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CortexGear:AngryDroids

CortexGear:AngryDroids Game Cover
13%Game Brain Score
emotional
graphics, story
13% User Score Based on 56 reviews

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CortexGear:AngryDroids Game Cover

About

CortexGear:AngryDroids is a single player and multiplayer platformer game. It was developed by Jordan Benoit and was released on September 24, 2015. It received negative reviews from players.

CortexGear:AngryDroids is a clasic 3d Sci-Fi shooting sidescroller where quick tactics and skills need to be in harmony the beat the game. A run-and-gun shooter with both mouse and keyboard controls at the same time. An adventure game with a emotional story and epic game-play. Potentially therapeutic and emotionally educational, it's a game for PC, Mac and Linux.

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13%
Audience ScoreBased on 56 reviews
emotional1 positive mentions
graphics4 negative mentions

  • The game features trading cards, which some players may find appealing.
  • The concept of a sci-fi shooting side scroller has potential, and some players appreciate the attempt at creativity.
  • The robot animations are noted as being somewhat neat, providing a small redeeming quality.
  • The game suffers from poor presentation, including a confusing main menu and lack of fullscreen mode.
  • Gameplay is frustrating due to inadequate tutorials, buggy mechanics, and overly complex controls.
  • Graphics and audio quality are subpar, with low-resolution textures and unengaging sound effects, making the overall experience unenjoyable.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for their poor quality, with many reviewers noting subpar rendering, lack of detail, and a chaotic visual style that detracts from the experience. The visuals are described as reminiscent of outdated flash games, often resulting in frame rate issues and an overwhelming sensory assault. Overall, the graphics seem to evoke a disorienting atmosphere but fail to deliver a polished or engaging aesthetic.

    • “It feels like one of those 'graphic design is my passion' memes come to life.”
    • “To describe the game, the impression I got from the artwork, video, and audio is that it simulates what it would be like to have severe mental illness and also be on a bad acid trip at the same time.”
    • “The graphics are subpar, with poorly rendered environments and character designs that lack detail or personality.”
    • “The visuals have been made worse almost on purpose with fake scanning lines and weird artificial artifacting.”
    • “The controls are about as intuitive as a pile of rocks, and the graphics look like they were ripped from an early 2000s flash game—if that flash game had been made by a toddler.”
  • story
    8 mentions Positive Neutral Negative

    The story in Cortexgear: Angrydroids is largely criticized for being underdeveloped, thin, and predictable, with many reviewers noting a lack of narrative depth and coherence. The game's attempt at a sci-fi narrative is marred by poor grammar and confusing elements, leaving players with little to engage with beyond basic mission objectives. Overall, the storytelling fails to enhance the gameplay experience.

    • “An adventure game with an emotional story and epic gameplay.”
    • “The game tries to be a hard sci-fi shooter/platformer/hacking simulation where you control a robot on a mission to hunt other robots, long after humanity has been wiped away.”
    • “The only fragment of story I got was a strange voice during the load-up screen saying 'I will destroy you.'”
    • “Furthermore, the story and characters in Cortexgear: Angrydroids are underdeveloped and uninteresting.”
    • “The plot is thin and predictable, offering little in the way of narrative depth or nuance.”
    • “Story makes little sense, especially with barely understandable sentences and grammar errors aplenty.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay has been criticized for being a chaotic mix of twin-stick shooter and platformer elements, resulting in a simplistic and repetitive experience with minimal variation across levels. Additionally, some players have reported issues with the tutorial, leading to frustration and confusion.

    • “The gameplay is simplistic and repetitive, with little variation from level to level.”
    • “And, of course, the gameplay itself is no better; it's a schizophrenic mess trying to be a kind of twin-stick shooter/platformer hybrid.”
    • “Gameplay: I think I got stuck somewhere during the tutorial section of the game.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is severely criticized, with users reporting extremely poor performance, frequent lag, and significant frame rate drops, even in a simple side-scrolling format. Many consider it one of the worst-optimized games available, highlighting its unfinished state and detrimental pop-up texts that exacerbate the performance issues.

    • “Worst performance I think I have ever seen in a game.”
    • “Cg:ad is a member of the 'true stinkers of Steam', a game that is so appallingly unfinished and unoptimized, so poor in all its aspects, that its sole redeeming factor is that it works, barely.”
    • “It's so badly optimized that it lags dreadfully even though it's a side scroller with essentially one moving part.”
  • music
    3 mentions Positive Neutral Negative

    The game's music has received mixed reviews, with some players noting the lack of proper audio controls, making it difficult to turn off the background music. While one user mentioned the ability to toggle the music, overall feedback indicates that the music and sound effects are forgettable, and the voice acting is often considered amateurish and grating.

    • “You are able to toggle the music.”
    • “Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music; you'll need to alt+tab out and stop the music using the Windows sound mixer.”
    • “The music and sound effects are forgettable at best, and the voice acting is amateurish and grating.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is criticized for being weak, with characters lacking detail and personality, which detracts from the overall engagement and immersion in the game.

    • “The character development feels shallow and uninspired, leaving players disconnected from their avatars.”
    • “There is a lack of meaningful choices that impact character growth, making the progression feel linear and unengaging.”
    • “The characters lack depth and complexity, resulting in a narrative that fails to resonate with players.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits significant stability issues, including buggy animations and unresponsive controls that detract from the overall experience. Players have reported freezing problems, particularly when certain actions are taken, necessitating a forced exit via task manager.

    • “The game also suffers from a lack of polish, with buggy animations and awkward controls that make it more frustrating than engaging.”
    • “If you click all the buttons on the keyboard out of boredom, and then press 'C', you see a little explosion and 'signal lost', causing the game to freeze with no option to return to the main menu. The only way out is through the task manager.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers criticize Cortexgear: angrydroids for its $6 price point, labeling it a cash grab given that players could purchase numerous older AAA games for the same amount.

    • “Cortexgear: angrydroids has the cash grab price of $6 USD, for which you could easily get any number of older AAA games.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has limited replayability, as players find little motivation to revisit completed levels or replay the game after finishing it.

    • “The game suffers from a lack of replayability, with no real incentive to revisit completed levels or play through the game again.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is praised for its emotional storytelling, which enhances the overall experience, complemented by engaging gameplay that keeps players invested in the narrative.

    • “An adventure game with an emotional story and epic gameplay.”
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10h Median play time
8h Average play time
2-13h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

CortexGear:AngryDroids is a platformer game.

CortexGear:AngryDroids is available on PC, Mac OS, Windows and Linux.

On average players spend around 8 hours playing CortexGear:AngryDroids.

CortexGear:AngryDroids was released on September 24, 2015.

CortexGear:AngryDroids was developed by Jordan Benoit.

CortexGear:AngryDroids has received negative reviews from players. Most players liked this game for its emotional but disliked it for its graphics.

CortexGear:AngryDroids is a single player game with multiplayer and local co-op support.

Similar games include Robotex, Game Tycoon 1.5, Lup, SUPER DISTRO, Despair and others.