from players. Most players disliked this game for its gameplay.

COVID: The Outbreak is a single player game.

Similar games include Fate of the World: Tipping Point, Realpolitiks 2, Computer Tycoon, Ultimate Admiral: Dreadnoughts, Fate of the World and others.