- August 18, 2021
- Big Sir Games
Cosmo's Quickstop
Platforms
About
In "Cosmo's Quickstop," manage and upgrade a space station convenience store, catering to alien customers with diverse needs and preferences. Use strategic resource management and customer service to maximize profits and unlock new items and upgrades. Encounters with quirky space residents and challenging events add variety to the gameplay, offering a unique blend of time management and space-themed simulation.











- Cosmo's Quickstop offers a fun and frantic co-op experience, reminiscent of classic time management games, with engaging gameplay and charming characters.
- The game features a unique art style and humor, providing a delightful atmosphere that enhances the overall experience.
- Players appreciate the depth of gameplay mechanics, including a satisfying upgrade system and a variety of tasks that keep the game fresh and exciting.
- Some players find the game to be lacking in content, with a limited number of mini-games and a short overall gameplay loop.
- There are reports of technical issues, including crashes and performance problems, which can detract from the gaming experience.
- The game currently lacks online multiplayer options, which some players feel would significantly enhance the co-op experience.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of engaging mechanics and a variety of minigames that keep players entertained, with a balance of challenge and accessibility for both casual and hardcore gamers. While some reviews note a lack of depth in certain areas, many praise the creative design, smooth controls, and the fun, rhythmic experience that encourages multiplayer interaction. Overall, the gameplay loop is described as addictive and well-paced, making it enjoyable for a wide range of players.
“Surprising amount of depth and fun mechanics!”
“Super creative gameplay mechanics, had lots of fun playing with my buddy.”
“The gameplay is challenging without being unfair (mostly, because it's still got to keep you on your toes).”
“The overall production budget was used in the visual design, but the minigames are limited and there is no proper gameplay loop worth more than 1 hour.”
“But the moment-to-moment gameplay is more like 'Among Us', with varied minigames for each type of task, usually consisting of button presses or combos.”
“The gameplay loop reminds me so much of 'Cook, Serve, Delicious'; single player and multiplayer are a lot of fun.”